by Rainier on Oct. 27, 2008 @ 4:28 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Oct. 26, 2008 @ 2:28 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away. Eidos revealed that a playable demo will be available Tuesday Oct. 28, and feature a portion of the Thailand level. Be sure to keep an eye out on our
fileserver network.
by Rainier on Oct. 22, 2008 @ 8:25 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Oct. 15, 2008 @ 10:19 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Oct. 6, 2008 @ 9:21 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away. Two new chapters will be made available for download on Xbox Live, offering 6 more hours of gameplay, as well as a demo in October.
by Rainier on Sept. 2, 2008 @ 5:08 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 31, 2008 @ 1:07 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 18, 2008 @ 11:09 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 15, 2008 @ 12:00 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Aug. 11, 2008 @ 8:19 p.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Eidos revealed that seasoned gymnast Alison Carroll will be the new face of videogame character Lara Croft.
by Rainier on July 26, 2008 @ 5:42 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Judy on July 15, 2008 @ 11:09 a.m. PDT | Filed under
News
Designed specifically to take advantage of the latest technologies Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. Eidos has announced the North American and European release dates for Tomb Raider: Underworld. Read more for further details …
by Rainier on July 5, 2008 @ 2:47 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on June 20, 2008 @ 10:03 a.m. PDT | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on April 25, 2008 @ 5:51 a.m. PDT | Filed under
News
SCi/Eidos announced it has secured funding of $120 million, partly by entering into a strategic partnership with Warner Bros. ($30m). The UK based publisher revealed development on Tomb Raider is going as planned and is scheduled for worldwide release before Christmas 2008.
by Rainier on Feb. 15, 2008 @ 12:19 p.m. PST | Filed under
News
Eidos has partnered with alternative payments outlet TrialPay to enjoy Tomb Raider Anniversary for free. Using TrialPay, players get a free subscription to Tomb Raider Anniversary by trying or buying an offer from blue-chip advertisers.
by Rainier on Feb. 10, 2008 @ 1:50 p.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Feb. 8, 2008 @ 2:00 a.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Feb. 5, 2008 @ 10:51 a.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
by Rainier on Feb. 1, 2008 @ 9:54 a.m. PST | Filed under
News
Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today’s technology standards and will offer gamers a completely new gameplay experience.
by Rainier on Dec. 15, 2007 @ 12:23 p.m. PST | Filed under
News
Earlier speculations on a
registered trademark have been confirmed in the latest issue of
PLAY magazine, Eidos is working on the next installment in the Tomb Raider franchise. Set a few years after the last game, Crystal Dynamic has made Tomb Raider Underworld more realistic (fluid movements due to motion capturing) and interactive (persistent destruction, Lara gets muddy but with the weather system, ran will wash it away), and lush (you'll be traveling, jungles, Mexico) all over the world. Currently scheduled for 2008 on PS3, X360 and PC.
by Rainier on Nov. 5, 2007 @ 1:01 p.m. PST | Filed under
News
Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today’s technology standards and will offer gamers a completely new gameplay experience.
by Rainier on Oct. 24, 2007 @ 5:05 p.m. PDT | Filed under
News
Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today’s technology standards and will offer gamers a completely new gameplay experience. The Xbox 360 version was dated last week, and today, Eidos announced the Wii's launch schedule.
by Rainier on Oct. 17, 2007 @ 5:21 a.m. PDT | Filed under
News
Eidos confirmed that Lara Croft Tomb Raider: Anniversary for the Xbox 360 will be released on Oct. 23rd to retail stores. In November, the game will also be available as downloadable episodic content for Xbox 360 in two installments, each containing two chapters and the mansion level.