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'Stargate Worlds' Coming Late 2008

by Rainier on Oct. 19, 2007 @ 10:27 a.m. PDT | Filed under News

Stargate Worlds, an MMORPG use Epic’s Unreal Engine 3 technology, provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain. Originally scheduled for late 2007, reveals it is now planned for Q4 2008.
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'Stargate Worlds' - 3 New Screens

by Rainier on Sept. 9, 2007 @ 1:05 a.m. PDT | Filed under News

Stargate Worlds, an MMORPG use Epic’s Unreal Engine 3 technology, provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain.
Read More

PC Preview - 'Stargate Online Trading Card Game'

by Keith Durocher on April 11, 2007 @ 1:24 a.m. PDT | Filed under Previews

Launching simultaneously in both PC and tabletop versions, the Stargate Trading Card Game is based on the popular science-fiction television series.
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'Stargate Online Trading Card Game' Goes Open Beta

by Rainier on March 21, 2007 @ 5:55 p.m. PDT | Filed under News

Launching simultaneously in both PC and tabletop versions, the Stargate Trading Card Game is based on the popular science-fiction television series. Public beta is now open for the Stargate Online Trading Card (TCG) Game, go sign up.
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'Stargate Worlds' Expansion Planned

by Rainier on March 13, 2007 @ 6:39 a.m. PDT | Filed under News

Stargate Worlds, an MMORPG using Epic’s Unreal Engine 3 technology, provides players with a unique form of ranged combat that will take full advantage of modern and science-fiction weaponry, cover, and terrain. While Stargate Worlds has barely gone into production, Cheyenne Mountain revealed a first expansion is already planned to cross between Stargate SG-1 and Atlantis.
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'Stargate Worlds' - 5 New Screens

by Rainier on March 8, 2007 @ 9:21 a.m. PST | Filed under News

Stargate Worlds, an MMORPG use Epic’s Unreal Engine 3 technology, provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain.
Read More

'Stargate Online Trading Card Game' Revealed - Screens

by Judy on Feb. 23, 2007 @ 10:46 a.m. PST | Filed under News

Launching simultaneously in both PC and tabletop versions, the Stargate Trading Card Game is based on the popular science-fiction television series.
Read More

'Stargate SG 1: The Alliance' No More ...

by Rainier on Dec. 26, 2006 @ 5:53 a.m. PST | Filed under News

According to an unidentified MGM insider source, plans for a possible resurrection of the ill-fated Stargate SG 1: The Alliance singleplayer game from JoWood/Perception have been canned alltogether and MGM, as license holder, has shifted its focus and resources to Stargate Worlds, the MMORPG under development at Cheyenne Mountain.

'Stargate Worlds' - 6 New Screens

by Rainier on Nov. 21, 2006 @ 10:51 a.m. PST | Filed under News

Stargate Worlds, an MMORPG use Epic’s Unreal Engine 3 technology, provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain.
Read More

'Stargate SG 1: The Alliance' Still In Development?

by Rainier on Sept. 26, 2006 @ 4:08 p.m. PDT | Filed under News

Yes, no, maybe so? According to our colleagues over at 4players.de MGM is preparing to make an announcement in November regarding Stargate SG 1: The Alliance, not to be confused with the MMO Stargate Worlds. Originally developed by Perception, it was cancelled by publisher JoWood due to disappointing quality which sparked a going back and forth who actually had the rights to the game or not. Everything has been quiet since, but according to sources Stargate SG 1: The Alliance has been at another, yet undisclosed, developer. More details shortly ...

'Stargate Worlds' - Artwork & Screens

by Rainier on Sept. 13, 2006 @ 1:28 p.m. PDT | Filed under News

Stargate Worlds, an MMORPG use Epic’s Unreal Engine 3 technology, provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain.
Read More

'Stargate Worlds' Powered by Unreal Engine 3

by Rainier on Aug. 28, 2006 @ 5:47 p.m. PDT | Filed under News

Cheyenne Mountain Entertainment, and Epic Games today announced a license agreement in which CME will use Epic’s Unreal Engine 3 technology for the development of the upcoming, highly anticipated Stargate Worlds and future multi-platform games.
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'Stargate Worlds' To Use BigWorld Technology Suite

by Rainier on March 3, 2006 @ 10:53 a.m. PST | Filed under News

Stargate Worlds developer Cheyenne Mountain Entertainment announced that it has chosen the BigWorld Technology Suite as the platform for their new MMORPG. This officially licensed MGM property is the first MMO game based on the Stargate series, and promises to deliver all of the SG-1 & Atlantis exploration, conflict and excitement to players around the world.
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'Stargate Worlds' Announced

by Rainier on Jan. 31, 2006 @ 8:35 a.m. PST | Filed under News

MGM Interactive and Cheyenne Mountain Entertainment today formally announced their agreement to develop Stargate Worlds, an MMORPG, based on the popular science-fiction television series, Stargate SG-1.
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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Gets Cancelled

by Rainier on Jan. 21, 2006 @ 5:47 a.m. PST | Filed under News

Things have been rather quiet since the JoWood/Perception lovers' quarrel, but reliable sources inside Perception say that the title has been cancelled for all SKUs, and the dev team has been let go. The Aussie developer was looking for a new publisher and needed MGM's assistance, which it did not receive. Perception put a January cut-off date on the request, which is about to expire, and the cancellation is due to be officially announced next week. A petition has been started, sign it by going here...
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Film Giant MGM Shuts Down 'Stargate: Source' Mod

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The creators behind the Half-Life 2 mod Stargate: Source have received a cease and desist order from MGM to immediately stop working on their mod project. "We are very displeased to announce that apparently MGM the huge company feels very threatened by a group of individuals spread throughout the world. We have received a letter to desist from the creation of the Stargate: Source mod. At this time we are still discussing the issue but it does appear that we are going to be shutting down." Albeit regrettable, this decision by MGM was expected since they are involved in
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StarGate SG-1's Richard Dean Anderson At E3

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

JoWooD Productions today announced that the world-famous actor Richard Dean Anderson will be appearing at Jowood's booth (South Hall 724) at this year’s E3 in Los Angeles.

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

JoWooD's Stargate SG-1: The Alliance is the spectacular interactive game experience that puts players in the action-packed universe of the Stargate SG-1 TV series. The title is scheduled for release in late 2005 for all major platforms.

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Q: How long will it take to finish the first Stargate SG-1 Game? What's the current status?

JWD : The game will be reased late 2005 and has been in development for some time now at Perception.

Q: What will be the name/title of the game?

JWD : "Stargate SG1 - The Alliance" is the official title of the game

Q: What kind of game will it be? We know it will be a FPS, but are you going to include some aspects from other genres?

JWD : Yes and no - it will be an action based game playable in first or third person.

Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Get the Stargate SG1: The Alliance trailer off WP (15mb)

"We already have some interesting features planned for the teaser site, that highlights a part of the background of the game and its development." comments Johann Ertl, community manager for Stargate SG-1 - The Alliance at JoWooD. "We are also working closely with the major Sci-Fi and Stargate SG-1 fan-sites all around the world to provide even more information for fans of the series. So watch out - there is more to come!"

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.

Related articles, Click here!

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'StarGate Worlds' - Artwork & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Stargate Worlds provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain. Players will be able to form squads with their friends or use bots for players who want to go solo. Squad leaders will control maneuvers and objectives through an innovative combat control interface. Players may choose to create characters that are members of either the SGC (the Good Guys) or the System Lords (the Bad Guys). Characters are equipped with varied and mixed skills, with the choice to form such classes as Research,

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

Read More
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