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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Galactic Civilizations II: Twilight of the Arnor' Beta Begins Today

by Rainier on Oct. 30, 2007 @ 2:44 p.m. PDT

In addition to a new campaign that ties up the Dread Lords saga, GalCiv II: Twilight of the Arnor adds civilization-specific technology trees and planetary improvements that add even more flavor to each alien race, while greatly expanding the strategic depth of the game. Fans who pre-order can now join the beta test...

The battle for galactic supremacy rages on in Galactic Civilizations II: Twilight of the Arnor, Stardock Entertainment’s latest addition to the award-winning Galactic Civilizations II: Dread Lords. The final act in the epic Dread Lords saga, Twilight of the Arnor is the second expansion to Stardock’s turn-based strategy game, further improving on the gameplay.

Galactic Civilizations II: Twilight of the Arnor includes a massive payload of new content and features requested by the series’ devout fanbase. In addition to a new campaign that ties up the Dread Lords saga, Twilight of the Arnor adds civilization-specific technology trees and planetary improvements that add even more flavor to each alien race, while greatly expanding the strategic depth of the game. A vast array of new ships, weapons, starbases and ship components will be available to players, including the devastating Terror Star, which can annihilate entire star systems. Galactic Civilizations II: Twilight of the Arnor requires GC2: Gold Edition or GC2: Dark Avatar.

The initial Twilight of the Arnor beta test includes the following features, while others will be added in upcoming beta releases:

  • Three new technology trees to add unique flair to each galactic civilization
  • Updated AI that makes computer-controlled factions act even more like human opponents
  • Several new planetary improvements to give players more options when developing conquered planets
  • Lots of new unique starship components that allow players to create their ultimate personalized battle fleets
  • Improvements to fleet battles
  • Updated graphics that help to further immerse players in the game

To pre-order Galactic Civilizations II: Twilight of the Arnor, visit TotalGaming.net

Partial features list :

  • New campaign detailing the final chapter in the Dread Lord wars
  • The star destroying new unit, the Terror Star, arrives
  • Unique technology trees for all 12 civilizations
  • Unique planetary improvements for each civilization
  • New 3D-engine-powered map editor
  • New Scenario Editor for creating highly detailed custom games
  • New Campaign Editor for players who want to create their own custom epic campaigns for themselves or to share with others
  • New Metaverse Tournaments: specific maps & scenarios recorded to the Metaverse with prizes for top players
  • New Ship: Atlas. Makes ships in a fleet more lethal
  • New Ship: Fortitude. Gives ships in a fleet more hit points
  • New Ship: Driver. Makes ships in a fleet move faster
  • Unique weapons per civilization
  • Updated Planetary Invasions
  • New enhanced textures and graphics for planets and ships
  • New Galaxy Size: Immense (vastly bigger than current galaxy sizes)
  • Extra alien portraits and logos
  • Legacy of the Telenanth: Detailed back story of Galactic Civilizations

Galactic Civilizations II: Twilight of the Arnor is scheduled for release in December 12, 2007 for $29.95, pre-order the expansion at TotalGaming.net now for just $24.95.

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