'Cold War: Conflicts' - Facts & Screens
by Rainier on Dec. 2, 2003 @ 11:00 a.m. PST | Filed under News
"Cold War: Conflicts" is historically based real time strategy and owes its large fan municipality its realism, its innovation strength and its accurate representation of battles. "Cold War: Conflicts" is not a traditional RTS, because there is no need for any constructions, no resurrecting of building in mere minutes, no unrealistically large armies to crush your enemies, no collecting of resources but only pure realism. Each mission must be completed with a fixed number of men and material. Each man and each vehicle are precious and irreplaceable and thus singularly. Do not wait for the supply, because you could be bitterly disappointed! Read more for details and screens ...