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PS3 Preview - 'Full Auto 2: Battlelines'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing Combat
Publisher: SEGA
Developer: Pseudo Interactive
Release Date: Fall 2006
Fuller Auto
If you're a fan of the first Full Auto, the Xbox 360 combat racer that arrived earlier this year to mixed, but positive-leaning reviews, you have reason to look forward to this fall – if you're also saving up for a PlayStation 3. The sequel, Full Auto 2: Battlelines, as of the last day of E3 2006, is set to be a PS3 exclusive. After some developer face-time and about 15 minutes of hands-on multiplayer combat at E3, I can say that Battlelines will
Sony Pre-E3 Media Briefing Wrap Up
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005
Genre: Console
Publisher: SCEA
Developer: Sony & IBM
Release Date: Spring 2006
I can hear the system fanboys out there sharpening their knives after reading that teaser, but trust me, fannishness doesn't motivate this assessment of the situation. I don't really believe in system loyalty, since ultimately a console is just a computer and only as good as the software that gets made for it. I loved Nintendo's booth this year, but unless the Revolution actually shoots holograms out of your TV and, I don't know, can fit on the head of a pin as promised, then we're about to look
'Sonic the Hedgehog' (PS3/X360) - 13 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2
The game is set in Soleanna, the beautiful city of water. In his first adventure set in the human world, Sonic meets a beautiful princess named Elise, whom he quickly befriends, but Princess Elise is abducted by none other than the calculating Dr. Eggman who is working under dark and sinister motives,to destroy this special kingdom of hers. In order to restore safety and serenity, Sonic must maneuver his way through a series of adventures and challenges where he will encounter and interact with a bevy of allies and enemies, and ultimately go head to head against the menacing doctor
PC Preview - 'Gods and Heroes: Rome Rising'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: TBA
Developer: Perpetual Entertainment
Release Date: TBA
When Stieg Hedlund, lead designer of Diablo 2 and a designer that worked on Starcraft, makes a new game, you had better sit up and take interest. And that (making a new game, not sitting up) is exactly what he's doing at Perpetual with the upcoming MMORPG Gods & Heroes: Rome Rising. Set in a classical world of myth and legend (roughly 300ish B.C. in ancient Rome), players will become elite Roman heroes literally descended from the gods themselves during the rise of the Roman Republic.
'Condemned: Criminal Origins' (X360) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS3/X360/PC Preview - 'Bioshock'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter
Publisher: 2K Games
Developer: Irrational
Release Date: 2007
It's been long enough that quite a few gamers have never heard of the System Shock games, two benchmark PC games that set the bar for challenging FPSes and, in their own way, for survival horror. When you hear older gamers talking about SHODAN or crawling through hallways with only a wrench to defend themselves, they're referring to the arguably classic System Shock 2.
(It's also unfortunately out of print. Would it be too much to ask that somebody run off another batch of those?)
Bioshock is a
'ATV Quad Fury 2' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
PSP Preview - 'Tekken: Dark Resurrection'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Q3 2006
This year's E3 featured an astounding number of PSP titles that were just plain fun to play, which is something that the handheld console has been lacking until now. Tekken: Dark Resurrection was among those titles, and it was perhaps the single game I put in the most time with during E3. While it is largely a straight port of the limited arcade release by the same name, T:DR is certainly more portable than an arcade machine.
The most important facet of any fighting game is
'Guilty Gear Dust Strikers' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'A Boy and His Blob' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Texas Hold 'Em Poker' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
PS3/X360 Preview - 'Army of Two'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: 2007
We live in perilous times, my friends. These days, the game industry is either all about the single-player experience, or the dynamics of (God help us, sometimes massive) multiplayer. Remember back in the day, when it was only about two people? In games like Streets of Rage, Contra and Final Fight, you had to help out your partner every step of the way, or face mutual destruction. These days, we're lucky to get a "cooperative mode" in the games of our choice.
Enter Electronic Arts, who wants
'Metal Gear Solid 3: Subsistence' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Ridge Racer 7' (PS3) - Features & 18 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Drift around corners at speeds over 160 mph taking the lead as Ridge Racer 7 brings gamers a driving experience unlike any other.
With a new platform comes new territory as RR7 promises to reinvent itself, allowing players to choose from 40 different machines and over 20 courses. With reversed courses, the total grows to 40, most in the series ever! Players can further enjoy the drift racing experience by taking part in the new customization mode, opening up the experience with up to 200,000 customization combinations. With full support of Sony’s new network service, Ridge Racer fans have an entirely
'Castlevania: Curse of Darkness' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Wii Preview - 'Red Steel'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter
Publisher: Ubisoft
Developer: Ubisoft Paris
Release Date: TBA
Nintendo has been pimping Red Steel unusually hard for it to be a third-party title, especially a third-party FPS with a Western developer. It's because Red Steel embodies Nintendo's promise that the Wii's games are going to cater to every possible type of gamer, including the aggressive, predominantly male demographic of FPS fans that felt distinctly ignored by the GameCube. Red Steel is not just an FPS, either, but almost a tech demo that shows third-party developers just what kind of an experience they can create
























































































































