by Rainier on April 20, 2006 @ 8:32 a.m. PDT | Filed under
News
THQ announced today Frontlines: Fuel of War, the first product from its internal developer, Kaos Studios. Founded by veterans of Trauma Studios, creators of Desert Combat and designer of key technologies for Battlefield 2, Kaos Studios is set to deliver an evolution in riveting, open-world first-person shooter gameplay.
by Rainier on April 19, 2006 @ 3:00 a.m. PDT | Filed under
News
Japanese magazine Famitsu reports that Namco is working on yet another episode in its Ridge Racer series, and this time for Sony's next-gen Playstation 3 console. Ridge Racer 7 will be produced by Hideo Teramoto, music by Hiroshi Okubo under direction of Masaya Kobayashi. Not many details are available yet, but it is said that RR 7 will support online multiplayer for up to 14 players. More details surely to come during next months E3, so stay tuned for our live coverage.
by Rainier on April 12, 2006 @ 10:56 a.m. PDT | Filed under
News
Today Ubisoft and Gearbox Software announced that Brothers In Arms Hell's Highway is in development for next generation video game platforms, including the PS3 and PC.
by Rainier on March 30, 2006 @ 11:36 a.m. PST | Filed under
News
Solar Studios and Hollywood-based Tricor Entertainment are pleased to announce Renegades of Spacewell, a blockbuster Hollywood-style action game with related film properties.
by Rainier on March 28, 2006 @ 5:47 a.m. PST | Filed under
News
4HEAD Studios, known for The Guild series, have joined forces with 3D-IO to work on the next-generation console game Beowulf, a combat-driven action adventure game set in the realms of Nordic mythology.
by Rainier on March 23, 2006 @ 9:04 a.m. PST | Filed under
News
SEGA today announced a new partnership with Obsidian Entertainment to collaboratively develop an original role playing game for PC, PS3 and X360
by Rainier on March 15, 2006 @ 1:34 a.m. PST | Filed under
News
Untold Legends Dark Kingdom will set the standard for next-gen action-RPGs by delivering an immersive fantasy experience through its breath-taking graphics, dramatic storyline, and action-packed battles filled with heart-pounding combat, magical spells and brilliant SFX.
by Rainier on March 15, 2006 @ 12:00 a.m. PST | Filed under
News
At its PlayStation business briefing in Tokyo Sony's Ken Kutaragi confirmed that the PlayStation 3 is coming in November 2006, plans for a worldwide launch with an initial availability of 6 million units, and an additional million units each month thereafter. Taking aim at Microsoft's Xbox Live, Sony plans for a similar online service (including lobby, voicechat etc.) with the basic formula being free. All PS2 and PSOne titles will be compatible and playable in HD. A price estimate for the console, or its titles, was not disclosed.
by Rainier on March 8, 2006 @ 12:38 a.m. PST | Filed under
News
That Gearbox is working on Brothers in Arms 3 isn't much of a secret, Sony announced BiA 3 would be making an appearance on the PS3 back in September at
TGS 05.
Gearbox licensed Epic's Unreal Engine 3 to work on the next generation installment and while details are few, the first screenshot trickled in...
by Rainier on March 3, 2006 @ 9:53 a.m. PST | Filed under
News
Sold off by Majesco a while ago, 2K Games announced today that it has signed Starbreeze's The Darkness, based on the popular comic book franchise. You play a fearless Mafia hitman who is suddenly possessed by the powers of The Darkness, which you must learn to control in order to overthrow the vicious mob boss and fulfill your destiny.
by Rainier on March 1, 2006 @ 5:31 p.m. PST | Filed under
News
The last time we heard about
Fear & Respect was almost a year ago, when Midway announced it was
delaying the game until 2006. As it turns out, the game won't be coming at all and has been cancelled. Fear & Respect was an innovative action/adventure game based in the intense, urban environment of South Central L.A. with collaboration between Snoop Dogg and Boyz'n the Hood director John Singleton.
by Rainier on Feb. 28, 2006 @ 12:54 a.m. PST | Filed under
News
A "spiritual sequel" to Woo's action masterpiece, "Hard Boiled," Stranglehold redefines the action gaming experience with its acrobatic gunplay, thrilling cinematography, frenetic combat and incredible "Massive Destructibility."
by Rainier on Feb. 27, 2006 @ 9:11 p.m. PST | Filed under
News
An article on the
Japanese Sankei website has a quote from an unnamed Sony spokesperson that possible problems with the mass production of the Blu-ray drive could delay the PS3 launch. "The highest quality picture is vital to the PS3. There is a possibility of delay if delivery of parts is delayed." If that delay occurs, the new launch would happen in October, to take advantage of the holiday season. Delay rumors have been rampant since Wall Street stock-brokerage firm Merrill Lynch speculated the new console wouldn't launch before the end of the year.
by Rainier on Feb. 26, 2006 @ 3:35 p.m. PST | Filed under
News
While Stranglehold was originally
announced last year, for the PS3 & X360, it seems Midway is also planning to release intense action game on the PC. Stranglehold is a collaboration with world renowned action film director, John Woo's (Face/Off, Hard Boiled, The Killer) Tiger Hill Entertainment.
by Rainier on Feb. 24, 2006 @ 8:40 p.m. PST | Filed under
News
Unreal Tournament 2007 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on Feb. 22, 2006 @ 2:45 a.m. PST | Filed under
News
Paramount and MTV have signed a deal with Midway to make a movie out of its upcoming title The Wheelman, an action-adventure title about an expert driver who comes out of retirement to protect a woman from his past. Vin Diesel has signed on to star in both the movie and videogame, which are both scheduled for late 2007.
by Rainier on Feb. 9, 2006 @ 3:19 p.m. PST | Filed under
News
An article in the Chinese-language Commercial Times seems to think so. After initially announcing it at last year's E3, and some footage at TGS 2005, PS3's first appearance could be next week at the Taipei Game Show (TGS) 2006, which takes place between February 16-20. Sony’s exhibit will occupy a total of 80 booths, including 20 booths allocated exclusively for the PS3. The unveiling could be a countermove against Microsoft's Xbox 360 launch in Taiwan, starting March 16, 2006.
by Rainier on Feb. 2, 2006 @ 4:06 p.m. PST | Filed under
News
SEGA revealed that original Sonic creator Yuji Naka, and character designer Naoto Ohshima, are bringing Sonic back to its roots to create the most intense sensation of speed ever experienced in videogames with an innovative combination of art, physics and game design. Not many details are available at this point, but we do have some new screens...
by Rainier on Jan. 17, 2006 @ 2:03 p.m. PST | Filed under
News
Sony still has not revised its April 2006 PS3 launch date, but
analysts are starting to doubt the next-gen console will make it, saying instead that a late 2006 release would be more likely. Analysts point to the fact that the PS3 was not present at CES, only a few thousand dev kits have been sent out, next-gen titles normally take about 18 months to develop, and complexities of mass producing the PS3's high-tech Cell chip. Pacific Crest Securities analyst Evan Wilson predicts the PS3 may only be available in very small quantities, 1 million for Japan, and another million for North America, with Europe possibly not seeing any units until March 2007.
by Rainier on Jan. 16, 2006 @ 11:25 a.m. PST | Filed under
News
Earlier this year we reported that EALA was already working on the next installment in the MoH franchise for nearly six months. The new title will be a Band of Brothers (or Brothers in Arms) type title, but more importantly, it was mentioned that Airborne would be a PS3 launch title. LAter on it was also revealed to be coming to Xbox 360, and now word is spreading that various Pc oriented print magazine are having cover articles that MoH Airborne is also coming to the PC, preliminary retail listings have it scheduled for November 2006.
by Rainier on Jan. 10, 2006 @ 8:30 a.m. PST | Filed under
News
10tacle Studios announced today that it has already started the development of four new products. The projects are being realised in several of the company's international studios and focus on the growth markets of the Next Gen consoles, as well as on the mass market of Massive Multiplayer Online Games (MMOG).
NBA 09: The Inside brings fans a basketball game full of deep customization, and true-to-life gameplay delivering smooth, ultra-realistic hoops action, including a number of new features along with enhanced gameplay functionality.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Post - E3 2006

Genre: Racing
Publisher: Koei
Developer: Koei
Release Date: November 17, 2006
Of all of the titles slated to ship alongside the launch of Sony's PlayStation 3 console, Koei's Fatal Inertia looks to be one of the standout titles. Set in the 23rd century, Fatal Inertia is based on a sport that involves pilots flying around at incredible speeds and taking each other down, all in the name of honor and glory. At this year's E3, we got to talk with some members of the Koei team to check out their fast-paced racer, which is set to hit
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - Post - E3 2006

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q1 2007
The Prettiest, Noblest Assassin
If you set aside all things Nintendo in their own special, line-hundreds-deep category, the non-Wii-related star of E3 2006 belonged to Ubisoft. The Assassin's Creed demo chamber barely contained the frenzy of last-minute glimpse-seekers during the waning hours of the show. As if the situation weren't dire enough already, Steven Spielberg and a small entourage arrived just in time to commandeer the room for 30 precious minutes while all of us who didn't direct "Munich" hassled the PR people for a good position

Genre: Third-Person Shooter
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: Fall 2007
Army of Two's title serves a pair of purposes, as it not only pokes fun at the United States Army's "Army of One" slogan, but it also delivers the core concept behind the game. No matter how you play — be it offline or via Xbox Live — you will always have a partner, whether it's an AI companion or an actual human player. This combination of shooting, action and constant cooperative play helps make Army of Two seem like the bastard child of