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Rainier's Articles


'Castlevania: The Dracula X Chronicles' (PSP) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get the Castlevania: The Dracula X Chronicles [PSP] Trailer off WP (10mb)

Complete with unlockable versions of the original localized PC Engine version of Rondo of Blood and the classic Castlevania: Symphony of the Night, Castlevania: The Dracula X Chronicles sets a new standard for side scrolling action on the PSP system.

Taking place in 1792, Castlevania: The Dracula X Chronicles follows Richter Belmont as he battles to return Dracula to the oblivion from which he came. Having seen his beloved Annette kidnapped by Dracula, Richter must wield the legendary Vampire Killer whip and fight through the corrupted countryside to Dracula’s

'Colour Cross' (NDS) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Colour Cross is a unique puzzle game where the goal is to uncover the hidden picture by applying the right colour to the appropriate square. Utilising the familiar paint by numbers mechanic, completing a grid will reveal a portion of a larger hidden image as well as unlocking increasingly difficult challenges. With over 150 individual grids to unlock, Colour Cross provides hours of brain-teasing gameplay which is colourful in more ways than one.

Colour Cross will be released in early November 2008 and available in all PAL territories.

'Flower, Sun and Rain' (NDS) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Written and directed by the infamous games creator, this NDS exclusive is the first chance western gamers have had to experience one of Suda51’s earliest creations and offers an insight into the evolution of his unique style following the huge successes of Killer7 and No More Heroes.

Flower, Sun and Rain is an intriguing mystery adventure very much in the vein of Groundhog Day. You play a detective charged with locating and defusing a bomb by solving thought-provoking puzzles with a wealth of bizarre outcomes. Solving the mystery of what is happening to him and his surroundings is necessary

'Dungeon Maker' (NDS) - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

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'Stranglehold' (ALL) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Stranglehold [ALL] trailer off WP (40mb)

The project is currently in development at Midway's Chicago studio by the PSI-OPS: The Mindgate Conspiracy team, led by industry veteran Brian Eddy. Stranglehold, will bring John Woo's famous use of hyperkinetic, choreographed action and freeze framed sequences to the video game arena and will also feature the likeness and voice talent of international action film star, Chow Yun-Fat, (Crouching Tiger, Hidden Dragon, Hard Boiled, Bulletproof Monk) in his video game debut. Having worked together for several feature films, the dynamic duo, Yun-Fat and Woo, are teaming up once again,

'Monster Lab' (NDS/Wii) - 5 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Monster Lab [NDS] Trailer off WP (16mb)

Monster Lab is set in an eerie, supernatural world where the evil Baron Mharti rules the region with a cruel hand. The player takes on the role of an apprentice scientist who must perform a vast array of intricate experiments to create their very own monster from over 150 available monster parts. Taking control of your monster, the player can then explore the land; searching for ingredients to make more monster parts, hunting out other monsters to defeat in combat and uncovering fun quests and challenges. The ultimate goal

'My Makeup' (NDS) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

'Ace Combat 6: Fires of Liberation' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Worldwide online domination is only the beginning in Ace Combat 6: Fires of Liberation as the next-gen processing power of the Xbox 360 allows players to witness high definition, photo-realistic landscapes scream past their cockpits as they issue commands with split-second precision to land, sea and air vehicles for an all out triple-attack on the enemy in the “The Allied Support System”. In this new feature, players will be able to fight alongside fighter planes, gun ships, attack helicopters, tanks, naval fleets, heavy bombers, and electronic warfare vessels in the ultimate Ace Combat showdown.

Ace Combat 6: Fires of Liberation takes

Wii Preview - 'Carnival Games'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Party
Publisher: Take-Two
Developer: Cat Daddy Games
Release Date: August 27, 2007

With the likes of Grand Theft Auto IV and BioShock in Take-Two's second-half lineup, it would be easy for a Wii-exclusive title like Carnival Games to get lost in the spectacle that is E3 (even in its weakened state). In fact, we weren't totally sure that we were going to see it, but after our brief look at Civilization Revolution, we were whisked into a curtained-off section of a nearby room at get a quick hands-on look at the late-August release.

While unlikely to

'Champions Online' - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.

Champions Online is all about total customization -- it will offer