Explore lush, ever-changing worlds that mix precise platforming with fevered combat. Destroy fearsome Guardians. Master unique Powers. Rediscover the thousand years we've lost.
Awaken a thousand years after 20XX to realize the world that needed you is gone, changed irreversibly by the advent of the Synthetic Mind and a human race that's lost the will to reach for the stars. Explore the lush, verdant prison our world has become, and fight to save what remains.
Rise. Fight. Fall. Adapt. There's a sublime meaning in this endless cycle, somewhere, buried deep.
Inspired by classic Mega Man titles and infused with modern design, 30XX builds upon 20XX’s Megaroguelike foundation with a plethora of new features including a new hi-bit art style from art director Glauber Kotaki (Rogue Legacy, Duelyst, and Chasm) and a fresh set of eight new worlds to explore, each with their own identity, platforming mechanics, and fearsome Guardian.
Ace has picked up new tricks in the millennium since 20XX, including eight fresh Styles. These allow him to perform offensive, defensive, and mobile maneuvers to chain attacks, dodges, and jumps across the battlefield.
Use the Dolomite Link to launch onto enemies, boost jumps, and temporarily become invincible. Unleash Zen Ascent to soar into the air and take out enemies with flaming uppercuts. Summon lightning down upon foes with Raijin Call.
30XX’s first online demo will warp onto PCs for the Steam Game Festival: Summer Edition, running June 16 – June 22.
Ace’s Styles as well as Nina’s new Power Fusion system can be sampled in the demo.
Beyond the aesthetic overhaul, 20XX heroes Nina and Ace return with a myriad of new abilities. No longer merely wielding different primary weapons, in 30XX the powerful pair possess entirely distinct move sets allowing greater freedom of expression for both exploring levels and beating back the machines holding Earth prisoner.
Nina’s new Power Fusion system allows her to meld together abilities earned from vanquishing bosses and tailor them to the situation at hand with 64 separate attacks. Meanwhile, the blade-brandishing Ace boasts a versatile set of Techniques, which can be chained together with standard attacks to unleash fierce combos, adapt to any situation, and reach new heights.
30XX also introduces a fresh level of roguelike challenge and reward with its new metagame currency, Memoria. Collected during runs, Memoria can augment the experience, boosting character abilities, giving keen insight into the challenges to come, or altering how stages generate other helping hands. Once certain criteria are met, turn up the heat with Entropy Conditions, introducing optional layers of additional difficulty in exchange for Memoria and other rewards.
30XX will be double jumping and dashing to PC (Steam) and consoles in 2021.
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