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'Crackdown' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Crackdown” pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay — a genre first — and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.

“Crackdown” is developed by Scotland’s Real Time Worlds exclusively for

'Talkman Lesson' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Listening, reading, and writing alone will not improve your English conversation skills.

The first-ever handheld English conversation learning software that provides you with virtual conversation settings. Enables you to improve not only your listening skills, but also your speaking skills using the microphone through back-and-forth conversation practice.

You don’t have to go to language schools or need an American friend to practice English conversation anymore. Max, we all know from Talkman, will be your conversation partner/teacher.

Whenever and wherever, practice your English conversation as much as you want without being humiliated in

'Def Jam: Icon' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

EA Chicago is delivering star-stunning action and bone breaking beats as players live out the life of a hip hop mogul, going from rags to riches. Incorporating hip-hop culture into every aspect of the game, DEF JAM: ICON will deliver the intensity of a no-holds-barred street fight but with style and rhythm. Music will effect how players fight in each venue and environmental interactions and hazards will become a key strategy to staying alive.

EA Chicago’s unique fighting gameplay controls introduce a new way for gamers

'Kingdom of Paradise 2' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Continent Thema”, the end of lands. There stands the magnificent “Gate of Thema”, piercing the earth and sky. One day “Gate of Thema” begins to stain in red, driving the people in utmost fear.

This was the exact same omen of the great tragedy, “Judgment Day” whereby many were killed. Now, to save mankind from the coming “Judgment Day”, Row and Shunka begin the “battle of the guided ones”….!

Features :

  • An original RPG for PSP
  • Switch two characters real-time in battle!
  • Customize story development using missions!
  • Combine “Sword”, “Spear”, “Physical” and “Sorcery” attacks to

'Parappa The Rapper' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

"Parappa The Rapper" is back! now to rock your PSP system with new head-to-head multi-player mode!

Related articles, Click here!

'Namco Museum Remix' (Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

Featuring a graphical makeover, Namco Museum Remix, includes five "remixed" Namco arcade games with new controls utilizing the Wii Remote to whip, swing, twist and shake up the video game classics. In addition to the entertaining "remixed" titles, Namco Museum Remix will also feature a collection of arcade games that stay true to their original arcade style.

"Namco Museum Remix breathes new life into all time classic games like Galaga, Rally-X and Pac'n Roll by taking their fun and famous gameplay and adding new twists which

'Jeanna d'Arc' [PSP] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Medieval France. The “other” episode of the famous tragic heroine Jeanne d’Arc.

  • The original storyline with a mixture of historical fact and fantasy
  • An intuitive system offers an easy-to-play experience such as, “Burning Site” – enhancement of the attack strength by basking in the energy of your mates, and “Connection Guard” – strengthening defense by the placement of the unit.
  • Large variations in transformation of characters, collection and combination of skills also deepen the game experience.

Related articles, Click here!

'Blue Dragon' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Get the Blue Dragon [X360] Trailer off WP (45mb)

Famed game producer Hironobu Sakaguchi of Mistwalker and developer Artoon present the highly anticipated Xbox 360 exclusive Blue Dragon. Featuring the character design of Akira Toriyama of Dragon Ball Z and music by Nobuo Uematsu of Final Fantasy, Blue Dragon is an epic role-playing game that centers on a young boy named Shu and several of his friends.

These unlikely heroes possess the power to control phantom shadows that mirror the actions of their masters, giving Shu and his comrades miraculous strength and magical powers.

The warriors can create and develop their combat

'Infinite Undiscovery' (X360) - Game Details

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

This is an epic RPG created by tri-Ace, developer of the big hit series Star Ocean and Valkyrie Profile, and Microsoft Game Studios. Over 10 years of ideas from Yoshiharu Gotanda, the producer of Infinite Undiscovery and president of tri-Ace, will become a reality on Xbox 360.

Various situations unfold in a world that changes in real time, with players’ choices leading to “unknown discoveries.” The advanced technology of tri-Ace combined with the next generation power of Xbox 360 offers an ultimate fantasy world overflowing with realism, allowing players to experience true role playing within a grand story.

RPGs will undergo a

'Flight Simulator X' - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Flight Simulator X is the culmination of nearly 25 years of the landmark Flight Simulator franchise and the most significant addition to date. Flight Simulator X will be fully optimized for Windows Vista. Flight Simulator X will set the standard for technological innovation, incredible graphics and realism for the genre. Flight Simulator X will also present players with a wide array of new aircraft to fly in a beautifully rich and believable world which will contain greater detail than past entries in the franchise. Players will be able to experience what it is like to be a pilot

'Forza Motorsport 2' (X360) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Features:

  • Lap the competition with truly next-generation features. Made possible by the power of Xbox 360, “Forza Motorsport 2” burns rubber at 60 fps with 4x full-screen anti-aliasing, motion blur, and high-dynamic-range lighting in crisp 720p high-definition glory. And you can feel every nuance of your car and the road thanks to support for the official Xbox 360 Wireless Racing Wheel.
  • Experience uncompromising physics simulation. Top automotive engineers, professional race car drivers and programmers teamed up to create the most complete racing experience available. Cars incur dramatic damage and

'Super Swing Golf Pangya' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Super Swing Golf PANGYA takes advantage of the power of the Revolution and provides a rich, newly designed, casual golf game that revolutionizes the way video game golf is played, putting the player in control of the club and the course!

The Super Swing: The Nintendo Revolution controller provides a new level of gaming interaction, sensing motion, depth, positioning and targeting dictated by the movement of the controller itself allowing the controller to act as the golf club. A back-swing sets the amount of power of the swing and the angle of controller when hitting the ball defines whether

'Dead or Alive: Xtreme 2' (X360) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Get wet with Team Ninja’s newest graphical masterpiece, the Xbox 360™ exclusive, Dead or Alive: Xtreme 2! All your favorite DOA girls are back and ready to battle it out in the tropical waters of Zack’s Island. Race high performance personal watercrafts, compete in assorted and alluring activities, sunbathe on white sand beaches, and go all-in at Zack’s Casino. Choose your own adventure on Zack’s Island and play at your own leisure in this non-linear, incredibly beautiful, sequel of life in paradise.

Zack’s Island now presents the DOA girls with even more adventure and activities on both land and

'Monster Hunter Portable 2nd' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Time for a “2nd” trip into Monster Hunter Portable! The convenience of a portable game machine allows players bursts of immersive hunting action playing along with their friends!

Gather various weapons and equipments and conquer quests as you live the life of a hunter wandering the wilderness in search of gargantuan monsters.

Your base is a new Village, located at the base of a snowcapped mountain. It has all the comforts of home, including upgrades to the popular Feline Kitchen and a Farm. Players can also enjoy additional monsters and accessories

'Tokobot Plus: Mysteries of the Karakuri' (PS2) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Your favorite mechanical helpers are back as the Tokobots help Bolt unlock and discover the Mysteries of the Karakuri! The Tokobots are swinging, climbing, and spinning their way back into action this year on the PS2 in a totally enhanced and upgraded Karakuri experience.

Features:

  • 10 New Stages: 10 new, action-packed stages specially designed and created for the Playstation®2
  • New Combination Attacks: Launch the Tokobots into “Over Drive”, the new attack method that allows players to execute a powerful Karakuri attack combination simultaneously with the push of a button.
  • Upgrade System: Points you earn in the game can be used to upgrade the power

'Power Stone Collection' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

 

This compilation includes enhanced versions of Power Stone and Power Stone 2, which were originally released for the Sega Dreamcast and arcades. These fast and furious 3D brawlers put a new spin on “last man standing” as characters take each other on in frenzied match ups amidst fully interactive environments. Utilizing a simple control scheme, players can execute standard moves such as punches and kicks but the deeper power struggle comes in the form of “power stones.” Fighters vie to collect these gems in order to tip the scales in their favor, as nabbing three

'Lost Planet: Extreme Condition' (X360) - 18 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

In Lost Planet, human snow pirates navigate VS (Vital Suits) through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued. However, he can only remember a few fragments of his past including the slaying of his father by the monstrous beings. Yet under the veil of ice, a devious plan has been set into motion for the termination of all Akrid and snow pirates alike. What really happened to Wayne? Who is plotting the

'God Hand' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

With great power comes great responsibility. Play as a drifter bestowed with supernatural-like abilities who must confront the fate and responsibilities inherent with this new found power. Hand-to-hand combat is at its best when gamers unleash the power of the God Hand to deliver righteous punishment onto worthy enemies.

Centuries ago, the world was in imminent doom until a man defeated Angra and sealed away his godly powers into his own arms. People feared and revered this person who would become known as “God Hand”. Legend has it that anyone who acquired such hands would possess immense power that

'Mega Man Star Force' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Developed by the team behind the popular Mega Man Battle Network series, Mega Man Star Force marks the start of a new era for Mega Man, which celebrates his 20th anniversary next year. The first playable demo of the game will be available in the Kids Corner at Tokyo Game Show 2006. Capcom plans to release Mega Man Star Force in fall 2007.

The year is 22XX. Viruses and cyber crime have been eliminated from the net and technology has advanced to

'Virtua Tennis 3' (PSP/PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

The Virtua Tennis series has been well-received by critics and fans for its ease of play but difficult to master gameplay. With Virtua Tennis 3, the series returns with enhanced photo-realistic graphics and advanced player animations that perfectly match the behaviour and mannerisms of individual professional players. Next-generation systems allow gamers to see the most detailed expressions on the faces of their selected players as they battle to win heated tournaments around the world