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CDV Signs Partnership With Digital Reality For Next-Gen Titles

by Rainier on Sept. 22, 2005 @ 9:53 a.m. PDT

CDV announces a new partnership with Budapest-based development studio Digital Reality. The goal of this effort will be to introduce a new series of co-designed and jointly-developed strategy games with rich, immersive game play and genre redefining graphics for the Next-Gen console market.

"We at CDV are excited about the challenge to offer truly premium strategy titles that take full advantage of the Next-Gen consoles' significant power and anticipated audience," stated CDV's Chief Technical Officer Teut Weidemann. "We plan to leverage our long-standing experience making and delivering successful PC strategy games, and are confident in our abilities to finally offer a cutting-edge strategy experience to those that have long thought that domain belongs solely to PC games."

"CDV and Digital Reality's partnership is one characterized by exceptional collaboration and cooperation, and we are jointly very committed to the success of this venture," reported AndrĂ¡s Peller, Chief Executive Officer of Digital Reality. "We see this as the next logical expansion in the strategy game market, and will continue to deliver superb game content, raising the bar with regard to what gamers can expect from strategy games on console platforms."

CDV Software Entertainment is dedicated to publishing and distributing top-notch war and strategy games worldwide. As publisher of critically acclaimed titles like Codename: Panzers, Divine Divinity, , Sudden Strike, Combat Mission, Hammer & Sickle, Cossacks and the American Conquest and Blitzkrieg series, CDV is Europe's leading publisher of PC strategy titles.

Digital Reality was established in 1991 and is the largest game developer in Hungary. Current projects include War Front: Turning Point and Ghost Wars. Past titles include the Imperium Galactica series, Hegemonia and Platoon. All of Digital Reality's games use the "Walker 3" engine, which is a huge step forward in the evolution of strategy games. This technology allows RTS games to be played both in traditional perspective as well as a superbly detailed First Person Shooter-like perspective.

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