Mechajammer

Platform(s): PC
Genre: RPG/Strategy
Publisher: Modern Wolf
Release Date: Dec. 2, 2021

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Mechajammer' Turn-based RPG Announced, Demo Available Now - Screens & Trailer

by Judy on June 14, 2021 @ 6:48 p.m. PDT

Mechajammer is a tactical, turn-based RPG set on a grim future colony world. Immerse yourself in a dystopian cyberpunk reality inspired by low-tech, analog worlds featured in '80s sci-fi/action movies.

Mechajammer is a tactical, turn-based RPG set on a grim future colony world. Immerse yourself in a dystopian cyberpunk reality inspired by low-tech, analog worlds featured in '80s sci-fi/action movies. Explore, interact and fight your way out of the hellhole you find yourself in.

Mechajammer is a CRPG with strong tabletop roots but with a precise, peculiar take on the genre. The foundation of the game is an immersive sim (like an isometric Deus Ex) on which the players will freely choose how to face different tactical situations. Stealth is always an option, as party-based combat is.

The combat system sports a powerful twist as turns take place simultaneously and allow for interrupts, quick reactions, and, in general, an experience that feels like real-time but with the rules of turn-based combat systems.

A demo for Mechajammer is currently available on Steam.


Let's say your recovery from your last attack just ended, and you can pick a new action. You see an enemy pop up from taking cover and is pointing a pistol at you, but they haven't shot yet, so you can assume they are in an aiming turn for the moment. You could choose to duck behind your own cover and wait, run for a different cover to flank, take a shot yourself if you think you'll be faster, or throw up your shield to deflect.

It makes combat tense and allows for a variety of tactics like side-stepping a thrown knife (which takes turns to get to you) or interrupting someone mid-attack that wouldn't be possible if everyone took their turns one at a time or all at the exact same time.

Mechajammer is coming to PC (Steam).


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