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Rainier's Articles


'Appleseed Ex' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

PS2/Xbox/PC Preview - 'Jaws Unleashed'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Majesco
Developer: Appaloosa Interactive
Release Date: TBA

Long in the making, Jaws Unleashed will be gracing consoles in the near future, bringing with it what can only be defined as wanton violence to the nth degree. Taking place around 30 years after the original "Jaws" movie, this game continues the story in a unique way, as this time, it is seen from the eyes of the shark. With design by the makers of Ecco the Dolphin, this game is in the capable hands of Appaloosa, who have become experts in the niche of

X360/PC Preview - 'Star Trek: Legacy'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Bethesda
Developer: Mad Doc
Release Date: September 26, 2006

Star Trek: Legacy was one of the first games that we checked out at Bethesda's booth, and it immediately became apparent that the title is definitely not one to be balked at. Previous games set in the Star Trek canon have had varying degrees of quality attached to them, no matter how old or new the particular facet of the timeline was. Star Trek: Legacy not only ups the ante by promising gameplay that spans all five television series of the popular show, on its

PS3 Preview - 'Warhawk'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Flight/Action
Publisher: SCEA
Developer: Incog
Release Date: November 2006

One of the more interesting titles coming to the PS3 is the sequel to Warhawk, a simplistic air combat title made for the original PS1. This was probably one of the games I most looked forward to at E3 2005, and at E3 2006, Sony finally showcased an early playable build. The game will consist of 60% air combat and 40% ground combat, and although the demo did not show land combat, it should make an appearance in the final version.

If you are new to Warhawk, a

'Black Jack: The Phoenix' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

'Puyo Pop Fever: 15th Anniversary' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

X360/PC Preview - 'Monster Madness'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: SouthPeak Interactive
Developer: Artificial Studios
Release Date: TBA

SouthPeak Interactive's upcoming console/PC multiplayer frag-fest, Monster Madness, employs a top-down view that may remind you of Smash TV. In fact, much of this game is reminiscent of that old arcade classic, minus the ubiquitous Mutoid Man. The camera floats above the action, zooming as needed to keep all the players on the screen simultaneously.

At the start of Monster Madness, you can choose one of four characters to use as you progress through the game. There is the nerdy guy, the gothic chick, the stoner dude,

PS2 Preview - 'Super Dragon Ball Z'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Atari
Developer: Craft and Meister/Banpresto
Release Date: July 2006

Two Dragon Ball Z games are going to be punching their way to your PS2 this summer, one a sequel to last year's Budokai Tenkaichi and the other a PS2 port of the 2005 Japanese arcade title Chou Dragon Ball Z. Called Super Dragon Ball Z for its US release, this title has quite possibly the greatest pedigree a fighting game can hope for: it's the brainchild of Noritaka Funamizu, one of the creators of the original Street Fighter II and the producer of nearly

'Sangokushi Taisen' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

'Shining Force EXA' (PS2) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

The game introduces a new Fortress System that allows players to experience two sides of the battle by using aggressive offensive and defensive strategies to protect their Geo Fortress, the player's home base, and fend off encroaching enemies. With enhanced party command abilities, improved character customization, multiple playable characters, and a distinctive art style, Shining Force EXA turns up the strategic component while offering players a deep sense of personal involvement in battles.

"The Shining franchise has provided deep plotlines and exciting gameplay throughout its long running history," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "New