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Rainier's Articles


PSP Preview - 'Dead Head Fred'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Action/Platform
Publisher: D3Publisher of America
Developer: Vicious Cycle
Release Date: August 21, 2007

After a promising showing at last year’s E3 event, D3Publisher of America’s Dead Head Fred seemingly vanished from the scene. Thankfully, unlike its protagonist, Dead Head Fred has not been beheaded, nor has it lost the sharp-edged humor that made it stand out in the first place. Games often pick up notable voice actors to cover their various faults, but the addition of John C. McGinley (“Scrubs”) as the voice of private investigator Fred Neuman really seems to bring gravitas to a character

PS3/X360 Preview - 'Rock Band'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm
Publisher: Electronic Arts/MTV
Developer: Harmonix
Release Date: Holiday 2007

We've seen the future of awesome, and its name is Rock Band.

Harmonix had set up shop in a small room to the far left of the converted cafeteria at Electronic Arts' Los Angeles compound, isolated from the noise and spectacle of the dozens of other titles on display. How did we know where to find our first look at the multi-instrumental explosion of collaborative rhythm? There was a line outside the door — stretched 12 or more people deep at times.

It was like going to

'DanceDanceRevolution X' (PS2) - 21 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

In DanceDanceRevolution X, players can dance their way through a soundtrack packed with major hits from some of today's top artists. The latest release for the PS2 offers fans of the beloved dance video game enhanced graphics along with fun, interactive gameplay and innovative new game modes, including the brand new LAN Battle Mode -- which lets up to eight players battle simultaneously through the LAN lines on their PS2. Additionally, players can work up a sweat by customizing their own workout and fitness programs and, by plugging in the EyeToy USB Camera (for PS2) peripheral, they can

'Zoo Hospital' (Wii) - 18 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Zoo Hospital [Wii] Trailer off WP (18mb)

As a recent Veterinary College grad, you must help your Aunt Lucy heal a myriad of exotic animals and save the once world-famous Zoo Hospital from a businessman's bulldozer by attracting more visitors.

Zoo Hospital is the first game of its kind on Wii that lets players experience a veterinarian's job. Players can use the Wii Remote) in surgical procedures to eliminate parasitic pests, perform dentistry, X-ray organs and remove foreign bodies like gallstones to restore the health of 48 ailing zoo animals, including dolphins, gorillas, macaws and camels. Soothing

'Picross' [NDS] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2007

Get the Picross [NDS] Trailer off WP (4mb)

Related articles, Click here!

'Big Brain Academy: Wii Degree' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2007

Get the Big Brain Academy: Wii Degree [Wii] Trailer off WP (4mb)

The Wii Remote controller’s hands-on control makes playing a cinch. This rethinking of the popular Nintendo DS game will test players’ brains with fun problems and allow people of any age to play together. Multiplayer versus and co-op play modes also have been added, allowing players to use the title as a brain-training exercise or a raucous party game.

Features :

  • The Wii Remote’s hands-on control makes playing the game a breeze, and revamps the DS game that exercised players’ minds with enjoyable brain-teasers.
  • In addition to single-player mode, there are

PS3 Preview - 'inFamous'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Adventure
Publisher: SCEA
Developer: Sucker Punch
Release Date: Q2 2009

You can't really go wrong with some "Three Amigos" references from press folks right before the demo of a game. In that '80s movie, Martin Short grossly misinterprets the meaning of the word "infamous," explaining to others that it means "more than famous" instead of its true, malicious definition.

Time will tell if Sucker Punch's forthcoming project inFAMOUS ends up being more than famous, but judging from the early sample that Brian Fleming and Nate Fox showed off, it's certainly got a chance.

This is quite a departure

'Naruto: Rise of a Ninja' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Get the Naruto: Rise of A Ninja (X360) Trailer (32mb)

In a game exclusively developed for the Xbox 360 from the ground up and for the first time ever, gamers will experience Naruto starting from the series' beginning. Re-live the hit anime and manga and experience Naruto's transformation from noisy ninja-academy dropout to respected ninja.

Key Features

  • Experience Growing Up As Naruto: The only game that allows you to step into Naruto's shoes from the series' beginning. Complete authentic

'Rayman Raving Rabbids 2' (NDS/Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Get the Rayman Raving Rabbids 2 (NDS/Wii) Trailer off WP (24mb)

Those mischievous bunnies are back in a hilarious sequel, a party comedy game that is guaranteed to be even crazier and funnier than the first with even more insane games to play. Rayman
Raving Rabbids 2 will push the envelope of the Wii gameplay experience by continuing to make innovative use of the Wii Remote. It will deliver fun, intuitive games that feature the wacky humor that Rayman and the Rabbids are known for.

"The first Rayman Raving Rabbids was a huge critical and commercial success worldwide," said

Xbox Live Arcade Preview - 'Geometry Wars: Retro Evolved 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Shoot-'Em-Up
Publisher: Bizarre Creations
Developer: Bizarre Creations
Release Date: August 6, 2008

Geometry Wars: Retro Evolved 2 offers six gameplay modes: Deadline, Evolved, King, Pacifism, Waves and Sequence.

In King mode, you can only shoot when your ship is located inside of dynamically generated circles. The circles disappear, so you'll have venture around and locate another circle from which to renew your attack. An achievement in the prior title, Pacifism, is now a full gameplay mode. You must avoid shooting, so you kill enemies by leading them through gates, which will close after you pass through them.