'Contra 4' (NDS) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Get the Contra 4 [NDS] Trailer (8mb)
Contra 4 takes place two years after the events of Contra III: The Alien Wars. After saving earth from invasion by Red Falcon, Bill Rizer and Lance Bean are confronted with a new extraterrestrial menace: the terrifying Black Viper. Joined by hard-boiled mercenaries Mad Dog and Scorpion, the warriors must once again wage war against an entire army of invaders.
Refining the 2D




































With the likes of Grand Theft Auto IV and BioShock in Take-Two's second-half lineup, it would be easy for a Wii-exclusive title like Carnival Games to get lost in the spectacle that is E3 (even in its weakened state). In fact, we weren't totally sure that we were going to see it, but after our brief look at Civilization Revolution, we were whisked into a curtained-off section of a nearby room at get a quick hands-on look at the late-August release.





Back when the Nintendo DS first came out, one of the most frequently heard comments was that it was a surprisingly good system for first-person shooters. Between then and now, every developer on the face of the planet has seemingly forgotten that in favor of publishing a variety of touch-screen-dependent 2D games.












Every significant game eventually breeds a series of imitators, and just as Resident Evil 4 helped beget Gears of War, Epic's smash shooter is paving the way for several other games, including D3Publisher of America's Dark Sector. Imitation is said to be the sincerest form of flattery, but the term carries with it an inherent negative connotation, as the imitator is perceived to be lacking in originality. But if a game can bring enough to the formula to truly set it apart from
