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Godfall

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Action/Adventure
Publisher: Gearbox Publishing
Developer: Counterplay Games
Release Date: Nov. 12, 2020 (US), Nov. 19, 2020 (EU)

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'Godfall' (ALL) Shows Off Combat, Longsword And Dual Blades Weapons - Trailer

by Rainier on Aug. 6, 2020 @ 7:32 p.m. PDT

Godfall is a next-gen looter-slasher set in a bright fantasy universe filled with heroic knights and arcane magic.

At its core, Godfall is a fantasy action RPG that utilizes high-impact third-person melee combat to engage players as they hunt for loot, don legendary armor sets, and defeat vicious enemies.

Aperion is on the precipice of ruin. You are the last of the Valorian knights, god-like warriors able to equip Valorplates, legendary armor sets that transform wielders into unstoppable masters of melee combat. Tear through foes as you climb through the elemental realms and challenge the mad god, Macros who awaits you at the top.

As players face challenging missions in the world of Godfall, enemies and bosses will reward fans with head-turning loot as they are vanquished. Godfall can be played entirely in solo, duo or three-player coop, providing fun for all.

Counterplay Games is innovating with Godfall to provide a fresh take on third-person action combat by rewarding skill-based offensive gameplay and making every hit matter.

Godfall takes advantage of the PlayStation 5 DualSense controller’s novel mechanics to produce a kinesthetic, tactile combat experience that’s as gratifying in your hands as it is on the screen. We accomplish this in several ways.

First, we take advantage of the DualSense controller’s haptic feedback to simulate a variety of surfaces and textures. Imagine walking along a marble floor — the way it feels different through your boots compared to walking over gravel, dirt, or a rain-slicked field. If you were sliding along a fiery molten floor, say in the heat of battle to dodge an enemy attack, you would sense the unique surface without needing to look at it.

It was important for us to reflect that difference in your hands. As you adventure through the elemental realms, you’ll be pitted against mobs of enemies in gilded halls with smooth marble flooring. You’ll also clash with fiends in the dirt. As your controller is your connection to the action, the physicality of the controller’s haptics must reflect the different spaces you’ll be fighting in.

The second is by using the DualSense controller’s adaptive triggers. A unique PlayStation 5 feature, adaptive triggers modulate resistance on the R2 and L2 inputs to give players a real, physical sense of what they’re doing on screen.

In Godfall, you will bring the fight to your enemies using five different weapons classes, and we wanted to make sure that each one plays and feels unique. We accomplished this using adaptive triggers, so the piercing thrust of your Polearm doesn’t glide with the same heft as your two-handed Warhammer.

By default, light attacks are mapped to R1 and heavy blows to R2. When the hits are coming fast and heavy, X evades an enemy attack and a double-tap executes an evasive slide. This is where Godfall combat comes alive.

You are a Valorian knight, a god-like warrior that is unique in all the realm for their ability to don Valorplates, armor sets with legendary history and unique characteristics. A mastery of the Valorplates and the five weapon classes will serve you well through your assent to challenge the mad god at the game’s climax.

We have plenty to share about these weapon classes closer to release, but today are excited to get you better acquainted with two of them.

The first is the Dual Blades which, as the name suggests, are a pair of light, agile weapons excellent for making quick work of soft, vulnerable opponents. You can combo quick slashes with four consecutive light attacks or hit hard with a heavy Blade Cyclone.

As you build up charge over time with the Dual Blades, you’re able to activate Inner Focus, a special ability that buffs attack damage for a brief duration. Another signature move? Mortal Coil, where you throw your blade into an enemy and yank them toward you, closing the distance.

The second is the Longsword, a balanced, versatile weapon for a wide variety of enemies. Not unlike the Dual Blades, the Longsword can also string together four light attacks, but stands out with a heavy Attack Finisher to put a devastating exclamation point at the end of the combo.

The Longsword has three signature moves. Spectral Flurry is a heavy damage dealer that can’t be interrupted by foes. Spiral Technique works best to take down a number of enemies lined up in a row. Shield Uppercut works only if your timing is just right: at the end of a Longsword swing, a flash of white signals your brief opportunity to land a violent blow.

That’s right, your Valorian knight has a shield as well. It is a core part of combat that can block enemy attacks, parry blows when timed perfectly, and even reflect projectiles.

A core tenet of Godfall is that the best defense is a great offense. The game rewards you for playing aggressively, and that is reflected in the shield mechanics as well. Your shield can be thrown to deal blows to several targets, swept in a 360-degree arc to petrify the enemies around you, used to deliver a powerful wave attack emanating out in every direction, or employed as a tool to control the space as you shield warp toward an enemy to deliver a Spectral Blow.

And for enemies that fall prone to the ground, an R3 ground finisher with your shield is the last thing they’ll ever see.

It’s not just these monsters and enemy knights that will counter you on your journey, but also mid-bosses and end bosses intent on cutting your campaign short. These heavier challengers will require a tactician’s eye for noticing patterns, evading strikes and seizing upon opportunities to defeat your foes.

The mid-boss we’re showing off today is the Phalanxer, a weightier knight with brilliant, ornate armor and an aggression beyond reason. Miss your timing and you’ll meet the business end of his mace, but use your wit to control the arena and you just might win the day.

Key Features:

  • LOOTER-SLASHER: As players face challenging missions in the world of Godfall, enemies and bosses will reward fans with head-turning loot as they are vanquished. Counterplay Games is aiming to feed into that yearning for the next best piece in your character build, so they plan to provide plenty of loot to players to ensure there’s meaningful impact to gameplay and playstyles.
  • BETTER TOGETHER: When playing Godfall, you can go it alone, or play with anyone at any time. Bosses and enemies have been designed from the ground up with co-op in mind, with special abilities that counter multiple combatants attacking from different angles.
  • Become Unstoppable: Level up, learn new skills, and uncover legendary weapons with devastating effects on the battlefield
  • Master Breathtaking Weapons: Master all five weapon classes, each with unique playstyles and a variety of longswords, polearms, warhammers, greatswords, and dual blades
  • The Many Realms of Aperion Awaits: Adventure across exotic vistas, from the above-ground reefs of the Water Realm to the subterranean crimson forests of the Earth Realm
  • Unlock Godlike Armor: Unlock 12 Valorplates: Divine, Zodiac-inspired suits of armor that empower you to shred every enemy between you and Macros
  • Vanquish Worthy Foes: Test your skills in the Tower of Trials and challenge yourself against the toughest foes and earn top-tier loot

Godfall will be available in late-2020 on PS5 and on PC through the Epic Games Store.


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