Archives by Day

April 2024
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

Sid Meier's Civilization VI

Platform(s): Nintendo Switch, PC, PlayStation 4, Xbox One
Genre: Strategy
Publisher: 2K Games
Developer: Firaxis Games
Release Date: Oct. 21, 2016

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Civilization VI' (ALL) February Update Will Bring Barbarian Clans Mode, Leader Selection Pool And More - Trailer

by Rainier on Feb. 16, 2021 @ 10:21 a.m. PST

Sid Meier's Civilization VI is a turn-based strategy that offers players new ways to interact with their world, expand their empire across the map, advance their culture, and compete against history’s greatest leaders to build a civilization to stand the test of time.

Sid Meier’s Civilization VI sets another milestone in the Civilization franchise, which has sold-in over 34 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights.

In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

Available for free to anyone who owns Civilization VI, the February game update is scheduled to go live on Thursday, February 25. Ahead of the release, Firaxis will be doing a community livestream at 11 a.m. PST / 2 p.m. EST / 7 p.m. GMT on Wednesday, February 24.

In addition to balance and update changes, each game update includes a new feature, such as a scenario, game mode or customization. This month’s update includes the Barbarian Clans optional game mode*, the Leader Selection Pool and several balance adjustments and additional changes based on player feedback.

Barbarian Clans is a new optional game mode that completely changes how players will interact with the Barbarians. Driven directly by player feedback, gameplay with Barbarians has been greatly expanded beyond the standard kill-or-be-killed option. This mode introduces six Barbarian Clans that can be found living on or near different map conditions, each specializing in a different type of unit. Barbarian Clans accumulate progress each turn to convert to a city-state; players will be able to help or hinder their progress. 

Destroying a clan will wipe it off the face of the map as usual, while choosing to Raid a clan will earn Gold and knock down some of the progress. Players can stop a clan from attacking their cities by paying a Bribe and also Hire a clan to add its strongest unit to their army. Units that are abducted can be retrieved by paying a Ransom and - of course -  players can also spend Gold to Incite them and have them attack another civilization. Exchanging coins in these civilized encounters will boost the clan's progress toward conversion to a city-state.

Similar to the Natural Wonder Picker and City-state Picker, the February update introduces the Leader Selection Pool. This feature allows players to customize the pool of leaders that can be used in the game. Find Trajan to be too big of a bully or want to play against a leader you haven't faced before? This is now possible thanks to the Leader Selection Pool!

Finally, the February update introduces some new adjustments to the AI and balance changes. Driven again by player feedback, the bulk of AI adjustments will focus on air units and air combat where they deploy anti-air defenses and engage in air strikes more frequently. Policy slots have been shifted for certain governments to more accurately reflect how those governments would run in reality and better align to anticipated playstyles. Some Natural Wonders have also been rebalanced plus additional text clarifications; many fans may be pleased to learn the Cliffs of Dover will now grant three Gold, three Culture and two Food. Full details will be available in patch notes that release alongside the update on February 25.

The February game update is one of many free updates that are a part of the overall content roadmap for Civilization VI, available to anyone who owns the game.

Key Features:

  • EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain;
  • ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures;
  • DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations;
  • COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units;
  • ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session;
  • A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.

Sid Meier’s Civilization VI is available for Nintendo Switch, PS4, Xbox One and PC.


More articles about Sid Meier's Civilization VI
blog comments powered by Disqus