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'The Club' (PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Only the most ruthless killers can join the underground elite known as The Club. From acclaimed developer Bizarre Creations, The Club takes the explosive action of the shooter genre and blends it with break-neck speed of high-octane race titles to create a radically new kind of action experience. Players will blast through a secretive tournament known only as The Club, where the world’s rich and powerful watch merciless fighters test their skills. While highly trained and effectively brutal, most combatants find themselves forced to participate. The posse of urban warriors represents a variety of countries and backgrounds. They share almost

'Brunswick Pro Bowling' (PSP/PS2/Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Brunswick Pro Bowling will give players a detailed, realistic bowling-center experience, complete with authentic sights and sounds, and official Brunswick bowling gear. Brunswick Pro Bowling will be highly customizable, allowing players to choose everything from their character’s appearance and accessories to ball styles.

12. 'Fight Night Round 3' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Sports
Publisher: Electronic Arts
Developer: EA Sports
Release Date: February 21, 2006

Geson Hatchett: The most intuitive and fun boxing series to hit the TV screen since the original Punch-Out! is set for another go. This one's coming to next-gen systems, too, so it'll look all shiny. The promised more robust career and rivalry aspects of the game are sure to be welcome additions, as is the augmented realism. At this point, there's nowhere for Fight Night to go but up.

Bill Lange: Say what you will about EA, but their digital pugilists never disappoint. Combine Round 2's incredibly

'Ascension to the Throne' - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Age of Empires III: The WarChiefs' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Age of Empires III: The WarChiefs” is the new expansion pack for the best-selling real-time strategy (RTS) title of 2005*: “Age of Empires III” from Ensemble Studios and Microsoft Game Studios. “Age of Empires III: The WarChiefs” will engage gamers of all ages and types in epic warfare in the Americas, where they will lead proud, playable native civilizations to expand their empire and fight for control of the Americas.

“Age of Empires III: The WarChiefs” is the latest installment in the award-winning “Age of Empires” franchise and continues Ensemble’s stellar track record of delivering innovative RTS games experiences.

'Halo Wars' [X360] - Features & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Halo Wars [X360] Trailer off WP (14mb)

“Halo Wars” is a strategy game based on the legendary “Halo” universe. Players will command armies of familiar and new UNSC units in its initial encounters against the Covenant, an alien coalition threatening to obliterate mankind. “Halo Wars” will immerse gamers in an early period of the storied “Halo” universe, allowing them to experience events leading up to the first “Halo” title for Xbox®.

With the guidance of Serina, a spirited artificial intelligence (AI) persona, gamers will direct legions of UNSC soldiers, Warthogs and Scorpions against Covenant Grunts, Elites, Ghosts and Scarabs,

Xbox/PS3/X360/PC Preview - 'Splinter Cell Double Agent'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: September 2006

There are tons of Splinter Cell games, or at least it feels that way. Somehow, Ubisoft can keep a new one hitting every 18 months (or so) and still leave the gameplay feeling fresh and fans satisfied. The upcoming Splinter Cell: Double Agent seems to be no exception to this general rule. Plenty of what goes on in the story and gameplay should feel familiar to fans of the Splinter Cell titles, but there are also some striking differences from previous entries in the

'A.I.M. 2' - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

PSP Preview - 'Metal Gear Solid: Portable Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth/Action
Publisher: Konami
Developer: Kojima Productions
Release Date: Winter 2006/07

Since the PSP launched, fans have been clamoring for a Metal Gear on the go.

We have not gotten one.

We have, instead, gotten a smattering of card-based games carrying the Metal Gear name, and while they're supposedly not half-bad, it's still to the dismay of many interested in the franchise. Fortunately, Konami's finally giving so many of the fans what they want. Metal Gear Solid: Portable Ops is exactly what it sounds like – a full-fledged action-based Metal Gear for the PSP.

'Snoopy vs. The Red Baron' (PSP/PS2/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Beagle or Baron – Who will rule the skies?

While snoozing atop his doghouse one day, Snoopy has a magical dream. Just like in the celebrated Peanuts® comic strip, he becomes a virtuoso flying ace, piloting his World War I bi-plane in a heroic attempt to foil the plans of his archenemy, the Red Baron. Join Snoopy and friends as you take on the nefarious Baron and his cohorts in this enchanting aerial adventure.

FEATURES:

  • Play as WWI Flying Ace Snoopy in an adventure that includes cameo appearances

PS3/X360 Preview - 'The Bigs 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Sports
Publisher: 2K Sports
Developer: Blue Castle Games
Release Date: July 7, 2009

One of the more popular sports titles in the early '90s was a little game called NBA Jam. Developed by Midway, it was best known for being a less serious take on the sports genre. You had all of the famous teams and a good number of the famous players, but the gameplay was more fast-paced and less serious than other official titles of the generation. It featured arcade-style gimmicks, such as an almost complete lack of rules and the ability to

'Fable 2' (X360) - 13 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Fable 2 [X360] Trailer off WP (11mb)

Fable 2 will be a true sequel to the wildly successful original that sold more than 3 million copies, offering even more choices and building on the core gameplay theme of "Fable" where players’ every decision continually defines who they become. "Fable 2" is an action role-playing game that truly allows players to live the life they choose in an unimaginably open world environment.

Set 500 years after the original, Fable 2 will provide gamers with an epic story and innovative real-time gameplay, including a massive amount of freedom and

'Rage Rider' (PSP) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Rage Rider trailer off WP (15mb)

Rage Rider is a combat racing game for the Sony PlayStation Portable (PSP). It is devoted to violent motorcycle racing events in which racers can battle their opponents in a variety of ways - from kicks and punches to melee weapons (such as baseball bats, lead pipes, etc.) and firearms (pistols, sawn-off shotguns, etc.). Therefore, the player has two ways of achieving first place - he can either improve the power of his vehicle to be faster, or slow down his opponents with attacks or even by kicking them off

'King's Bounty: The Legend' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the King's Bounty: The Legend Trailer off WP (22mb)

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even

Xbox 360 Preview - 'Halo 3: ODST'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: First-Person Shooter
Publisher: Microsoft Game Studios
Developer: Bungie
Release Date: September 22, 2009

Halo has always been the story of the Master Chief; it began with him waking up from cryostasis, and it ends the same way. The Halo universe however doesn't quite revolve around the Master Chief, as a number of the side materials, such as the novels and comics, also involve other characters. The first game to feature a story that didn't center on Master Chief was Halo Wars, and even that focused heavily on his fellow Spartans. Halo 3: ODST is unique

'Combat Mission: Shock Force' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'Monster Madness: Grave Danger' (PS3) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Monster Madness: Grave Danger is building off of the base created by the original Monster Madness: Battle For Suburbia released earlier this year on Xbox 360. Taking on the role of four intrepid teenagers, players will set out to save their town from the evil that’s been unleashed. With tightened controls, a host of mini-games, a polished camera and newly built in extras, Monster Madness: EX promises to be the beat-em-up brawler PS3 system owners have been looking for.

The title’s developer, Psyonix Studios, has taken the series back to the drawing board and analyzed every

'Chromehounds' (X360) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Chromehounds brings squad-based multiplayer mech combat exclusively to the Xbox 360 for the first time ever. The war of the future has begun with three superpower nations fighting for world domination. Commanding giant metal war machines called “Hounds”, players must manage their tower of heavy artillery through giant war zones while engaging in cooperative squad-based tactics, and fighting intense battles against other real-time players via Xbox Live. Strategic planning, quick reflexes and team-based communication are the key to winning the Chromehounds battle.

Players will have the ability to customize their massive mechanized Hounds with a huge array of available

'The Fast & The Furious' (PSP/PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Inspired by the events of Universal Pictures' upcoming film, The Fast & The Furious: Tokyo Drift, this game will immerse players in the underground world of drift racing. Set in a world related to, yet separate from, the movie, the game features a ground breaking drift mechanic that makes drifting accessible to both beginning and veteran racing game drivers. Gameplay features revolutionary new systems like the Drift Indicator that make The Fast & The Furious the most accessible yet realistic drift game ever!

Perched at the forefront of the drift racing phenomenon, the video game combines ground breaking gameplay mechanics with

PS3/X360 Preview - 'Army of Two'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Third-Person Shooter
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: Fall 2007

Army of Two's title serves a pair of purposes, as it not only pokes fun at the United States Army's "Army of One" slogan, but it also delivers the core concept behind the game. No matter how you play — be it offline or via Xbox Live — you will always have a partner, whether it's an AI companion or an actual human player. This combination of shooting, action and constant cooperative play helps make Army of Two seem like the bastard child of