by Rainier on June 11, 2009 @ 5:52 p.m. PDT | Filed under
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Telltale Games announced that the dog and rabbity-thing crime-fighting team's episodic adventures will launch on Xbox Live Arcade next week with Sam & Max Save the World, a bundle of six comedy games.
by Rainier on Feb. 26, 2009 @ 9:35 a.m. PST | Filed under
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The Sam & Max series is a crime-fighting adventure structured like a TV season, each of the five episodes has its own self-contained plot while together they form part of a season-long mystery, drawing in the player with great characters and multiple intertwined plot lines, building to a high-stakes climax in the season finale.
by Rainier on Dec. 2, 2008 @ 10:25 a.m. PST | Filed under
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Sam & Max are on the job again in Season Two brimming with crime-fighting adventure and chaos. Structured like a TV season, each of the five episodes has its own self-contained plot while together they form part of a season-long mystery, drawing in the player with great characters and multiple intertwined plot lines, building to a high-stakes climax in the season finale.
The Sam & Max episodes let players guide the Freelance Police through a series of bizarre — and often sidesplitting — mysteries. The new Wii version will present Sam & Max in a format that can be enjoyed from the comfort of the living room, either alone or with a group of friends.
by Rainier on Sept. 17, 2008 @ 7:11 p.m. PDT | Filed under
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Telltale Games is bring the first season of its Sam & Max series to the Wii letting players guide the Freelance Police through a series of bizarre—and often sidesplitting—mysteries.
by Rainier on July 23, 2008 @ 1:07 p.m. PDT | Filed under
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Feature the same quick wit and bizarre scenarios, Season Two will see some changes to the world, and general improvements born out of player feedback. The Sam & Max Collector's DVD includes a signed commemorative print, a 2-CD Season Two soundtrack, and several special bundle offers.
by Rainier on July 17, 2008 @ 12:16 p.m. PDT | Filed under
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Telltale Games is bring the first season of its Sam & Max series to the Wii letting players guide the Freelance Police through a series of bizarre—and often sidesplitting—mysteries.
by Rainier on May 25, 2008 @ 1:29 a.m. PDT | Filed under
News
The Sam & Max episodes let players guide the Freelance Police through a series of bizarre—and often sidesplitting—mysteries. While DreamCatcher will be bringing Season One to the Wii this August, Telltale
revealed fans aching for Season 3 on PC will have to wait until 2009. Apart from the Wii, Telltate is also considering bringing Sam & Max to X360 and PS3.
by Rainier on April 11, 2008 @ 12:45 p.m. PDT | Filed under
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Judgment day is at hand, and it's time for a showdown with the guy downstairs to bargain for Bosco's soul. But in the corporate wasteland known as Hell, not even the Freelance Police are safe from eternal damnation. Can Sam & Max fight free from Satan's grasp, or have they reached the end of the line?
by Rainier on April 4, 2008 @ 9:25 a.m. PDT | Filed under
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Revealed a few months ago, Telltale officially announced that Sam & Max Season One will be coming to the Wii. The Sam & Max episodes let players guide the Freelance Police through a series of bizarre—and often sidesplitting—mysteries.
by Rainier on April 2, 2008 @ 1:42 p.m. PDT | Filed under
News
Judgment day is at hand, and it's time for a showdown with the guy downstairs to bargain for Bosco's soul. But in the corporate wasteland known as Hell, not even the Freelance Police are safe from eternal damnation. Can Sam & Max fight free from Satan's grasp, or have they reached the end of the line?
by Rainier on March 26, 2008 @ 10:34 a.m. PDT | Filed under
News
Judgment day is at hand, and it's time for a showdown with the guy downstairs to bargain for Bosco's soul. But in the corporate wasteland known as Hell, not even the Freelance Police are safe from eternal damnation. Can Sam & Max fight free from Satan's grasp, or have they reached the end of the line?
by Rainier on March 14, 2008 @ 10:12 a.m. PDT | Filed under
News
Bosco's vanished from the face of the Earth—literally! When Sam & Max manage to track him down, what they find is so mind boggling, you'll have to see it to believe it. Can the Freelance Police set things right, or will life as they know it fall victim to the capricious whims of T-H-E-M?
by Rainier on Feb. 27, 2008 @ 11:26 a.m. PST | Filed under
News
Bosco's vanished from the face of the Earth—literally! When Sam & Max manage to track him down, what they find is so mind boggling, you'll have to see it to believe it. Can the Freelance Police set things right, or will life as they know it fall victim to the capricious whims of T-H-E-M?
by Rainier on Feb. 13, 2008 @ 9:29 a.m. PST | Filed under
News
Droves of undead are converging in the streets. Now Sam & Max must confront their leader – a Eurotrash vampire with a style all his own. Are the Freelance Police cool enough to outsmart this emo before his flesh-eating army usurps the western world?
by Rainier on Jan. 30, 2008 @ 12:12 p.m. PST | Filed under
News
Droves of undead are converging in the streets. Now Sam & Max must confront their leader – a Eurotrash vampire with a style all his own. Are the Freelance Police cool enough to outsmart this emo before his flesh-eating army usurps the western world?
by Rainier on Jan. 13, 2008 @ 3:54 p.m. PST | Filed under
News
After more than a decade, legendary dog and rabbit crime-fighting Sam & Max make their return to the gaming scene! Rumored coming to
Xbox Live Arcade, and Telltale
expressing an interest in bringing Sam & Max to the Wii, it seems JoWood, who is bringing the PC edition to retail through DreamCatcher, revealed the existence of a Wii version through a footnote in one of their latest press announcements, "One of the next projects: Sam & Max will soon be hunting criminals on the Nintendo Wii."
by Rainier on Jan. 11, 2008 @ 10:53 a.m. PST | Filed under
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A surprise trip to the tropics turns into a working vacation when Sam & Max sign up to stop a massive volcano eruption. Will their special blend of bewildering wit and renegade justice be enough to win over the gods?
by Rainier on Dec. 12, 2007 @ 11:57 a.m. PST | Filed under
News
A surprise trip to the tropics turns into a working vacation when Sam & Max sign up to stop a massive volcano eruption. Will their special blend of bewildering wit and renegade justice be enough to win over the gods?
by Rainier on Nov. 9, 2007 @ 11:36 a.m. PST | Filed under
News
Ice Station Santa puts a whole new spin on the season of giving, peace, and joy. With Christmas presents on the attack and carols of gunshots drowning out the bells, Sam & Max must storm the North Pole to bring down a less-than-jolly foe.
by Rainier on Nov. 6, 2007 @ 1:23 a.m. PST | Filed under
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The President of the United States has lost it. Federally mandated group hugs, a pudding embargo... what's next, gun control? Sam & Max are off to Washington to take care of this bozo, but the political climate will only get stormier... and a new power will rise…
by Rainier on Oct. 18, 2007 @ 1:56 p.m. PDT | Filed under
News
Ice Station Santa puts a whole new spin on the season of giving, peace, and joy. With Christmas presents on the attack and carols of gunshots drowning out the bells, Sam & Max must storm the North Pole to bring down a less-than-jolly foe.
by Rainier on Sept. 26, 2007 @ 1:36 p.m. PDT | Filed under
News
Ice Station Santa puts a whole new spin on the season of giving, peace, and joy. With Christmas presents on the attack and carols of gunshots drowning out the bells, Sam & Max must storm the North Pole to bring down a less-than-jolly foe.
by Rainier on Aug. 29, 2007 @ 1:10 a.m. PDT | Filed under
News
The Sam & Max episodic game series will return this fall for another round of online mayhem. Feature the same quick wit and bizarre scenarios, Season Two will see some changes to the world, and general improvements born out of player feedback.
by Rainier on July 31, 2007 @ 12:25 p.m. PDT | Filed under
News
The Sam & Max episodic game series will return this fall for another round of online mayhem. Feature the same quick wit and bizarre scenarios, Season Two will see some changes to the world, and general improvements born out of player feedback.