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The Incredibles (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Tiger Woods PGA TOUR 2005 (GBA/NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Imperial Glory (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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NBA Live 2005 (All) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Backyard Wrestling 2: There Goes The Neighborhood (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Crash 'n' Burn (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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PC Preview - 'Ground Control 2: Operation Exodus'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Developer : Massive Entertainment
Publisher : Vivendi
Release Date : June 22, 2004

A new title from perennial heavyweight Sierra is always looked upon by me with some trepidation. Over they years they have given me not only some of the most memorable gaming experiences I have had, they have also been the perpetrators of some major disappointments. And when they release a new RTS title that really doesn’t bring anything new to the table, well, I think you can see where I am going…

When Blizzard released the original Warcraft: Orcs vs. Humans, the gaming

The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies (GBA/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Game Boy Advance

PlayStation 2

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LEGO Knights' Kingdom (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Nicktoons EyeToy (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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S.T.A.L.K.E.R. Shadow of Chernobyl (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

ShellShock: Nam '67 (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Destroy All Humans! (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Castle Shikigami III' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Starsky & Hutch 2 (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Mashed (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Battle for Atlantis' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

We do not try to turn the traditional RTS game-play upside down. We extend it and give it a new meaning. A player doesn’t need to get used to completely new rules. He builds a base, produces units, and fights against enemy armies. But we created a 100% new game world that brings fresh colors to the classical game-play. Subjection of all parts of the game’s world to the real physical laws: water, buildings, units, resources, landscape, everything behaves like it should in life. Fair terra-morphing. Shifting combat operations between sea bottom and surface. Destructive forces of nature. All these

Ghost Master (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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FlatOut (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Starship Troopers (All) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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