by Rainier on Oct. 31, 2007 @ 5:40 a.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles.
by Rainier on Oct. 13, 2007 @ 1:05 p.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. If you are experiencing the "Modified executable code is not allowed" issue at startup under Win XP 64bit or 2003, replace your exe.
by Rainier on Oct. 12, 2007 @ 11:10 a.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles. This demo includes 3 maps (HeatRay, ShangriLa and Suspense), 2 modes (DM & CTF), playable against bots, and online.
by Rainier on Oct. 8, 2007 @ 11:05 p.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, A.I. or human, fought with the most powerful sci-fi weapons and vehicles. In order to test the game on a variety of hardware configurations,
Epic's Mark Rein revealed that a Beta Demo will be released in the next week or two, allowing instant action play against bots as well as online multiplayer.
by Rainier on Oct. 3, 2007 @ 7:15 a.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles.
by Rainier on Sept. 26, 2007 @ 7:33 p.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles. During a
community chat Epic VP Mark Rein revealed that there will be no PS3-PC cross-platform multiplayer at launch (and even a slim chance of it ever happening) due to the difficulty of making game code 100% compatible between the systems.
by Rainier on Sept. 24, 2007 @ 12:25 a.m. PDT | Filed under
News
GameStop is offering a
Collector's Edition for Epic's sci-fi FPS Unreal Tournament 3, which comes packaged in a tin box, includes an art book and a bonus DVD with Unreal Engine 3 Toolkit Video Tutorials, History Of and Behind the Scenes of UT3 footage. As a bonus, GameStop is throwing in a free female IronGuard in-game character.
by Rainier on Sept. 11, 2007 @ 2:45 a.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles. Epic VP Mark Rein said that the previously mention November release date was a target and "there's no guarantee," they'll make it as they want to get "it right over getting it right now."
by Rainier on Sept. 5, 2007 @ 6:20 p.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. Midway and Epic Games are looking to the community and fans to name a never-before-seen-map in UT3, with the winner getting his name included in the UT3 game credits.
by Rainier on Aug. 15, 2007 @ 6:24 a.m. PDT | Filed under
News
After we previously had one of the
PGR4 developers speaking out about their game being limited by the HD DVD (even though it was retracted shortly thereafter) Epic's VP Mark Rein made a similar statement. At the Edinburgh Interactive Festival
Rein stated, "We'll compress some things. But you know, we may have fewer maps on the 360 version...Blu-Ray has definitely given us a lot of legroom."
by Rainier on July 25, 2007 @ 6:18 a.m. PDT | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles.
by Rainier on July 11, 2007 @ 1:57 p.m. PDT | Filed under
News
During its E3 press conference, Sony announced exclusive third-party PS3 games and key partnerships with NCsoft Corporation, Ubisoft, Midway and Konami.
by Rainier on July 5, 2007 @ 7:01 p.m. PDT | Filed under
News
The latest issue of OXM has an in-depth article looking at Midway/Epic's upcoming FPS Unreal Tournament 3.
BeyondUnreal analyzed that preview coverage revealing that Epic has abandoned its initial idea to make gigantic maps utilizing UE3's streaming technology for up to 64 players, and instead went back to improving the original formula. The article also indicates that the retail game will feature 3 to 4 dozen multiplayer maps, with the single player portion exceeding that tally. The X360 edition will support 4-player co-op and 2-player split-screen in the singleplayer
by Rainier on May 13, 2007 @ 2:54 p.m. PDT | Filed under
News
Unreal Tournament 3 will have dozens of new, unique levels covering diverse environments, along with an even bigger selection of playable characters. The game will feature 7 game modes in total including one all-new game mode, several new vehicles and an armory full of weapons. According to
NVIDIA, UT 3 will fully support DirectX10.
by Rainier on May 7, 2007 @ 12:58 p.m. PDT | Filed under
News
Unreal Tournament 3 will have dozens of new, unique levels covering diverse environments, along with an even bigger selection of playable characters. The game will feature 7 game modes in total including one all-new game mode, several new vehicles and an armory full of weapons. Sign up for the newsletter on the freshly launched
official website.
by Rainier on April 4, 2007 @ 4:06 a.m. PDT | Filed under
News
Unreal Tournament 3 will have dozens of new, unique levels covering diverse environments, along with an even bigger selection of playable characters. The game will feature seven game modes in total including one all-new game mode, several new vehicles and an armory full of weapons.
by Rainier on Feb. 21, 2007 @ 8:00 p.m. PST | Filed under
News
Independent developer Streamline Studios, currently working on the Unreal engine powered HoopWorld, announced that it will be creating 3D content service solutions for Epic Games' upcoming Unreal Tournament 3.
by Thomas Wilde on Feb. 12, 2007 @ 3:53 a.m. PST | Filed under
Previews
In UT3, you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. These contests are fought with the most powerful sci-fi weapons and vehicles. It’s FPS action at its best!
by Rainier on Jan. 26, 2007 @ 9:54 a.m. PST | Filed under
News
Unreal Tournament 3 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on Jan. 25, 2007 @ 1:09 p.m. PST | Filed under
News
Unreal Tournament 3 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver. At a Las Vegas press event Midway revealed the name change (indicating a non-2007 release?), and that Epic's FPS is finally coming to Xbox 360.
by Rainier on Sept. 25, 2006 @ 5:25 a.m. PDT | Filed under
News
According to
German Gamestar magazine, Epic's Jay Wilbur revealed at the Tokyo Game Show that UT 2007 has been further delayed, until Q2/Q3 2007. While Epic never announced an official release date, Sony initially mentioned it was to be a launch title, and while many retailers had it listed for end of the year, a few months ago
The Inquirer reported it was postponed until 2007. Specific reasons for the delay were of course not provided, but it is safe to assume the extra development time will be used to polish the game.
by Rainier on Aug. 28, 2006 @ 7:33 p.m. PDT | Filed under
News
Similar to the
C&C Tiberium Wars newsbit earlier today, Epic's Steve Polge revealed that they plan to release an
Unreal Tournament 2007 demo prior to its retail debut, so they can act upon community feedback and make adjustments if needed. "We are definitely planning to release a demo long enough before we go gold to be able to incorporate feedback from the demo into our final release." Steve also mentioned that UT 2007 currently has 40 maps in rotation, but that is not said some may be cut from the final release.
by Rainier on Aug. 22, 2006 @ 5:19 p.m. PDT | Filed under
News
Unreal Tournament 2007 is being developed by North Carolina-based Epic Games. The game promises to blow fans away with the gameplay, modifiability and visuals that Epic's Unreal Engine 3 technology will deliver.
by Rainier on July 10, 2006 @ 11:26 a.m. PDT | Filed under
News
UT2004 Creative has released a new patch for Epic's sci-fi FPS Unreal Tournament 2004 with weapons sounds and music enhanced, especially to take advantage of the X-Fi card's firepower and 128 voice support. Weapons and music both now use multiple voices for a bigger sound, and three dimensional panning for use with multi-speaker set-ups to surround you with sound.
by Rainier on June 11, 2006 @ 4:44 a.m. PDT | Filed under
News
According to UK magazine
The Inquirer, Epic's UT 2007 has been delayed until March 2007. While Epic never really announced an official release date, Sony mentioned on various occasions it was to be a launch title, and many retailers had it listed for end of the year. Specific reasons for the delay were of course not provided, but it is safe to assume the extra development time will be used to polish the game.