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'Afro Samurai' (PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Afro Samurai [PS3/X360] Trailer off WP (38mb)

He who possesses the #1 Headband, will rule the world! Afro Samurai is the cutting edge game that delivers a new kind of cinematic game experience, a living episode that offers addictive, immersive and compelling gameplay that's dripping in style. Join Afro in his epic hunt for revenge to avenge the murder of his father by the current owner of the #1 Headband. Afro Samurai blends traditional Japanese culture, funky technology and hip hop to create a brutally fresh interactive experience. The hit, animated TV series now comes to

'Soulcalibur IV' (PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Soul Calibur IV [PS3/X360] Trailer off WP (14mb)

Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV will be the definitive fighting game experience.

Developed by Project Soul, the legendary team behind Soul Blade and Soulcalibur I-III, Soulcalibur IV will re-introduce classic warriors from the series as well as introduce new characters that will bring new conflict and intrigue. Fully realizing the processing power of the PS3 and Xbox 360, Soulcalibur IV promises to propel the fighting genre into the next-gen era. With visually realistic environments, interactive stages, enhanced AI,

'Tales Of Vesperia' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Tales of Vesperia [X360] Trailer off WP (20/25mb)

The debut of the Tales series on the Xbox 360, Tales of Vesperia launches the series to new heights of interactive narrative and engrossing gameplay with incredible anime-style graphics, a captivating storyline and characters as well as an upgraded battle system. Set in a world reliant on a mysterious ancient technology known as "blastia," the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it.

A bold new interpretation of the elements that made the Tales

'Tales of Symphonia: Dawn of the New World' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube™, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.

Advancing the combination of story, characters and real-time battles that made Tales of

'Animal Crossing: City Folk' (Wii) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

If life were an endless vacation, what would you do? Go fishing, collect shells or watch fireworks with friends? Build a snowman, exchange presents with family or decorate your house for the holidays? Take a trip to the city, go on a shopping spree or visit friends from all over the globe? In Animal Crossing: City Folk, life moves at a relaxed pace, but the world brims with endless possibilities.

'Age of Booty' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Age of Booty [ALL] Trailer off WP (9mb)

Age of Booty is a casual, real-time multiplayer strategy game that puts players at the helm of their own pirate ship with the goal of sending your enemies to the briny deep, and looting and capturing towns for your pirate faction.

Set in a swashbuckling pirate era, Age of Booty is a casual real-time strategy game that transports players to the turbulent seas of perilous pirates and booty. Players team up with other online players or AI-controlled pirate ships to raid villages, sink merchant ships, seize towns and steal

'Bionic Commando' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Bionic Commando [PS3/X360/PC] Trailer off WP (35mb)

Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City,

'We Cheer' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the We Cheer [Wii] Trailer off WP (5/6mb)

Delivering the fun, excitement and teamwork of championship cheerleading, We Cheer utilizes full-motion based controls to let players dance to the music of 30 licensed songs.

Putting players at the center of a nationwide cheerleading competition, We Cheer utilizes two Wii Remotes as virtual pom-poms to create an authentic cheerleading experience. Players must move the wireless Wii Remotes as directed by the on-screen indicators to choreographed routines, utilizing a full range of arm and body movements such as spins and twists. As each routine is successfully performed, the player will

'Mega Man 9' (Wii/PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Mega Man 9 [Wii/PS3/X360] Trailer off WP (13mb)

The original 2D classic Mega Man returns, bringing the series back to its core with retro-action platform gameplay and NES-inspired old school graphics. Relive the Mega Man experience with maniacally themed environments, a host of power-ups, and classically inspired bosses, each with their own unique weapons and weaknesses. Mega Man is currently scheduled for a simultaneous launch on all three platforms this Fall.

Mega Man 9 is a continuation of the original Mega Man series and will feature the classic gameplay fans know and love focusing on defeating bosses

'Neopets Puzzle Adventure' (NDS/Wii/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Neopets Puzzle Adventure [NDS/Wii/PC] Trailer ofF WP (180mb)

"As part of Neopets' strategy to extend the property into a multiplatform brand, we are continuously giving our audiences new ways to play on and off of the site," said Kyra Reppen, Senior vice president and general manager, Neopets. "Our partnership with Capcom provides a new form of game play for Neopets that is relevant to the platforms our audience is using, and that complements the game play on the site."

"Capcom is working to expand the breadth of our catalog to gamers of all ages in North America and Neopets

Wii Preview - 'Monster Lab'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Role-Playing
Publisher: Eidos Interactive
Developer: Backbone
Release Date: Q4 2008

Who doesn't love mad scientists? From their crazy hair to their bizarre fixations on anything from raising the dead to launching someone into space to watch terrible movies, they're the crazy nutbags that everyone loves. That's why it's so surprising that so few games actually put you into the role of a mad scientist. It seems like the perfect thing for video games: tons of innovation and the lack of morals or common sense to question if said innovation might, say, doom mankind. Thankfully, Eidos is

'Street Fighter IV' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advancements in next generation technology to create a truly extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.

Everything that made the legendary Street Fighter II a hit in the arcades, living rooms and dormitories across the globe has been brought back in Street Fighter IV. Players will be able to play their favorite classic characters, such as Ryu, Ken, Chun-Li

PS3/X360/PC Preview - 'Dead Space'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Survival Horror
Publisher: Electronic Arts
Developer: Electronic Arts
Release Date: October 20, 2008

Survival horror's a genre in transition. It began as a sort of half-assed, 3-D subcategory of adventure games, and while the involved technology changed, many of the tropes didn't. From 1996 to 2006, you were still using tank-style controls to steer some luckless chump through a terrible situation.

Resident Evil 4, while not really horror by any stretch of the imagination, reinvented the genre while also giving action games a good swift kick in the ass. Dead Space is the first post-RE4 survival

NDS Preview - 'Away: Shuffle Dungeon'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing Game
Publisher: Majesco
Developer: Mistwalker
Release Date: October 2008

Last year at GDC, Hironobu Sakaguchi was at Microsoft's hotel talking up Lost Odyssey. He was seriously jet-lagged and, in response to another reporter's question, mentioned that Mistwalker Games' next project was going to be a DS game. He was promptly hushed by a PR agent.

Away: Shuffle Dungeon is apparently that project, with character design by Sakaguchi and music composed by Final Fantasy legend Nobuo Uematsu. Unsurprisingly, it's an RPG; specifically, it's an action-RPG starring a brash young hero named Sword. (The name is meant to

Wii Preview - 'Castlevania Judgment'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Fighting
Publisher: Konami
Developer: Eighting
Release Date: Fall 2008

Three-dimensional Castlevania games have always been a bit lackluster than their 2-D counterparts. While Symphonia of the Night or Dawn of Sorrow are considered among the best games on their respective systems, Lament of Innocence and Castlevania: 64 are generally held to be mediocre at best and borderline unplayable at worst. There's just something about the trip into 3-D that makes Castlevania lose its magic. Perhaps this strange curse is what made Konami decide to make the first Wii Castlevania title into something completely different. Castlevania: Judgment

'N+' (NDS/PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Adding to the successful formula that made N a hit online, N+ will offer equal parts platformer and action gameplay with incredibly fluid animation, fast action, amazing acrobatics and instant playability. N+ embodies the same brisk pick-up-and-play style that has endeared gamers worldwide and improves on the adored flash game with downloadable content, multiplayer components and a built-in level editor.

PSP

'Deer Hunter Tournament' (X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

The evolution of virtual hunting has finally arrived as Deer Hunter Tournament gives players a chance to experience the most intense virtual hunting experience ever created. Deer Hunter Tournament is designed to create a massive network of Deer Hunter players by offering for the first time ever in hunting games organized, constantly updated online tournaments for both Xbox Live and PC.

Gamers and hunting fans alike will venture to most

'RACE Pro' (X360) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience, all powered by Lizard, SimBin's own physics engine. With precision physics and handling, racers will feel every bend and burst of acceleration along with every emotion from pre-race tension in the pit lanes to the exhilaration of capturing the checker flag. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Putting players in the driving seats of their simulated racing careers, racers will have the opportunity to work their way up the leader

'Neverwinter Nights 2: Storm of Zehir' - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of Dungeons & Dragons Roleplaying Game.

In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war

PS3/X360 Preview - 'Tom Clancy's EndWar'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Real-Time Strategy
Publisher: Ubisoft
Developer: Ubisoft Shanghai
Release Date: October 15, 2008

Tom Clancy is perhaps one of the best contemporary writers at giving us a glimpse into the distant future. While not everything he predicts is accurate, Clancy's novels and games have an edge of realism that makes them distressingly plausible. From the Rainbow Six and Splinter Cell titles to his wide variety of books, he's become the go-to guy for futuristic looks at warfare. Combining rather interesting political insight with an unparalleled knowledge of upcoming military technology, Clancy's productions are great for those