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Titanfall 2

Platform(s): PC, PlayStation 4, Xbox One
Genre: Action
Publisher: Electronic Arts
Developer: Respawn Entertainment
Release Date: Oct. 28, 2016

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'Titanfall 2' (ALL) Reveals More Live Fire Mode Details

by Rainier on Jan. 27, 2017 @ 9:49 a.m. PST

Titanfall 2 is a sequel to Respawn's inagural online game that combines fast-paced multiplayer action with the heroic set piece moments traditionally found in campaign mode.

In single player, Titanfall 2 will deliver a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 will let fans step out onto The Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. Stranded behind enemy lines and facing overwhelming odds, players must team up with a veteran Titan to uphold a mission they were never meant to carry out. In multiplayer, Respawn is continuing to evolve their best-in-class gameplay to provide a more robust experience that delivers expanded depth and variety that includes six new Titans, deeper Pilot abilities, more customization options, and a robust progression system that is sure to satisfy fans.

Live Fire is a fast-paced round-based 6v6 pilot only elimination mode. Each round gives players only 60 seconds to eliminate the enemy team or take control of the neutral flag. The team that holds the neutral flag when the timer runs out wins the round regardless of how many players they've lost. Knowing how and when to pick up the flag is a core aspect of the mode's meta.

Live Fire was inspired by speedball matches in paintball. We wanted to capture the spirit of these lightning-fast competitive matches and give it a Titanfall twist. Live Fire, like speedball, is fundamentally about forward momentum. You have to advance against the enemy, attack aggressively without hesitation, and make split second decisions that can make or break your team's victory.

Live Fire maps are designed around controlled sight-lines, choke points, and flank routes. The maps are design to force confrontation and focus combat. These aren't reactionary encounters: it's best to have a game plan. You know where your enemy is coming from and you must utilize your abilities and mobility to outplay them. If you manage to flank your opponents, you can devastate their ranks.

When we're developing new ideas like Live Fire we employ a technique called "Rapid Prototyping." The goal is to prove a concept is fun as fast as possible. We try out a few different concepts then select the strongest one and start to refine it. We playtest daily and use the feedback and data from our tests to inform our design decisions moving forward. The testing keeps us honest and ensures we stay on the right track.

The Live Fire update will be our first content drop for 2017 and certainly not the last. The team is hard at work building and testing new content that we’ll be releasing over the next few months. While we’re not prepared to reveal full details yet, I can confirm a couple things to expect after the Live Fire update.

The next drop after Live Fire will be a doozy. We’ll have new Prime Titans and cosmetics you can purchase at the store, a large patch that will bring a host of bug fixes, balance tweaks, and new features online. Not to mention a new weapon, Pilot execution, and more. We’re also bringing back another Titanfall classic map (in March 2017) which is….

COLONY!


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