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Page 7 of 12 « First‹ Prev123456789101112Next ›Last »

'Tomb Raider Underworld' (ALL) System Requirements - 25 New Screens

by Rainier on Oct. 27, 2008 @ 4:28 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld ' (ALL) Demo Coming Tuesday

by Rainier on Oct. 26, 2008 @ 2:28 p.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away. Eidos revealed that a playable demo will be available Tuesday Oct. 28, and feature a portion of the Thailand level. Be sure to keep an eye out on our fileserver network.
Read More

'Tomb Raider Underworld ' (ALL) - 27 New Screens & Trailer

by Rainier on Oct. 22, 2008 @ 8:25 p.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld ' (ALL) Licenses NavPower AI Middleware

by Rainier on Oct. 15, 2008 @ 10:19 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld ' (ALL) Gets Exclusive Chapters As DLC on Xbox 360

by Rainier on Oct. 6, 2008 @ 9:21 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away. Two new chapters will be made available for download on Xbox Live, offering 6 more hours of gameplay, as well as a demo in October.
Read More

'Tomb Raider Underworld ' (ALL) - 10 New Screens

by Rainier on Sept. 2, 2008 @ 5:08 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld' (ALL) - New Screens

by Rainier on Aug. 31, 2008 @ 1:07 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld' (ALL) - 10 New Screens & Trailer

by Rainier on Aug. 18, 2008 @ 11:09 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld' (ALL) - 35 New Screens

by Rainier on Aug. 15, 2008 @ 12:00 p.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

New Real-World Lara Croft Makes Her Debut for 'Tomb Raider: Underworld' (ALL)

by Rainier on Aug. 11, 2008 @ 8:19 p.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Eidos revealed that seasoned gymnast Alison Carroll will be the new face of videogame character Lara Croft.
Read More

'Tomb Raider Underworld' (ALL) - 7 New Screens

by Rainier on July 26, 2008 @ 5:42 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider: Underworld' (ALL) Pins Down Release Date

by Judy on July 15, 2008 @ 11:09 a.m. PDT | Filed under News

Designed specifically to take advantage of the latest technologies Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. Eidos has announced the North American and European release dates for Tomb Raider: Underworld. Read more for further details …
Read More

'Tomb Raider Underworld' (ALL) - 17 New Screens

by Rainier on July 5, 2008 @ 2:47 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld' (ALL) Coming in November - New Screens

by Rainier on June 20, 2008 @ 10:03 a.m. PDT | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

SCi Secures $120 Million Funding, 'Tomb Raider: Underworld' (ALL) On Track

by Rainier on April 25, 2008 @ 5:51 a.m. PDT | Filed under News

SCi/Eidos announced it has secured funding of $120 million, partly by entering into a strategic partnership with Warner Bros. ($30m). The UK based publisher revealed development on Tomb Raider is going as planned and is scheduled for worldwide release before Christmas 2008.
Read More

'Tomb Raider Anniversary' For Free With TrialPay

by Rainier on Feb. 15, 2008 @ 12:19 p.m. PST | Filed under News

Eidos has partnered with alternative payments outlet TrialPay to enjoy Tomb Raider Anniversary for free. Using TrialPay, players get a free subscription to Tomb Raider Anniversary by trying or buying an offer from blue-chip advertisers.
Read More

'Tomb Raider Underworld' (ALL) - 4 New Screens

by Rainier on Feb. 10, 2008 @ 1:50 p.m. PST | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld' (ALL) - New Screens

by Rainier on Feb. 8, 2008 @ 2:00 a.m. PST | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld' (ALL) - 5 New Screens

by Rainier on Feb. 5, 2008 @ 10:51 a.m. PST | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

'Tomb Raider Underworld' (PS3/X360/PC) - 9 New Screens

by Rainier on Feb. 1, 2008 @ 9:54 a.m. PST | Filed under News

Crystal Dynamics has made Tomb Raider Underworld more realistic with fluid movements due to motion capturing. Set a few years after the last game, it also features persistent destruction and lush locales across the globe. Lara gets muddy in the game, but with the weather system, rain will wash it away.
Read More

Wii Review - 'Tomb Raider: Anniversary'

by Chris "Atom" DeAngelus on Dec. 22, 2007 @ 1:38 a.m. PST | Filed under Reviews

Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today’s technology standards and will offer gamers a completely new gameplay experience.
Read More

'Tomb Raider Underworld' (ALL) Confirmed

by Rainier on Dec. 15, 2007 @ 12:23 p.m. PST | Filed under News

Earlier speculations on a registered trademark have been confirmed in the latest issue of PLAY magazine, Eidos is working on the next installment in the Tomb Raider franchise. Set a few years after the last game, Crystal Dynamic has made Tomb Raider Underworld more realistic (fluid movements due to motion capturing) and interactive (persistent destruction, Lara gets muddy but with the weather system, ran will wash it away), and lush (you'll be traveling, jungles, Mexico) all over the world. Currently scheduled for 2008 on PS3, X360 and PC.

'Tomb Raider: Anniversary' (Wii) - 10 New Screens

by Rainier on Nov. 5, 2007 @ 1:01 p.m. PST | Filed under News

Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today’s technology standards and will offer gamers a completely new gameplay experience.
Read More

'Tomb Raider: Anniversary' (Wii) Gets Release Date

by Rainier on Oct. 24, 2007 @ 5:05 p.m. PDT | Filed under News

Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today’s technology standards and will offer gamers a completely new gameplay experience. The Xbox 360 version was dated last week, and today, Eidos announced the Wii's launch schedule.
Read More

'Tomb Raider Anniversary' (X360) Gets Release Date

by Rainier on Oct. 17, 2007 @ 5:21 a.m. PDT | Filed under News

Eidos confirmed that Lara Croft Tomb Raider: Anniversary for the Xbox 360 will be released on Oct. 23rd to retail stores. In November, the game will also be available as downloadable episodic content for Xbox 360 in two installments, each containing two chapters and the mansion level.
Read More
Page 7 of 12 « First‹ Prev123456789101112Next ›Last »
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