by Rainier on Oct. 13, 2005 @ 8:49 a.m. PDT | Filed under
News
Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages. 2K Games has launched the
official Civ4 website featuring a rundown of various civs, screens, art and lots of other good stuff.
by Rainier on Oct. 12, 2005 @ 9:39 a.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages. Firaxis producer Barry Caudill tells us more about the new Civilization IV civics feature.
by Rainier on Oct. 6, 2005 @ 9:31 a.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages.
by Rainier on Sept. 29, 2005 @ 9:38 a.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages.
by Rainier on Sept. 23, 2005 @ 8:28 a.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages. Firaxis producer Barry Caudill tells us more about the new Civilization IV civics feature.
by Rainier on Sept. 9, 2005 @ 10:53 a.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages. Firaxis producer Barry Caudill tells us more about the new Civilization IV civics feature.
by Rainier on Sept. 8, 2005 @ 8:56 a.m. PDT | Filed under
News
Customers who pre-order Sid Meier's Civilization IV at participating retailers in North America will receive the Pre-Order Edition of the game at no additional cost. Shipping on the same day as the regular version of the game, the Sid Meier's Civilization IV Pre-Order Edition will feature: collector's packaging, a CD soundtrack of the game, a keyboard template, a tech tree map and a spiral bound version of the manual. The Pre-Order Edition will be offered through participating retailers while supplies last.
by Rainier on Aug. 30, 2005 @ 4:56 p.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages. Firaxis producer Barry Caudill tells us more about the new Civilization IV promotions feature.
by Rainier on Aug. 10, 2005 @ 9:25 a.m. PDT | Filed under
News
Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages. Firaxis producer Barry Caudill tells us more about the 'Great People' feature.
by Rainier on July 22, 2005 @ 11:50 a.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages. Firaxis producer Barry Caudill tells us more about the new Civilization IV religion feature.
by Paul Reith on July 11, 2005 @ 3:18 a.m. PDT | Filed under
Previews
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages.
by Rainier on July 3, 2005 @ 2:24 a.m. PDT | Filed under
News
The fourth game in the PC strategy series that has sold over five million copies, Sid Meier's Civilization IV is a bold step forward for the franchise, with spectacular new 3D graphics and all-new single and multiplayer content. Civilization IV will also set a new standard for user-modification, allowing gamers to create their own add-ons using the standard Python and XML scripting languages.
by Rainier on March 10, 2005 @ 9:19 a.m. PST | Filed under
News
NDL today announced from the 2005 Game Developers Conference (GDC) that its Gamebryo 3D graphics engine and toolkit is being used by Firaxis Games in the creation of Sid Meier's Civilization IV. Firaxis is expanding its relationship with NDL based on the company's recent success using Gamebryo in the development of the critically acclaimed Sid Meier's Pirates!
by Judy on Jan. 26, 2005 @ 7:53 a.m. PST | Filed under
News
Take-Two today announced that it has purchased certain rights to the multi-million unit selling Civilization franchise, and has signed a long-term, multi-title publishing agreement with FIRAXIS Games, developers of Sid Meier's Alpha Centauri, SimGolf, Gettysburg, Civilization III, Pirates! and other critically acclaimed simulation and strategy games.