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Rainier's Articles


'Dragon Quest V' (NDS) - 13 New Screens

by Rainier on Dec. 21, 2007 @ 5:06 a.m. PST | Filed under News

Following the fun and colorful path set by the first Dragon Quest installment in the Zenithia Trilogy, Dragon Quest: The Hand of the Heavenly Bride journeys onto the NDS as a high quality remake of the classic Dragon Quest V, packed with exciting new features and a truly genre defining story.

'Darkness Within: In Pursuit of Loath Nolder' - v1.01 Patch Available NOW

by Rainier on Dec. 21, 2007 @ 5:01 a.m. PST | Filed under News

Darkness Within: In Pursuit of Loath Nolder is a horror/thriller adventure game is greatly inspired by the works of H.P. Lovecraft. This v1.01 patch fixes inventory issues, improves graphics and interface, sound issues addressed, alternative clues and solutions to puzzles added.

'Two Worlds: The Temptation' (ALL) Enhancements - 4 New Screens

by Rainier on Dec. 21, 2007 @ 4:33 a.m. PST | Filed under News

The Temptation is an add-on for Two Worlds, set several years after the original, that will put a greater emphasis on the Elves race. The expansion will feature all-new regions to explore, new enemies, improved AI and NPC behavior, reworked Drak'ar and Oswaroh environments, the ability to actively repel hits with your shield and much more.

'Condemned 2: Bloodshot' (PS3/X360) Developer Diary #3

by Rainier on Dec. 21, 2007 @ 4:29 a.m. PST | Filed under News

SEGA's Condemned 2: Bloodshot is a first-person action thriller immersing players in a world of psychological terror, featuring all-new fighting mechanics and online multiplayer functionality. Monolith Productions' Senior Producer Dave Hasle tells us more about the issues revolving the cinematics.

'So Blonde' - 4 New Screens

by Rainier on Dec. 21, 2007 @ 3:06 a.m. PST | Filed under News

So Blonde, written by Broken Sword's Steve Ince, is an adventure game based around beautiful (anti-)heroine Sunny Blonde, featuring jet black humor that goes far beyond trite clichés, gorgeous cartoon graphics, puzzling riddles and a ton of gameplay surprises.

'Ship Simulator 2008' - v1.3 Patch Available NOW

by Rainier on Dec. 21, 2007 @ 3:06 a.m. PST | Filed under News

Ship Simulator 2008 is a simulation game that puts players at the helm of some of the most varied and detailed ships to be found at sea. This v1.3 update works for all language versions, introduces multiplayer capabilities, in-game download and rating of custom missions, and realism.

'Ninja Gaiden II' (X360) - 5 New Screens & Trailer

by Rainier on Dec. 21, 2007 @ 3:00 a.m. PST | Filed under News

A sequel to the original Xbox title, Ninja Gaiden 2 has players once again assuming the role of Ryu Hayabusa as they guide the ninja hero on a quest to avenge his clan and prevent the destruction of the human race.

'Dark Messiah of Might and Magic: Elements' (X360) Demo on Xbox Live

by Rainier on Dec. 21, 2007 @ 2:03 a.m. PST | Filed under News

In Dark Messiah of Might and Magic: Elements, players will be introduced to the dark and unforgiving world of Ashan, scarred by a bloody history and threatened by the apocalyptic prophecy of the Dark Messiah. Ubisoft has released a single/multiplayer demo for its action/RPG, now available on Xbox Live.

'Hellgate: London' Rolls Out v0.7 Multiplayer Patch

by Rainier on Dec. 21, 2007 @ 1:51 a.m. PST | Filed under News

Hellgate: London is an immersive first-person perspective RPG with a completely randomized world that offers a unique experience every time you play, introducing a demon-ridden place where the last survivors of the human race must meld science and magic to survive. Flagship rolled out the v0.7 patch tweaking skills, fixing memory issues, UI changes, and adding the Transmogrifier for subscription members.

'The Chronicles of Spellborn' Design Process Detailed - Screens

by Rainier on Dec. 20, 2007 @ 8:31 p.m. PST | Filed under News

The Chronicles of Spellborn is an MMORPG set in the Enclave of the Five Sacrifices. Developed by Dutch studio Spellborn, previously known for Alpha Black Zero, it uses the Unreal 2.5 Engine. The lead audio designer got to try his hand at level design and shares some details about the design process.