'Black Mirror 2' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
Get the Black Mirror 2 GC08 Trailer off WP (25mb)
Black Mirror 2 is going to be a classical point & click adventure, based on so-called 2.5D technologies, using a combination of highly detailed 2D backgrounds and 3D characters.
Black Mirror 2 will fascinate players with lovely detailed 2D backgrounds and a thrilling story: Black Mirror 2 takes place in the 1990’s, twelve years after the first episode. Solitary Darren, hero of Black Mirror 2, meets cute Angelina while he is working at the local photo shop of Biddeford, a small town in New England. Angelina immediately understands to catch the







Psychonauts is the very definition of a cult hit. It was released for the Xbox to solid reviews and poor sales, but word of mouth turned it into a real hit. All you have to do is mention it to people who've played it, and their faces will light up as they recall one of their favorite moments. The brilliant minds behind Psychonauts may not have released any new games since then, but they most certainly haven't been idle. Instead, they've been working on what



Lost Planet: Extreme Conditions was one of the earlier games for the Xbox 360, and it really stood out for its unique gameplay and interesting premise. It had monster insects, a thermal meter, space pirates, a grappling hook and even giant robots, so it seems like it had enough features to be schizophrenic, but it all held together very well. It should come as no surprise that Lost Planet 2 is focusing on improving the formula set forth by the first game. Even those who left Lost
Play, Create, Share: three words that catapulted Sony back into the systems race, as they challenged the Microsoft and Nintendo lineups with one word: LittleBigPlanet. With the kinds of physics and adjustments that you could make as you built your own levels, and the wrapping of simple, wonderful charm, Sony created a hit to challenge many. At this year's E3, they've shown that they hope to replicate that success with ModNation Racers.






Time travel and its paradoxical twists have always been popular tools for fiction to use as convenient foils in wrapping up loose threads or in creating new ways in which to create the same. The adventure game Timequest, from now-defunct developer Legend Entertainment, casts you as a time agent sent back to pivotal moments in history in order to correct subtle changes that another renegade agent had left behind. The Journeyman Project series had also explored the same approach, and in both, you could screw