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'Jaws Unleashed' (PS2/Xbox/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Dead Mountaineer's Hotel' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Dead Mountaineer's Hotel trailer off WP (15mb)
The game is based on a concept from a novel by Strugatsky Brothers. The remote hotel is a stage where a mysterious story takes play. A murder is central to the plot, and the various guests all have their own hidden roles and agendas. The game is a quest that adds to the original detective story. The inner logic of the quest is very clear in some cases, but it is up to the payer to find the optimal and correct solution in situations where his feelings may conflict
Suikoden IV (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Disciples III: Renaissance' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Disciples III: Renaissance trailer off WP (122mb)
A new stage in the evolution of the turn-based strategy genre. Retaining the strengths of previous titles in the series, Disciples III introduces new features to create truly exciting gameplay.
Disciples III continues and improves upon the core concepts of the Disciples series. Advances in gameplay and the addition of new elements will make the game richer and more interesting. The visual design follows the original ominous and gloomy style of the Disciples world, but now the entire game environment and every individual unit is in full 3D. The combat
Neo Contra (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Demonik' (X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Nanobreaker (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Guilty Gear Judgment' (PSP) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
PSP/PS2/Xbox Preview - 'Justice League Heroes'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/RPG
Publisher: Eidos/Warner Brothers
Developer: Snowblind
Release Date: Fall 2006
This is Snowblind’s last hurrah on the PS2 and Xbox, and they’re trying to go out with a bang. Justice League Heroes is a two-player beat-‘em-up running on the fifth version of Snowblind’s famous beat-‘em-up engine, allowing you to step into the shoes of the members of the Justice League of America.
The game’s more based upon the comics’ version of the Justice League than the cartoon’s; for example, the JLA’s Watchtower is a lunar station rather than a satellite. You’ll be able to play initially
PS3 Preview - 'Untold Legends: Dark Kingdom'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action RPG
Publisher: Sony Online Entertainment
Developer: Sony Online Entertainment
Release Date: Fall 2006
Why Do Kings Always Listen to Really Bad Advice?
Untold Legends: Dark Kingdom is an action role-playing game due out on launch day for the PS3. Dark Kingdom places a clear emphasis on the action half of that genre tag, though from what SOE revealed about the story at E3, it sounds like there will be no shortage of drama. You play as one of your king's elite soldiers who's been on a long journey at the kingdom's edge, conquering new lands for
Metal Gear Solid 3: Snake Eater (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Bust-A-Move DS' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Age of Empires: The Age of Kings' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Yu-Gi-Oh! Reshef of Destruction (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
PS2 Preview - 'The King of Fighters 2006'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: SNK-Playmore
Developer: SNK-Playmore
Release Date: Q3 2006
SNK's playing a sort of three-card monte game with their games' titles. The King of Fighters 2006 began its life as the sequel to last year's KOF: Maximum Impact, SNK's slightly underwhelming first entry into the 3D realm. In Japan, KOF2006 is, simply, Maximum Impact 2.
As such, KOF2006 features a slightly larger cast, with MI's boss Duke becoming playable, 14 hidden characters, and the 3D debut of KOF favorites Billy Kane and Kula Diamond.
What does this all mean to you, the casual player? A classic fighting
Shin Megami Tensei Nocturne (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Shin Megami Tensei: Nocturne is actually the third game in the series which first appeared on the Super Famicom and were most recently remade on the PlayStation and Game Boy Advance.
While Shin Megami Tensei: Nocturne continues with its modern day apocalyptic setting, demonic overtones and mature themes, the PlayStation 2 version brings it into the next-generation of gaming with mind-blowing graphics and refinement of the game play system.
Set in
NDS/PSP Preview - 'Star Trek: Tactical Assault'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Bethesda Softworks
Developer: Quicksilver Software
Release Date: Fall 2006
If you're among the Trekkers/ies who hold up Star Trek II: The Wrath of Khan as the pinnacle Trek achievement, you've been waiting a long time for a return to old-school form. As we mark the 40th anniversary of the original series' appearance on television, fans – at least those with a PSP or Nintendo DS – may get their wish at long last in the form of Star Trek: Tactical Assault, a tactical action game that promises a trip back to the
PS3/X360 Preview - 'Sonic The Hedgehog'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Platform
Publisher: Sega
Developer: Sonic Team/Sega Studios Japan
Release Date: Fall 2006
2006 is Sonic the Hedgehog's 15th anniversary, but he doesn't get any days off. Nor would we want him to.
Sonic Team's hard at work crafting his first next-gen adventure, and we got to play an extremely early build of a few levels on the show floor. Sonic Team's claimed to have "re-invented" the blue blur for his new game and to have brought him back to his roots. This statement is both true and false, but whether or not you agree with its
PC Preview - 'Field Ops'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter/Real-Time Strategy
Publisher: Freeze Interactive
Developer: Digital Reality
Release Date: November 2006
Field Ops is one of the first titles to successfully merge both FPS and RTS into a single coherent genre. This is not the first game to attempt this – Battlezone and Battlezone 2 in the late '90s had similar approaches – but this is one of the best attempts at combining the best aspects of both genres without compromising either. This is neither an FPS with RTS elements nor a RTS with a splash of FPS – it works equally well as



















































































































































