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Rainier's Articles


'Atlantis Evolution' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Atlantis Evolution Trailer off Worthplaying (35mb)

Atlantis Evolution

Developed By Atlantis Interactive Entertainment
Release Date: Summer 2004

This highly-anticipated adventure game is the first episode of a new Atlantis series that features a range of engaging and challenging puzzles to solve, across five fascinating destinations, each with its own culture and mysteries.

The story is set in 1904, where our hero, Curtis Hewitt, is on his way back to New York. A young adventurer and photographer, Curtis gets himself caught in a vortex that sends him to the heart of the lost city of Atlantis…A stranger in a land of hi-tech

'Aura: Fate of the Ages' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Aura: Fate of the Ages Trailer off WP (41/22mb)

Aura: Fate of the Ages

Developed by: Streko-Graphics
Release Date: Summer 2004

With an incredible storyline and magnificent graphics, Aura: Fate of the Ages embodies all of what an adventure game should be. AuraGame.com, acts as your portal to the beautiful art, sounds and story surrounding what is sure to be an instant adventure classic.

An ancient legend promises great strength, power and immortality to the one who combines the sacred artifacts of the ages with four magical rings. Players embark on a journey across four worlds in search of these hidden

'Paraworld' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Pokemon XD: Gale of Darkness' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Return to Orre for a new role-playing game in an expansive setting with a sinister plot and characters the likes of which have never been met before. With Eevee as their companion, players seek to unravel the mystery of Shadow Lugia. The fate and welfare of Pokémon lies in their ability to Snag and Purify them before it's too late.

'Odama' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The legendary general Yamanouchi Kagetora, intent on avenging his father's death, has devised the most ingenious weapon ever to hit the medieval battlefield: the Odama, a gigantic ball powerful enough to destroy whatever it strikes – friend or foe. Players use the Nintendo GameCube Mic to direct soldiers out of the Odama's way and into the fray, and prove that they have the skills to back up the power of the Odama.

'A.I.M. Artificial Intelligence Machine' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

A.I.M., Artificial Intelligence Machine, PC: A.I.M. is an action role-playing game unfolding in a sci-fi universe inhabited by androids. In a world where humans are but a vague memory, players assume role of an AI android traveling on a special floating vehicle with antigravity engines. Gliders are multipurpose combat vehicles, and the huge military zone was created to test them. The game combines combat action, trade, exploration, undertaking of various quests and missions, glider upgrades, armament purchase. The player enters a huge world made up of different zones, each with its own social and trade relations. Moving from zone to

'Space Rangers 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Space Rangers 2: Dominators, PC: Space Rangers 2 is a mix of intense space RPG laced with 3D RTS action planetside. 200 years after the first chapter of Space Rangers, a new, even more dangerous threat arises in the galaxy. A key planet in producing war androids has become self-aware with their own intellect and force of will, bent on conquering the galaxy one planet at a time. Freedom of choice is a distinguishing feature of the first part of Space Rangers saga and only develops further as players explore the massive world. The game is not limited by borders

'Cuban Missile Crisis' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Cuban Missile Crisis, PC: Cuban Missile Crisis is a Real-Time Strategy game combined with a turn-based global tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between USA and USSR in 1962. After the crisis broke out, two superpowers unleashed their nuclear arsenal on the world, leveling Cuba and turning it, along with the majority of the world’s metropolitan expanses into scorched radioactive deserts. The ones that managed to survive the disaster realized that the most precious resources are clean earth and water. The remaining world citizens find themselves in a war fighting for their very survival.

'Mario Party 7' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The entire Mario gang is back for the seventh installment of the incredibly popular Mario Party franchise. Players everywhere will set their controllers to fun as they run, jump, swim and fly through more than 80 new mini-games. But this party's about to get a lot bigger...because EIGHT people will now be able to battle each other at one time. The microphone peripheral from Mario Party 6 also makes a grand return – and with the new Mic Grand Prix mode, there will be plenty of voice-over madness for everyone. The addition of two new playable characters, Dry Bones and

'Wildlife Park 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th