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Rainier's Articles


'Gotcha' (Xbox/PC) - Screens

by Rainier on May 6, 2004 @ 3:16 p.m. PDT | Filed under News

Gotcha, under development for PC/Xbox by Sixteen Tons Ent., features no real weapons but air compressed weapons and color ammunition, also known as paintball guns. Choose from 18 players (male and female), work your way through the league based single player campaign, challenge others in a duel, or play against friends over the internet, LAN or Xbox Live.

'Vanguard: Saga of Heroes' Licenses Unreal Engine

by Rainier on May 6, 2004 @ 2:02 p.m. PDT | Filed under News

Sigil Games Online, Inc. today announced that the company is using the Unreal Engine as one of several licensed technologies used in their flagship product, the massively multiplayer RPG "Vanguard: Saga of Heroes."

'IndyCar Series 2005' (PS2/Xbox) - Screens

by Rainier on May 6, 2004 @ 1:20 p.m. PDT | Filed under News

Officially licensed by the Indy Racing League, IndyCar Series 2005 gets a boost with a host of new features to complement the action-packed oval track racing at speeds up to 235mph! The game's new online racing will see up to 12 players getting fiercely competitive out on the circuits on Xbox, with up to 8 players on PS2.

'TimeSplitters: Future Perfect' (NGC/PS2/Xbox) Announced - Screens

by Rainier on May 6, 2004 @ 1:03 p.m. PDT | Filed under News

While already revealed a few weeks ago, Electronic Arts announced today the return of one of the most critically acclaimed console first-person shooters with TimeSplitters Future Perfect, in development by Free Radical Design Ltd. and slated to ship in early 2005 under the EA GAMES brand. Read more for details and screens...

Juiced (PS2/Xbox/PC) - Screens

by Rainier on May 6, 2004 @ 12:59 p.m. PDT | Filed under News

Combining the best elements of simulation and arcade-style play, Juiced will feature more than 50 licensed vehicles; real-time modding with hundreds of authentic aftermarket parts; realistic car physics and damage; and online head-to-head play, including for the first time ever, "crew based" team racing. Read more for 90+ new screens...

'Everquest: Omens of War' Announced - Screens

by Rainier on May 6, 2004 @ 11:22 a.m. PDT | Filed under News

SOE today announced EverQuest: Omens of War, a new expansion for the incredibly popular PC MMORPG, EverQuest. This expansion will feature new high-level Epic weapons while raising the player level cap to level 70. EverQuest players will also enjoy a new visual appearance thanks to the use of the new next-generation graphics engine. EverQuest: Omens of War is scheduled to be available at retail and for digital download from SOE for $29.99 in July.

'Encore' E3 2004 Lineup

by Rainier on May 6, 2004 @ 10:34 a.m. PDT | Filed under News

Encore today announced its title lineup for the 2004 Electronic Entertainment Expo, May 12-14 at the Los Angeles Convention Center. This year, Encore (Booth #510, South Hall) debuts a new brand of intense wartime flight combat for console and PC, a successful survival horror hit to the PC, as well as fast-paced multiplayer tactical combat for FPS fans on the PC.

'Dark Age of Camelot: New Frontiers' - Open Beta Available NOW

by Rainier on May 6, 2004 @ 10:26 a.m. PDT | Filed under News

As promised Mythic Entertainment has launched the Dark Age of Camelot: New Frontiers Open Beta.The closed beta will be followed with an extended open beta period, warning that this open beta version is unfinished, nor that the add-on is almost finished. In order to participate you must have either Dark Age of Camelot: Shrouded Isles or Trials of Atlantis installed. Read more for download links ...

'Planeta DeAgostini' E3 2004 LineUp

by Rainier on May 6, 2004 @ 10:21 a.m. PDT | Filed under News

Planeta DeAgostini Interactive heads out to the E3 show in Los Angeles to premiere its new titles. The company will be presenting :

  • Professional Manager 2005
  • Fallen Lords: Condemnation
  • Yume


'Prince of Persia 2' (PS2/Xbox/PC) Announced - Screens

by Rainier on May 6, 2004 @ 9:56 a.m. PDT | Filed under News

Ubisoft today announced that the company’s award-winning Montreal studio is currently developing Prince of Persia 2 (working title), a follow-up to the most critically acclaimed game of 2003, Prince of Persia The Sands of Time.