by Rainier on June 26, 2009 @ 8:32 a.m. PDT | Filed under
News
Empire: Total War will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. The soundtrack features the orchestral score composed by Richard Beddow (Viking: Battle For Asgard), Richard Birdsall, Walter Nair, Simon Ravn and performed by The Slovak National Symphony Orchestra.
by Rainier on June 19, 2009 @ 1:47 p.m. PDT | Filed under
News
Empire: Total War will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. With the v1.3 patch due on Monday (which will improve performance, add balance tweaks, and no less than 14 new units) now is the change to pick up the game on the cheap as Valve is slashing the price in half, now only $25.
by Rainier on May 22, 2009 @ 3:54 a.m. PDT | Filed under
News
Empire: Total War will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. The Creative Assembly revealed that it will be introducing
11 new units to E:TW. The Russian Grenadiers, great for assaults and their grenades pack a mighty punch, will be brand new, while others will get revamped hoping to increase the graphical and unit variety of several factions rosters, as well as improving balance.
by Rainier on April 25, 2009 @ 3:40 a.m. PDT | Filed under
News
Empire: Total War will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. The Creative Assembly confirmed it is working on
a new major patch, scheduled for next week, with over 70 bug fixes in this upgrade, AI aggression issue fixed, plus a ton of balance and feature tweaks.
by Reggie Carolipio on March 20, 2009 @ 5:32 a.m. PDT | Filed under
Reviews
Empire: Total War will maintain the Total War series' 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing not only 3D naval combat into the franchise, but also a 1vs1 multiplayer mode.
by Rainier on March 5, 2009 @ 4:47 p.m. PST | Filed under
News
Empire: Total War will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. The Creative Assembly confirmed it is working on the first patch, scheduled for next week, for its just released RTS, fixing a trade route related issue and improve the game's stability/performance.
by Rainier on Feb. 20, 2009 @ 8:34 a.m. PST | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on Feb. 18, 2009 @ 1:11 p.m. PST | Filed under
News
Rock Band 2 builds upon the original to introduce co-op band gameplay, multiple instruments, online multiplayer, unparalleled downloadable content and raises the bar by delivering an entirely new level of depth, connectivity, authenticity and features.
by Rainier on Jan. 27, 2009 @ 9:39 a.m. PST | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on Jan. 23, 2009 @ 8:18 a.m. PST | Filed under
News
Empire: Total War will maintain the Total War series' 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing not only 3D naval combat into the franchise, but also a 1vs1 multiplayer mode.
by Rainier on Dec. 18, 2008 @ 1:19 p.m. PST | Filed under
News
Empire: Total War will maintain the Total War series' 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing not only 3D naval combat into the franchise, but also a 1vs1 multiplayer mode.
by Rainier on Dec. 12, 2008 @ 12:45 p.m. PST | Filed under
News
Empire: Total War will maintain the Total War series' 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the franchise. The
delay revealed yesterday will apparently allow The Creative Assembly to implement a one-vs.-one multiplayer campaign mode, which will be released after the game launches.
by Rainier on Dec. 11, 2008 @ 5:09 p.m. PST | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. Originally scheduled for early Feb., SEGA's community manager revealed today it is now set for March.
by Adam Pavlacka on Dec. 1, 2008 @ 6:37 a.m. PST | Filed under
Interviews
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on Nov. 16, 2008 @ 8:24 a.m. PST | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on Oct. 29, 2008 @ 4:01 a.m. PDT | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. The Special Forces Edition includes a range of exclusive elite units and a detailed print of the globe-spanning Campaign Map. Steamworks adds downloadable content, friend-list support and achievements.
by Rainier on Oct. 27, 2008 @ 3:13 p.m. PDT | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on Sept. 23, 2008 @ 9:58 a.m. PDT | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on Aug. 4, 2008 @ 2:50 a.m. PDT | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on July 11, 2008 @ 9:37 p.m. PDT | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Rainier on April 10, 2008 @ 3:13 a.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including four new campaigns, 13 new factions with no less than 150 new units.
After yesterday's false start SEGA released a proper version of the new v1.05 patches, fixing bugs, crashes and make tweaks.
by Rainier on April 9, 2008 @ 4:50 a.m. PDT | Filed under
News
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including four new campaigns, 13 new factions with no less than 150 new units. SEGA has pulled the v1.05 patch as it realized it was bugged/corrupt. Proper versions coming tomorrow.
by Rainier on March 5, 2008 @ 5:09 a.m. PST | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series. Creative Assembly's Writer and Designer Mike Brunton tells us more ...
by Rainier on Jan. 21, 2008 @ 5:47 p.m. PST | Filed under
News
Empire: Total War, the new installment in The Creative Assembly’s Total War RTS franchise, will maintain the series 3D battles, grand turn based campaign map and rich historical flavor while for the first time introducing 3D naval combat into the series.
by Steven Mills on Nov. 4, 2007 @ 6:01 a.m. PST | Filed under
Reviews
Medieval II: Total War Kingdoms offers an unprecedented amount of new content that gives gamers over 75 hours of epic new gameplay, including four new campaigns, 13 new factions with no less than 150 new units.