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Tom Clancy's Rainbow Six Siege

Platform(s): PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Dec. 1, 2015

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'Tom Clancy's Rainbow Six Siege' Year 11 Season 3 Will Add New Defender, Ranked Playlist, Operator Balancing, New Game Modes And More - Trailer

by Rainier on Aug. 17, 2026 @ 12:07 a.m. PDT

Inspired by real world counter-terrorist organizations, Tom Clancy's Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations.

For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.


Ubisoft revealed Rainbow Six Siege Year 11 Season 3 content at the Esports World Cup in Paris, France. Continuing Year 11’s ambition of reaffirming the game’s competitive identity, Operation Split Fire is a high-stakes season focused on skill, mastery, and fair competition. Player feedback is once again at the center of this update, as Season 3 premieres the latest addition to the defender roster, balancing for Kali, Dokkaebi, and others, a new event and a 3v3 Arcade mode, both available for a limited time, a brand-new ranked playlist for those aiming for the highest heights, and more!

At the core of Operation Split Fire is Noor, hailing from Egypt, brings a new layer of counterplay to the fight, creating fresh challenges for shield Operators. Armed with the Horus Lance Launcher, Noor creates pressure through walls, floors, ceilings, and shields while unlocking new tactical possibilities for defenders. This new defender will be equipped with a primary weapon of either the Commando-9 or the Alda 5.56, and a TACOPS 1911 or Bailiff 410 as a secondary weapon. To help prepare for the oncoming assault, Noor is equipped with barbed wires or a deployable, allowing him to fortify positions and operate from relative safety. A formidable counter to shield Operators, Noor is a force to be reckoned with for shield players and obligates them to rethink their approach while giving defenders a powerful new tool for area denial, plant denial, and creative tactical plays.

In addition to these updates, Kali is receiving adjustments to her CSRX 300 aimed to make her a little more agile and responsive to play. Her CSRX 300 now has 2 brand-new magnification options: 3.5x and 8x, allowing her to remain precise at short range without being hindered by excessive zoom. The weapon’s pump time has also been reduced, its magazine capacity increased. Additionally, activating her LV Explosive Lance will no longer interrupt her ADS or leaning distance, allowing her to hold angles more proactively. Alongside Kali, Dokkaebi is receiving further adjustments to her Jegeo Payload and loadout to encourage more deliberate and coordinated gameplay. The Jegeo Payload will now require a continuous connection to complete the upload process, which can be interrupted, creating new opportunities for IQ, Mute and Solis. Her impact EMP grenades have been replaced by breach charges, helping us define her role more clearly going forward.  Lion, Echo and Kapkan will also receive minor changes as part of the first major balancing update of the season. Lion’s Scan warning time has been reduced, Echo’s Sonic Burst now recharges more quickly, Kapkan’s trap damage has been increased from 60 to 62 HP, and Claymore’s damage increased from 150 to 155HP.

With Season 3, players will also get their first targeted map update, with Villa taking center stage. The underutilized Living Room/Library site has been moved to the basement, supported by permanent map layout changes designed to create viable alternative objectives and diversify defensive site selection. In addition to this Season 3 continues the Modernized Maps Initiative, bringing an improved look to more maps, such as Stadium Alpha, Stadium Bravo and House. The shooting range and Tutorials will also receive a visual update.

Finally, following the introduction and success of 1v1, Season 3 expands our Arcade offering with a new 3v3 mode. Built around smaller teams and faster-paced matches, it offers a fresh way to experience Siege while staying true to the tactical gameplay that defines the game. The mode offers a more accessible and flexible format while preserving the tactical gameplay that defines Siege. Following 3v3 Arcade, the Wasteland Circuit event will be premiered. This brand-new limited-time event transforms one of Siege's most iconic gadgets into the star of the show players will race drones through custom-built tracks filled with obstacles, shortcuts, and high-speed challenges for a completely different Siege experience. Concluding the season’s Events, Doktor’s Curse will return for the Halloween season, with an extended roster of playable operators, as Mute, Grim and Hibana join their ranks.

Key Features

  • Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
  • For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams. To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
  • Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.

Tom Clancy’s Rainbow Six Siege is available on PS4, PS5, Xbox One, Xbox Series X|S and PC.


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