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UFO: Aftershock

Platform(s): PC
Genre: Strategy
Publisher: Cenega
Developer: ALTAR interactive

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'UFO: Aftershock' - Screens

by Judy on Dec. 8, 2004 @ 7:34 a.m. PST

After the alien invasion, the Council of Earth successfully fought the Reticulans and moreover discovered their secret plan: to cover the Earth with "Biomass", a network of alien organic tissue that, the Reticulans hoped, would become conscious and endowed with immense psychic powers. The Reticulans who invaded the Earth are not true representatives of their kind, they are a breakaway faction that burned the bridges and chose this backwater part of space to conduct its experiments.

The game starts after many years in their new home, with no sign of the aliens and a failing life support system – the player must find out what happened to the Earth, the people left behind on the surface and the new visitors.

UFO: Aftershock is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases.

Main features:

  • Global strategy – tactical missions and strategic game on the globe
  • Sequel for successful UFO: Aftermath
  • New amazing technologies and items for development
  • New enemies and allies
  • Source management, Base management
  • Improved SAS (Simultaneous Action System) and RPG systems
  • Strong story
  • ...and many other new features

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