Latest Previews
Advertising
'Hard Truck: Apocalyptic Wars' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Get the Hard TRuck Apocalyptic Wars trailer off WP (55mb)
You enter the reality of the year 223 since Great Cataclysm. The world we knew was erased as the result of a mysterious accident. In less than one hour the most part of the world population disappeared. Those who survived try to adapt to new conditions. There are new cities and settlements with trading alliances and mobsters. The vital transport hubs are controlled by gangsters and pillagers. Hence, armored heavy truck drivers have become the
'Stalingrad' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Mario Party 7' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
The entire Mario gang is back for the seventh installment of the incredibly popular Mario Party franchise. Players everywhere will set their controllers to fun as they run, jump, swim and fly through more than 80 new mini-games. But this party's about to get a lot bigger...because EIGHT people will now be able to battle each other at one time. The microphone peripheral from Mario Party 6 also makes a grand return – and with the new Mic Grand Prix mode, there will be plenty of voice-over madness for everyone. The addition of two new playable characters, Dry Bones and
'Odama' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
The legendary general Yamanouchi Kagetora, intent on avenging his father's death, has devised the most ingenious weapon ever to hit the medieval battlefield: the Odama, a gigantic ball powerful enough to destroy whatever it strikes – friend or foe. Players use the Nintendo GameCube Mic to direct soldiers out of the Odama's way and into the fray, and prove that they have the skills to back up the power of the Odama.
'Aura 2: The Sacred Rings' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Guild Wars' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Pokemon XD: Gale of Darkness' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Return to Orre for a new role-playing game in an expansive setting with a sinister plot and characters the likes of which have never been met before. With Eevee as their companion, players seek to unravel the mystery of Shadow Lugia. The fate and welfare of Pokémon lies in their ability to Snag and Purify them before it's too late.
PS2 Preview - 'Soul Calibur III'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA
"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.
By way of introduction, I'll say that my handle
PC Preview - 'Star Wars: Empire at War'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA
It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,
'Paraworld' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Super Mario Strikers' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Nintendo's foray into sports titles continues with Super Mario Strikers, a new soccer game that's unlike anything ever to hit the pitch. Whether players are freezing their opponents with an ice-cold shell, unleashing a spiny shell on their hapless opponents or making entire teams flee in terror with a roving Chain Chomp, they're sure to see something new around every corner kick. Super Mario Strikers features all the favorite characters from the Nintendo universe, as well as four-person multiplayer action that will have players and their friends cheering all night long. Get ready for the world cup of gaming.
'Auto Assault' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
E3 Convention Center Sneak Peek Pictures
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005
'Still Life' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Xbox/PC Preview - 'TimeShift'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre : Action
Publisher: Atari
Developer: Saber Interactive
Release Date: Fall 2005
If there’s one thing I took away from Time Shift, it’s slow-motion clouds of gore.
As the name might suggest, Time Shift is concerned with issues of time-travel, and grants the player the ability to stop, slow down, or totally rewind time around his onscreen self.
This allows you, among other things, to blow a man into a messy red spray, complete with flying chunks of human meat, then stop time so you can admire the effect. It’s really very Jackson Pollock, in its way.
When that wears thin, you
'Exteel' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Metal Heart: Replicants Rampage' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'City of Villains' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Dance Dance Revolution: Mario Mix' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Boogie down with Mario in his own dance party!
- Players shake their things to more than 25 dance-flavored songs, from classic Nintendo themes to familiar favorites. With five difficulty levels, dancers of all abilities will be able to get into the groove.
- Have fun getting in shape! The special "Workout" feature tracks the calories burned while playing.


























































































































































