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PC Preview - 'Company of Heroes'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Relic Entertainment
Release Date: September 19, 2006

What Would a 30-Ton Tank Do?

The conventions of World War II-themed games have become so persistent and commonplace that the act of discerning cliché from authenticity is a grand struggle in its own right. Everyman heroes, squadmate drama, clear distinctions between good and evil that let you enjoy the shooting without much regard for the corpses piling up, forever referencing the first 20 minutes of Saving Private Ryan – it's all endlessly recombined to balance the intensity-versus-authenticity equation in new ways that keep gamers

'WipEout Pulse' (PSP) - 24 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

WipEout Pulse brings the iconic anti-gravity combat racing title back to PSP after a two-year wait. Pulse arrives with a full tank of innovation, bringing stylish new tracks, futuristic ships, high-tech weapons and an impressive 7 game modes to the high-octane speed, adrenaline-drenched, anti-gravity 800 kilometres per hour action you’ve come to expect from the series. Built to better even its critically-acclaimed predecessor, WipEout Pulse is set to become an instant classic and a must-have for PSP owners – not least because of its stunning visuals and overall enhanced game package but also its immediate accessibility: a new Training section

PS3 Preview - 'Fatal Inertia'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Koei
Developer: Koei
Release Date: November 17, 2006

Of all of the titles slated to ship alongside the launch of Sony's PlayStation 3 console, Koei's Fatal Inertia looks to be one of the standout titles. Set in the 23rd century, Fatal Inertia is based on a sport that involves pilots flying around at incredible speeds and taking each other down, all in the name of honor and glory. At this year's E3, we got to talk with some members of the Koei team to check out their fast-paced racer, which is set to hit

'White Gold: War in Paradise' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Year 2010, a small Caribbean country. The main part of the island is aflame with revolt. The Government Army tries to quash an uprising, powerful drug cartels are trying to decimate the Indians, and the whole population is being indiscriminately slaughtered by criminal gangs. This boiling pot, however typical for Latin America, is rapidly nearing an explosion. The main hero of the game is entrusted with a task to uncover some dark secrets, to investigate a few disappearances, and to stay alive above all.

White Gold: War in Paradise explores the shadowy background of modern low intensity conflicts, where the newest

PC Preview - 'Paraworld'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RTS
Publisher: TBA
Developer: SEK/Sunflowers
Release Date: TBA

No, it isn't the "Land of the Lost," but the world of Sunflowers' upcoming real-time strategy title, Paraworld, will certainly remind you of it. It's a land of dinosaurs and ancient tribes anachronistically juxtaposed with modern humans with shotguns and smug grins. It's a land that time forgot, but one that Sunflowers hopes you won't.

Paraworld is an example of the action RTS – a game of building a base, collecting resources, creating an army, and crushing your enemy without mercy. Other than the dinosaur theme, there are a

PS3/X360 Preview - 'Army of Two'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Third-Person Shooter
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: Fall 2007

Army of Two's title serves a pair of purposes, as it not only pokes fun at the United States Army's "Army of One" slogan, but it also delivers the core concept behind the game. No matter how you play — be it offline or via Xbox Live — you will always have a partner, whether it's an AI companion or an actual human player. This combination of shooting, action and constant cooperative play helps make Army of Two seem like the bastard child of

11. 'Ghost Recon Advanced Warfighter' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Tactical FPS
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 7, 2006

Chad "Wudi" Crawford: I'll admit that I wasn't a fan of the original Ghost Recon: it seems that within three minutes of starting a map, my team would be all but dead. However, as I played new iterations in the series, it really started to grow on me, to the point where Advanced Warfighter has me foaming at the mouth. Maybe it's the breathtaking graphics, the redesigned HUD with the Cross-Com that lets you see what your soldiers see, or the robust multiplayer with competitive and cooperative

PC Preview - 'Supreme Commander'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Gas Powered Games
Release Date: Q1 2007

The Strategic Possibilities of Deluded Megalomania

The Gas Powered Games crew, including Chris Taylor of classic real-time strategy game Total Annihilation fame, really know how to get a point across. That title hit PCs in 1997, and a decade's worth of anticipation and expectation awaits the arrival of Supreme Commander, the Taylor-led PC RTS due out early next year. The Supreme Commander show at the THQ pre-E3 summit was a presentation, not a demo. Still, the sense of scale and the-galaxy's-at-stake drama emerged convincingly from

'Gene Troopers' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Gene Troopers Trailer off WP (32mb)

The universe is entangled in the greatest conflict it ever witnessed. A terrifying elite battle force named Gene Troopers (GT) sets out to mercilessly fulfil its task: to find, gather and secure life forms. Genetic material is the new strategic resource. Gene transformation technology changes suitable individuals into loyal and powerful GT units. You didn't know anything about this. Nobody in your part of universe did. You still have nightmares about the day when you found out. They took away your body and your daughter, Mareen. But

'Gran Turismo 5 Prologue' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Get the Gran Turismo 5 Prologue [PS3] Trailer off WP (69mb)

'Radiata Stories' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

X360 Preview - 'Chromehounds'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Sega
Developer: From Software
Release Date: July 2006

It's time to take smashing each other with giant robots to the next level.

From Software's Chrome Hounds is a next-generation squad-based shooter, the first mech game for the Xbox 360, and offers you the opportunity to go after your friends with huge, customizable robots. It's hard to find anything wrong with this.

In an alternate universe where the Cold War ended in the decimation of the planet, you take on the role of a mercenary participating in a conflict between nations, as a member of one

'flOw' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Soothing and seductive, flOw draws you into the evolution of a simple aquatic creature journeying through the surreal abyss. flOw is the first game ever to come from the university to first-party publishing on a major console. Initially an MFA (Master of Fine Arts) thesis, flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms into the abyss. The stunning graphics and power of PLAYSTATION®3 system set the stage for a truly unique gameplay experience. With an embedded design of DDA (dynamic difficulty adjustment), players with differing

Medal of Honor: Pacific Assault (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

Step into the boots of a U.S. Marine and drive the Imperial Japanese Army from the Pacific in Medal of Honor Pacific Assault.

'Saints Row 2' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Saints Row 2 is set years after the original Saints Row in a Stilwater both familiar and strange. The explosive conclusion to Saints Row has left the player wounded, betrayed and thirsty for revenge, and now it's time to take back the city that has forgotten him.

'Enemy Territory: Quake Wars' (PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Serving as the prequel to id Software’s legendary QUAKE II, Enemy Territory: QUAKE Wars is the ultimate online team and objective-based multiplayer experience. Set within the epic QUAKE® universe in the year 2065, the game pits the Allied troops of the Global Defense Force (GDF) against a sinister new Axis – the marauding, technologically advanced Strogg - during their initial invasion of Earth.

Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through

Gran Turismo 4 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Automotive racing is much more than a sport, it's a lifestyle. This November, the lifestyle comes to PlayStation®2 as the greatest automotive racing simulation returns in Gran TurismoTM4. As the fourth installment of the worldwide blockbuster-selling Gran Turismo series, Gran Turismo 4 is available exclusively for the PlayStation 2 computer entertainment system. Developed by Polyphony Digital Inc., the latest version of Gran Turismo 4 further demonstrates its mission to provide the most authentic driving simulation available in the marketplace. New features will extend above and beyond just pure automotive racing, providing a unique destination for automotive and PlayStation 2 enthusiasts

The Getaway: Black Monday (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

The Getaway: Black Monday is the highly anticipated sequel to the worldwide bestseller and "Greatest Hits" title, The Getaway, which fuses gaming and cinematic storytelling into a one-of-a-kind interactive entertainment experience. Developed by Sony Computer Entertainment Europe's Team Soho, The Getaway: Black Monday builds on the digitally replicated 25 square miles of London and delves deeper into the seedy underground for the ultimate gangland thriller.

Giving gamers a refined and enriched gameplay experience for the sequel, The Getaway: Black Monday offers more predictable driving and on-foot controls, huge variety in mission types with free roaming gameplay, and new characters. Classic and

WarioWare, Inc. DS (DS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Metroid Prime: Hunters (DS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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