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'Scene It? Lights, Camera, Action' (X360) Announced - Facts & Features
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th
11. 'Ghost Recon Advanced Warfighter' (ALL)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Tactical FPS
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 7, 2006
Chad "Wudi" Crawford: I'll admit that I wasn't a fan of the original Ghost Recon: it seems that within three minutes of starting a map, my team would be all but dead. However, as I played new iterations in the series, it really started to grow on me, to the point where Advanced Warfighter has me foaming at the mouth. Maybe it's the breathtaking graphics, the redesigned HUD with the Cross-Com that lets you see what your soldiers see, or the robust multiplayer with competitive and cooperative
20. 'Too Human' (X360)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Microsoft
Developer: Silicon Knights
Release Date: October 1, 2006
Chad "Wudi" Crawford: Admittedly, not much is known about Too Human at this point. Could it be the 360's God of War? It's possible, but definitely too early to call. I can't help but feel good about this title, though. Chalk this up to the short but oh-so-sweet trailer that showcased the cybernetic god Baldur's impressive melee and ranged combat capabilities as he defends mankind from an onslaught of robotic war machines. With Silicon Knights (developers of Blood Omen: Legacy of Kain and Eternal Darkness) behind it,
'Space Invaders Extreme' (ALL) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Get the Space Invaders Extreme [NDS] Trailer off WP (10mb)
30 years after the original Space Invaders ignited an entire entertainment medium and founded a gaming generation; players can now prepare to play the most extreme embodiment of the game ever created.
Space Invaders Extreme combines the captivating essence of the original game with a stunning alliance of futuristic graphic design and cutting-edge audio. The gameplay experience has been developed to maximise on the consoles’ abilities, offering players a whole new range of amazing features including a vast array of new power-ups, DS Wireless Communications and Nintendo Wi-Fi Connection.
'We Cheer' (Wii) Announced - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the We Cheer [Wii] off WP (9mb)
Delivering the fun, excitement and teamwork of championship cheerleading, We Cheer utilizes full-motion based controls to let players dance to the music of 30 licensed songs.
Putting players at the center of a nationwide cheerleading competition, We Cheer utilizes two Wii Remotes as virtual pom-poms to create an authentic cheerleading experience. Players must move the wireless Wii Remotes as directed by the on-screen indicators to choreographed routines, utilizing a full range of arm and body movements such as spins and twists. As each routine is successfully performed, the player will be
'Warhammer: Battle March' (X360/PC) - 8 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008

Get the Warhammer: Battle March [X360/PC] Trailer off WP (20mb)
On the Xbox 360, Warhammer: Battle March includes the original content from Warhammer: Mark of Chaos as well as all-new features, intuitive control schemes and support for online play via the Xbox LIVE.
Thrusting players into Games Workshop's renowned fantasy world, players will be able to control six unique armies – the Empire, Chaos, Skaven, High Elves as well as the all-new Dark Elf and Orcs & Goblins forces – as they battle for supremacy in a world torn apart by constant warfare. The individual units of each army
PS2/Xbox/X360/PC Preview - 'Tiger Woods PGA Tour 06'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Sports / Golf
Publisher: Electronic Arts
Developer: EA Redwood Shores
Release Date: Fall 2005
In the mist of video franchises for more popular sports such as football (Madden) and basketball (NBA Live), EA's Tiger Woods series of games has always been somewhat off to the side, discreetly making strides for those who like their sports a little quieter than most. They simultaneously strive for both accurate simulation and for accessibility, with the random fun feature thrown in for good measure. The series is now making its way to the next-generation systems, and we were able to take a
PC Preview - 'Mojo Master'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Simulation, MMO
Developer: Wild Tangent
Publisher: Wild Tangent
Release Date: June 20, 2005
My meeting first appointment at E3 turned out to be my meeting with Wild Tangent. It was an appropriately odd start to what was a very odd week; after all, going into the meeting, I knew nothing about the developer other than a rumor about them having made an RTS played via WinAmp’s browser. It turns out that they specialize in making fairly simple PC games, the sort of stuff that you can run on basically any computer or just play online. These are the
'Swashbucklers: Blue vs. Grey' - 22 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006
'NBA Live 09' (ALL) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008
San Antonio Spurs point guard Tony Parker will be the cover athlete and spokesman for NBA LIVE 09. In his seven NBA seasons, the 26 year old is a two-time NBA All-Star, has three NBA championships and was named the 2007 NBA Finals MVP. Parker will be the first European born global cover athlete of NBA LIVE. Off the court, Parker is an avid gamer and won an NBA LIVE 08 tournament against fellow NBA stars at the EA SPORTS All-Star Challenge last February in New Orleans.
"I have a long history with EA SPORTS. I've been on
'Robocalypse' (NDS) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the Robocalypse [NDS] Trailer off WP (30mb)
A technological breakthrough for the NDS, Robocalypse features over 50 independently AI-driven units with advanced distributed path-finding, dynamic music and stunning, 3D particle effects. Backing these advancements is a hilarious storyline penned by Jay Lender, a writer and director for the acclaimed cartoon series SpongeBob Squarepants, and Micah Wright, known for his writing contributions across multiple mediums.
“Given its truly comedic nature and its technological precedents, Robocalypse sets a new standard for NDS games,” said Michael Mendheim, Game Director, Vogster. “With Robocalypse, our focus is on providing a simple pick up
'Star Ocean: The Last Hope' (X360) - Facts, Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Star Ocean: The Last Hope [X360] Trailer off WP (7mb)
Star Ocean: The Last Hope is the latest entry in the futuristic space opera RPG series, STAR OCEAN. Science fiction and fantasy meld in this long-awaited continuation of the celebrated franchise from developer tri-Ace Inc.
The year is S.D. 10. In the aftermath of World War III, humanity voyages into the stars in search of a new home…and a second chance.
Key Features :
- A prequel that combines sci-fi and
PS2/Xbox/PC Preview - 'Total Overdose'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: SCI
Developer: SCI
Release Date: November 2005
"So," the PR agent said, "have you ever seen I’m Gonna Get You Sucka?"
That was what first got my attention about Total Overdose, because truly, that film is the Wayans brothers’ magnum opus. What kept my attention was the insanity that followed.
Total Overdose is a sort of demented cross between Robert Rodriguez’s Mexican Westerns, i.e. Desperado, and Max Payne, with a lot of room for improvisation, a Mexican hiphop soundtrack (featuring bands like Control Machete), and a lot of points for style. You begin the game as an
'Jaws Unleashed' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
JAWS, from Universal Pictures and Steven Spielberg, broke all box office records to become one of the highest grossing films of its time. The movie has had a lasting impact spanning decades and now JAWS Unleashed is poised to recapture the horror of being preyed upon by the most feared creature in the ocean. JAWS Unleashed recreates scenes and character spinoffs from the movie while allowing the player to experience the JAWS universe from a unique perspective—that of the Great White Shark.
Amity Island is growing, making corporate connections with prestigious companies like Environplus to improve the Island’s economy. Unfortunately the
'Monster Bomber' (NDS) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Monster Bomber Trailer off WP (7mb)
Color, aim and speed matter most in this new take on classic arcade style gameplay! Monster Bomber challenges you to power up and fling different colored balls on the Touch Screen to hit rapidly descending, multi-colored monsters on the top screen. Destroy all monsters and you pass the stage but if they reach you first, it’s game over!
Features :
- Use the stylus
PS3/X360 Preview - 'Bayonetta'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Sega
Developer: Platinum Games
Release: Q4 2009
Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.
The
PS2 Preview - 'Radiata Stories'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action RPG
Publisher: Square-Enix
Developer: tri-ACE
Release Date: Q4 2005
One of the pleasant surprises about E3 was the presence of the special Radiata Stories localized demo. This game caused quite a stir when it was launched in Japan, debuting at #2 on the sales charts and receiving some astronomical review scores from Famitsu. Import fans were more divided on it; while the game was enjoyable, it was almost totally unlike anyone's expectations. A lot of the micro-management that fans expect from RPGs was simply not there, replaced with what was obviously an experiment in Western-style, open-ended gameplay
Xbox Live Arcade Preview - 'Bionic Commando Rearmed'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Platformer
Publisher: Capcom
Developer: Grin
Release Date: Q3 2008
Bionic Commando: Rearmed is an enhanced remake of the Capcom classic from 1988. Former employees who worked on the original game are serving as consultants for this remake, so the level design remains largely faithful to the source material, from the numbered world map to the level layouts.
You play as Nathan "Rad" Spencer, and you must go behind enemy lines to rescue commando "Super Joe," who had been tasked with stopping the "The Albatross," an evil plan to take over the world. You move through the levels,
'MechAssault: Phantom War' (NDS) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the MechAssault: Phantom War Trailer off WP (12mb)
MechAssault: Phantom War brings the future of interstellar combat to today’s handheld gamers in a third-person futuristic shooter. Players assume the role of a MechWarrior, an elite fighter trained to control the ultimate war machine of the 32nd century...the BattleMech. Gamers experience fast-action, 3D ‘Mech combat on the top screen, while the lower touch screen positions them inside the cockpit at the controls.
The year is 3134 and after 60 years of peace and prosperity, the Republic of the Sphere is now living in a dark age of ex-communication. Nearly all Hyperpulse






























































