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Rainier's Articles


'XIII' - E3 Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Italian Job Trailer off Worthplaying (6mb)

The President of the United States of America has been assassinated.

You wake up on a desolate strip of New England beach. The near-fatal impact of a bullet has left your head pounding, and your memory erased. What's more, the number "XIII" has been mysteriously tattooed on your chest, while your pocket holds a key to a New York City bank box. Head swimming in amnesia, you struggle to your feet only to encounter more assailants intent on finishing the job. To your shock, you handle the hitmen with the killing skills of

PC Preview - 'Armed Assault'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter
Publisher: TBA
Developer: Bohemia Interactive Studio
Release Date: Q3 2006

When you look at the first-person shooter genre as a whole, they can largely be broken up into gameplay that is either based on strict linearity (heavy use of hallways, such as Half-Life or Doom 3) or the somewhat less linear collection of larger, more open areas (e.g., Ghost Recon series, Half-Life 2). The original Operation Flashpoint came out on the PC a few years ago and was critically successful for two reasons. Firstly, the title absolutely oozed atmosphere, from the well-written yet totally

PSP Preview - 'SOCOM: U.S. Navy SEALs Fireteam Bravo 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: SCEA
Developer: Zipper Interactive
Release Date: November 2006

If you're a SOCOM fan, then you've probably played the original SOCOM Fireteam Bravo for the PSP. Because of the title's success, the team at Zipper Interactive has decided to bring out a new release with tons of fixed features and additions, such as increased visual quality.

My favorite features are the crosstalk option, which has been completely revised, and the increased interaction between this game and the new SOCOM: Combined Assault for the PS2. This means that while you play Fireteam Bravo 2 and perform missions,

PC Preview - 'Call of Juarez'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: FPS
Publisher: Ubisoft
Developer: Techland
Release Date: September 2007

If you're a PC gamer, then you are practically drowning in options when it comes to playing FPSes. There are games with every possible gimmick, control scheme, and emphasis looking to cater to some gamer with very particular tastes. Call of Juarez is one more game from that school of thought, with an emphasis on storytelling, single-player campaign, and its Wild West setting. You can do a lot of the typical FPS stuff in Call of Juarez and experience it with a genre twist, and there

PSP/NGC/PS2/PC Preview - 'Pac-Man World Rally'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Q3 2006

Kart racing is one of the original quirky party games that tends to be fun for all ages and for any number of players. With Pac-Man World Rally, Namco has created the latest iteration of the kart racer based on their lovable characters, and from what I was able to see at this year's E3, it is a blast to play.

Pac-Man World Rally will feature various characters and tracks from Pac-Man titles and other Namco classics, such as Dig-Dug and Katamari. Each character will have

Sony Online's E3 LineUp

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Sony Online introduced several new video games and provided details on soon-to-be-released titles during the 2003 E3. The new games announced include Lords of EverQuest, a real-time strategy game for the PC and EverQuest Online Adventures: Frontiers, an expansion for North America's only massively multiplayer online game for the PlayStation2. Additionally, SOE provided new information for upcoming titles PlanetSide, the first massively multiplayer action game set in a persistent world and EverQuest II, the parallel universe to the original EverQuest PC MMO role-playing game.

"The coming year is going to be huge for us," said John Smedley, president, Sony Online Entertainment.

'Halo' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Halo is a sci-fi shooter that takes place on a mysterious alien ring-world. Packed with combat, Halo will have you battling on foot, and in vehicles, inside and outdoors with Alien and Human weaponry. Your objective: to uncover Halos horrible secrets and destroy mankinds sworn enemy, the Covenant.

 

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PC Preview - 'Warhammer Online: Age of Reckoning'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: MMORPG
Publisher: Mythic Entertainment
Developer: Mythic Entertainment
Release Date: Q1 2007

When Dark Age of Camelot launched back in 2001, I felt it was EverQuest, only without the parts that I didn't like. By the same token, Warhammer Online: Age of Reckoning might be World of WarCraft: PVP Done Better.

Comparing WAR to WoW is inevitable — there are too many similarities to be dismissed. Both feature Orcs with cartoonish armor, both use similar fonts, and heck, even the names are similar. According to Games Workshop — the owners of the Warhammer name — Blizzard ripped them

PC Preview - 'Sparta: Ancient Wars'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: Playlogic
Developer: World Forge
Release Date: October 2006

At one of my final stops at E3, I was able to spend some time at the Playlogic booth checking out World Forge's new historical RTS, Sparta: Ancient Wars. This game, as the title indicates, is set in the ancient world where Sparta was the biggest, baddest military power around. What sets this title apart from the rest of the pack is the focus on realism. In the modern era of RTS offerings, it would seem that conventional military combat is actually an unconventional way

Virtual-On Marz (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Virtual-On Marz (PS2)

Mech combat meets street brawling in a lightning-fast weapon-intensive arena-based Battle Royal. As a member of “Marz,” a Robotic Special Forces unit, players are thrust into the pilot’s seat of a giant mech known as a Virtuaroid (VR), an immensely capable machine built specifically for combat. Blasting through a variety of missions on various planets, players will set out to defeat enemy VRs, locate new areas, attack enemy locations and convoys, defend allied bases, and fight alongside other VRs in explosive 2-on-2 battles. Along the way, rival characters will appear, gigantic boss enemies will attack, and headquarters continuously