by Rainier on Nov. 8, 2005 @ 9:01 a.m. PST | Filed under
News
KaosKontrol announces that Digital Jesters has been in breach of contract and has therefor terminated the publishing agreement with Digital Jesters with immediate effect. KaosKontrol has additionally moved to petition a compulsory Winding-Up of the company 'Digital Jesters Distribution' with the district court of Birmingham in the United Kingdom and informs that its attorneys may initiate legal steps against the directors of Digital Jesters for fraud under section 206 of the Insolvency Act 1986. The development and ownership of game products are entirely unaffected and KaosKontrol will rapidly move to place them with another publisher.
by Judy on Nov. 26, 2004 @ 4:03 a.m. PST | Filed under
News
Fahrenheit is an interactive thriller set in New-York, giving gamers the unique chance to play both hunter and fugitive, which in turn leads them to speak, explore, interact, fight and confront unknown dark forces.
by Judy on Nov. 19, 2004 @ 3:45 a.m. PST | Filed under
News
i-Deal Games developed Jagged Alliance 2: Wildfire for Strategy First, which was released in Q1 2004. Upon perusal of their dealings with SF, and in light of SF's recent bankruptcy protection filing, i-Deal Games has terminated their agreement.
by Hank on Nov. 9, 2004 @ 3:30 a.m. PST | Filed under
Reviews
Neo Contra integrates all of the classic shooting gameplay elements that have come to define this renowned series while bringing the experience to a 3D world. Longtime fans and newcomers to the franchise will find classic, fast-paced action as they battle huge bosses who will stop at nothing to keep them from completing their mission. Players will need quick reflexes to dodge enemy attacks as well as access an arsenal of powerful weapons to defeat deadly enemies.
by Paul Reith on Sept. 9, 2004 @ 1:50 a.m. PDT | Filed under
Previews
Neo Contra integrates all of the classic shooting gameplay elements that have come to define this renowned series while bringing the experience to a 3D world. Longtime fans and newcomers to the franchise will find classic, fast-paced action as they battle huge bosses who will stop at nothing to keep them from completing their mission. Players will need quick reflexes to dodge enemy attacks as well as access an arsenal of powerful weapons to defeat deadly enemies.
Hitman: Contracts delivers more action-packed and suspense-filled missions, with a greater variety of ways to make the perfect kill and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases your 'work' in brutal detail and brings the new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on June 1, 2004 @ 1:16 a.m. PDT | Filed under
News
Jesper Kyd, the electronic and symphonic composer of the Hitman series, today announced he has partnered with Nile Rodgers’ Sumthing Else Musicworks record label and Sumthing Distribution to market and distribute the original soundtrack for Eidos’ No.1 selling Hitman: Contracts. The album is released today at music retailers including Amazon, Best Buy, CDNow, HMV, Musicland, Tower, and Virgin. The official soundtrack CD is also available to order from www.sumthing.com.
by Rainier on April 30, 2004 @ 12:12 p.m. PDT | Filed under
News
Eidos has just released the first patch for their recently released steal/action game Hitman Contracts. This will bring your retail game to build 174 and addresses a slew of game crashes, some graphical glitches, Asylum aftermath level issue where 47 got stuck and a few other things. Read more for details and download links ...
by Rainier on April 27, 2004 @ 3:55 p.m. PDT | Filed under
News
Eidos has released a demo for Hitman: Contracts, giving you a chance to try out the Syberia mission (Bjarkhov Bomb) from the recently released stealth/action game. Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. Read more for download links ...
by Rainier on April 20, 2004 @ 11:36 a.m. PDT | Filed under
News
Eidos today announced that its highly-anticipated, action-stealth game Hitman: Contracts, developed by IO Interactive, has shipped to stores across North America for the PlayStation2, Xbox and the PC and will be available at retail beginning April 21, 2004 in North America.
by Rainier on April 16, 2004 @ 9:24 a.m. PDT | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on April 13, 2004 @ 10:53 a.m. PDT | Filed under
News
Eidos today announced that its highly-anticipated, action-stealth game Hitman: Contracts, developed by IO Interactive, has gone gold for the PlayStation2, the Xbox and the PC and will be available at retail beginning April 21, 2004 in North America. The release of Hitman: Contracts will be supported by a massive multi-million dollar marketing campaign one of the largest to-date by Eidos North America.
by Thomas Wilde on April 13, 2004 @ 3:20 a.m. PDT | Filed under
Previews
Hitman: Contracts delivers more action-packed and suspense-filled missions, with a greater variety of ways to make the perfect kill and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases your 'work' in brutal detail and brings the new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on April 9, 2004 @ 12:08 p.m. PDT | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Read more for some new screens & TV Commercial..
by Rainier on April 2, 2004 @ 1:21 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Geson Hatchett on March 31, 2004 @ 1:35 a.m. PST | Filed under
Previews
Hitman: Contracts delivers more action-packed and suspense-filled missions, with a greater variety of ways to make the perfect kill and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases your 'work' in brutal detail and brings the new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen.
by Rainier on March 20, 2004 @ 1:18 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on March 19, 2004 @ 9:11 a.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on March 5, 2004 @ 12:56 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on Feb. 23, 2004 @ 4:19 p.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on Feb. 20, 2004 @ 11:55 a.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.
by Rainier on Feb. 13, 2004 @ 4:12 p.m. PST | Filed under
News
Eidos lets us know that they have launched the official website for Io Interactive's action sequel
Hitman Contracts. The site gives you an overview of the game, information about the locations, characters and weapons featured in the game as well as some low res screenshots. In April of 2004 across North America, the contract is out, whether it's PS2, Xbox or PC, you'll have to sign on the dotted line...
by Rainier on Feb. 2, 2004 @ 9:22 a.m. PST | Filed under
News
Jesper Kyd (www.jesperkyd.com) is following up his work on the award-winning soundtracks for IO Interactive’s Hitman series and Freedom Fighters (recipient of GameSpot’s 2003 Best Original Music in a Game Award) with an entirely new original score for Hitman: Contracts. Music composed and produced by Kyd is also featured in the debut movie trailer for Hitman: Contracts.
by Rainier on Jan. 28, 2004 @ 1:20 a.m. PST | Filed under
News
Hitman: Contracts delivers more action-packed and suspenseful missions, with a greater variety of ways to make the perfect hit and an increased arsenal of firearms and close-combat weapons. A new graphics engine showcases Hitman's 'work' in brutal detail and brings new locations to life. An improved control system and more gradual learning curve will ensure that the game is accessible to all aspiring hitmen. Hitman: Contracts is being developed by Io Interactive and will be available for PS2, Xbox, and PC in spring 2004.