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Thomas's Articles


New Command & Conquer RTS Titles

by Thomas on Feb. 16, 2002 @ 10:39 a.m. PST | Filed under News

Computer and Video Games yesterday tossed up an article that confirms the development of two new Command & Conquer RTS titles. Here is a part from the article:

"We're working on Earth & Beyond, the space-based RPG, and we're also working on another Command & Conquer real-time strategy title in addition to the one that's coming out the recently revealed, next-gen C&C RTS, so we're actually working on two of those right now." Full article here.

'Die Hard: Nakatomi Plaza' Delayed

by Thomas on Feb. 15, 2002 @ 9:02 p.m. PST | Filed under News

Die Hard: Nakatomi Plaza is the first-person shooter based on the first Die Hard movie. Today Havas Interactive let us know that the game has been delayed until 26th April 2002.

'Diggles: The Myth of Fenris' Demo Available Now

by Thomas on Feb. 15, 2002 @ 8:31 p.m. PST | Filed under News

Strategy First announced today that a 114 MB demo for their upcoming real-time strategy game, Diggles: The Myth of Fenris is now available for download from Gigex. This demo will take you on an adventure under the earth where you will lead the Diggles on a quest to defeat a dragon that is eating members of the VooDoo clan. This is just a taste of what Diggles has to offer. Grab it HERE.

Might and Magic IX - Screens

by Thomas on Feb. 15, 2002 @ 5:45 p.m. PST | Filed under News

Worldwide, broadswords are being sharpened, shields given a new lick of Brasso and beards excitedly fluffed as word spreads that Might and Magic, one of the most highly-acclaimed fantasy RPG series in computer gaming, is about to be given its ninth life with the release of Might and Magic IX in March 2002. We have ten new screens for you to check out!

Heroes of Might and Magic IV - Screens

by Thomas on Feb. 15, 2002 @ 5:35 p.m. PST | Filed under News

Like its predecessors, Heroes of Might and Magic IV features highly detailed fantasy worlds in a battle for territory and resources. However, this latest release showcases an all-new Height-Map Terrain Editor which allows players to create their own graphically-elevated levels and a completely random scenario and map guarantees no two games are ever the same. Today 3DO was so kind and send over nine fresh new screens. Read more below to check them out!

Ubi Soft and Sabrina Will Bewitch You! (GBA)

by Thomas on Feb. 15, 2002 @ 5:21 p.m. PST | Filed under News

Ubi Soft Entertainment, one of the world’s largest video game publishers, and Archie Comic Publications, Inc. along with Viacom Consumer Products, the licensing division of Paramount Television, today announced an exclusive licensing agreement for Ubi Soft to develop and publish a game based on the popular television series SABRINA, THE TEENAGE WITCH. The title for the Game Boy Advance covers all countries, and is expected to ship worldwide in the fall of 2002.

NEOCRON - Screens

by Thomas on Feb. 15, 2002 @ 2:45 p.m. PST | Filed under News

Developed by Reakktor Media, Neocron is a MMORPG (Massively Multiplayer Online Role Playing Game) set in a post-apocalyptic metropolis that promises to set standards in its genre. Already dubbed as a Deus Ex in a Blade Runner environment, Neocron promises real-time combat, a unique character skill system and more Sci-Fi upgrades than a typical Star Destroyer. We have four new tasty screens that you can check out below!

FaitH Beta Test

by Thomas on Feb. 15, 2002 @ 1:00 p.m. PST | Filed under News

Dragon Claw Studio let us know that they now accepting beta test applications for their massively multiplayer web-based strategy and role-playing game, FaitH. Find out more and sign up HERE!

New Burut Site Design & Forum

by Thomas on Feb. 15, 2002 @ 10:56 a.m. PST | Filed under News

Burut, developers of Kreed and GoldenLand have totally redone their official site in a new manner. Now all the information is available in 4 languages and they also tossed up a forum for these two upcoming titles. Check it out!

Blood, Sweat, Tears and Bruises

by Thomas on Feb. 15, 2002 @ 10:33 a.m. PST | Filed under News

Taste the PAIN with the face damage in Mike Tyson Heavyweight Boxing. The PAIN (Polymorphic And Interpolative Node-mapping) damage engine, created especially for Codemasters’ Mike Tyson Heavyweight Boxing, delivers dynamic visuals of boxers’ faces that show off the game’s promise of being the most intense boxing experience on consoles.