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'Pacific Storm' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Get the Pacific Storm Trailer off WP (25mb)

An exciting new hybrid title, Pacific Storm mixes the strategic elements of RTS titles with the action of an arcade title. RTS fans will enjoy classic strategy elements including resource management, unit and building construction and unit deployment, while action fans will be happy to take the skies or seas as they directly control units in intense combat. It's like getting two fantastic WWII titles for the price of one!

'Yu-Gi-Oh! GX' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Welcome back to the Duel Academy! This school year is highlighted by an event like no other, something brand new to world of Yu-Gi-Oh! The Academy has decided to hold a tournament with one catch - you now have a tag team partner to help you duel! Practice dueling with your friends, find the best partner, and the winner of the tournament will be allowed the use of Duel Academy Island for a day.

'Eureka Seven Vol. 1: The New Wave' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

The original TV series comes to the PlayStation®2 computer entertainment system!

“Lifting” is all the rage with the youth generation. It is the ultimate sport enjoyed by those brave enough to ride the waves of Trapar particles in the sky.

Play as pilot Sumner Sturgeon on missions for the UF Force LFO Riders and control powerful LFO machines, learn to board ride, and work as a government agent to unravel conspiracies, crimes and mysteries. Befriend beautiful women and encounter deception on your journey!

'SOCOM: U.S. Navy SEALs Combined Assault' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Protect America and freedom from enemy forces in urban and rural warfare in SOCOM: U.S. Navy SEALs Combined Assault, exclusively for the PlayStation 2. SOCOM: U.S. Navy SEALs Combined Assault builds on the strengths of the multimillion-selling franchise to firmly establish both its single-player and multiplayer as equally outstanding game experiences. Created in association with U.S. Naval Special Warfare Command, SOCOM: U.S. Navy SEALs Combined Assault is as close as a player can get to being a Navy SEAL on PlayStation 2.

The PlayStation 2 system's top online gaming franchise continues its assault with an all-new 4-player cooperative play,

'Xiaolin Showdown' (NDS/PSP/PS2/Xbox) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Lead a kung fu monk and his three martial arts warriors on an action packed quest to search and protect the Shen Gong Wu based on the hit Warner Bros. animated series! Omi, a Kung Fu monk leads three young dragons-in-training on a globetrotting adventure to find and protect the Shen Gong Wu, mystical power objects that gives its possessor super powers, from a band of villains led by Evil Boy Genius Jack Spicer, his army of robots and an ancient witch Wuya. Our heroes have to rely on their superb martial arts skills, wits, and the mystical

'ATV Offroad Fury Pro' (PSP) - Features and Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The most intense handheld off-road racing package is back with ATV Offroad Fury Pro for the PSP. In addition to the adrenaline rush of pure ATV racing, players can now choose from more than 30 total vehicles to race, including MX bikes, buggies, and Trophy Trucks to compete on 64 all-new tracks, including tracks from the original ATV Offroad Fury titles.

Supporting up to four players via wireless multiplayer connectivity, players will speed through more than

'Super DBZ' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

From the creators of the acclaimed Street Fighter II arcade game comes Super DBZ®, a new, highly intense DBZ fighting experience unlike any other Dragon Ball Z game. Super DBZ features an all new DBZ fighting system plus intense combos for super damage! With multiple unique special attacks and fighting styles for all 18 characters, Super DBZ gives players a more hard-core 3D fighting experience in the air or on the ground, complete with enough super-fast combination moves and dynamic battle scenes to satisfy any DBZ buff.

'Kirby' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Kirby's back and ready for a bellyful of adventure.

  • When someone steals some strawberry shortcake, the pink powerhouse sets out after them, learning new skills.
  • Players can expect all the floating, jumping and battling of a classic Kirby game, but this time, Kirby's copy abilities have been massively boosted. Not only can players mix and match copy abilities by using the stylus to drag them together inside Kirby's copy center (located on the touch screen), but the powers themselves now have the ability to affect the environment, as well as foes. Burn trees and grasses with the Fire ability or

'XIII Century' - 20 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Dungeons & Dragons: Tactics' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Dungeons & Dragons: Tactics brings the excitement of D&D to the PSP system for the first time! Faithfully utilizing the Dungeons & Dragons 3.5 rule-set, Dungeons & Dragons®: Tactics allows players to take a party of six adventurers into a wide variety of dangerous environments to experience deep and exciting turn-based action.

All of the core races and classes will be available to the player, including two Psionic classes, the Psion and the Psychic Warrior. Players will be able to customize their characters and store as many as their memory stick can handle.

Dungeons & Dragons: Tactics offers an original

'DK: King of Swing DS' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get back into the swing of things as Donkey Kong goes vertical.

  • King K. Rool is up to no good again, and it’s up to Donkey Kong to swing into action. Using the same simple control scheme that made the DK: King of Swing Game Boy Advance SP game so accessible and fun to play, players of all skill levels can swing and climb to new heights made possible by the dual screens of Nintendo DS.
  • Not only does Adventure mode feature Diddy Kong as a sub-character, but players can look forward to new moves, new items and a bunch

'X-Men: The Official Game' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

For the first time ever, the game enables players to truly command the powers of popular characters from the X-Men movie universe by allowing players to assume the roles of Wolverine, Nightcrawler, and Iceman as they wield and upgrade their signature powers and maneuver through unique environments designed to showcase their Super Hero abilities. Assisted by other X-Men characters, players will use an advanced control scheme to master and control the characters like never before as they unleash Wolverine's combat rage, experience Nightcrawler's acrobatics and teleportation powers, and glide through the air on Iceman's ice slide.

'Mage Knight: Apocalypse' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Set in the richly detailed Mage Knight universe, players take on the role of one of five guardians, warriors sworn by oath to seek out the heart of evil plaguing the land and stop it no matter what the cost. Guided by the magical and mysterious race known as the Solonavi, the guardians embark on an epic journey to rescue their world from the hands of an army of pure evil determined to bring about the Apocalypse. As the forces of Chaos rise, a creature of unimaginable strength and destructive power is born to lead the enemy: the Apocalypse Dragon,

'Elite Beat Agents' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day.

  • As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. • Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Agents grooving. The worse players do, the worse the story might end up.
  • Rhythm games have come and gone, but no one has ever seen anything like the Elite Beat Agents. Whether they're helping a lost

'DS Air' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Players take their elite strike fighters to the skies and hunt down a mad dictator before he takes over the world.

  • As Nintendo's first realistic flight shooter on Nintendo DS, DS Air lets players customize their fighters with a state-of-the-art weapon loadout.
  • Send wave after wave of enemy fighters to their doom in dogfights over land, sea and air.
  • Meet a wingman for co-op play and soar to victory over Nintendo Wi-Fi Connection.

'A.I.M. 2' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the A.I.M. 2 trailer off WP (41mb)

A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended.

Changes in the control system have led to new opportunities for the inhabitants of the Polygon planet. Mechminds, advanced robots, opened new sectors and have started exploring them. With the course of time Mechminds and their culture have altered greatly with some old clans fading away as new

'Magical Vacation' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The students of Will O' Wisp magical academy have a little problem: Their teacher has mysteriously disappeared. After commandeering a handful of rockets to rescue her, they've wound up on a strange (and sometimes scary) adventure through outer space. Now players must rescue both their classmates AND their teacher – and just maybe the whole solar system while they're at it.

  • Explore strange planets. Players see the sights of this strange, sci-fi fantasy setting as they uncover the secret behind their teacher's disappearance in this epic roleplaying game.
  • The stylus controls everything, from combat to conversations to outfitting allies. Simple

PC Preview - 'Dark Messiah of Might and Magic'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action RPG
Publisher: Ubisoft
Developer: Arkane Studios
Release Date: September 2006

It says a lot about the reputation of the Heroes of Might and Magic series that Ubisoft had a sequel to the recently released Heroes of Might and Magic V already mostly finished and ready to show off in time for E3. Dark Messiah of Might and Magic is the work of a different development studio, but picks up directly where the last game left off and takes place in the world of Ashan. It tries to shake up the gameplay a little for the

'Borderlands' (PS3/X360/PC) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Borderlands is an all-new sci-fi action game combining elements of first-person action titles with player customization and vehicular combat.

Wii Preview - 'Castlevania Judgment'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Fighting
Publisher: Konami
Developer: Eighting
Release Date: Fall 2008

Three-dimensional Castlevania games have always been a bit lackluster than their 2-D counterparts. While Symphonia of the Night or Dawn of Sorrow are considered among the best games on their respective systems, Lament of Innocence and Castlevania: 64 are generally held to be mediocre at best and borderline unplayable at worst. There's just something about the trip into 3-D that makes Castlevania lose its magic. Perhaps this strange curse is what made Konami decide to make the first Wii Castlevania title into something completely different. Castlevania: Judgment