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THQ's E3 LineUp - Screenshot Mania
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'Warhammer Online' E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
PC Preview - 'Gods and Heroes: Rome Rising'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: TBA
Developer: Perpetual Entertainment
Release Date: TBA
When Stieg Hedlund, lead designer of Diablo 2 and a designer that worked on Starcraft, makes a new game, you had better sit up and take interest. And that (making a new game, not sitting up) is exactly what he's doing at Perpetual with the upcoming MMORPG Gods & Heroes: Rome Rising. Set in a classical world of myth and legend (roughly 300ish B.C. in ancient Rome), players will become elite Roman heroes literally descended from the gods themselves during the rise of the Roman Republic.
Acclaim's E3 LineUp
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
"We are very excited about our 2003 release schedule and look forward to having these titles on display for the world to see during this year's E3 show," said Rod Cousens, Global President and Chief Operating Officer for Acclaim. "As the global audience for interactive entertainment continues to expand, we have focused our resources on creating a lineup that will appeal to the masses and hardcore gamers alike."
Acclaim's E3 product lineup includes:
ALIAS
Based on ABC Television's hit drama series, "Alias" is a third-person action adventure video game that allows players to step into the role of the series' lead character, Sydney
Sony Pre-E3 Media Briefing Wrap Up
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005
Genre: Console
Publisher: SCEA
Developer: Sony & IBM
Release Date: Spring 2006
I can hear the system fanboys out there sharpening their knives after reading that teaser, but trust me, fannishness doesn't motivate this assessment of the situation. I don't really believe in system loyalty, since ultimately a console is just a computer and only as good as the software that gets made for it. I loved Nintendo's booth this year, but unless the Revolution actually shoots holograms out of your TV and, I don't know, can fit on the head of a pin as promised, then we're about to look
'King of Fighters 2002/2003' (Xbox) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
GBA release schedule
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Nintendo Game Boy Advance Release Schedule 2003/2004
January 2003
10th January: Hamtaro: Ham Hams Unite!
March 2003
28th March 2003: Game Boy Advance SP
28th March 2003: The Legend of Zelda: A Link to the Past
May 2003
23rd May 2003: Wario Ware Inc: Minigame Mania
June 2003
6th June: Donkey Kong Country
27th June: Hamtaro: Ham-Ham Heartbreak
July 2003
25th July: Pokémon Ruby
25th July: Pokémon Sapphire
September 2003
19th September: Golden Sun 2: The Lost Age
September: Kirby: Nightmare in Dream Land
October 2003
October: Advance Wars 2
October: Super Mario Bros 3: Super Mario Advance 4
October: Final Fantasy Tactics Advance
November 2003
November:
'Kim Possible 3: Team Possible' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Disney's Lizzie McGuire & That's So Raven' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Mad Catz Reveals 2003 E3 Lineup
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
"The video game industry has enjoyed tremendous success this past year due to the release of more 'AAA' titles, the introduction of the GBA SP and the price drop of consoles," says Darren Richardson, President and Chief Operating Officer of Mad Catz, Inc. "These events have further fueled an increase in consumer demand for accessories of all the video game systems. Mad Catz is well positioned to increase its share of the market and is excited to showcase high quality, cutting-edge peripherals at this year's E3 event."
Some of the innovative products the Company will reveal at E3 include:
RetroCON(TM) (PlayStation(R)2)
Classically designed
'Chicken Little' (GBA/NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Thats So Raven 2: Supernatural Style' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Dead Man's Hand' (XB) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
id Software Confirms 'DOOM 3' For Xbox
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
id Software and Activision, Inc. confirmed today that id Software's DOOM 3, the most anticipated game of the year, is headed to the Xbox video game system from Microsoft. Built on id's revolutionary new 3D graphics engine, DOOM 3 draws players into the most terrifying and riveting 3D gaming experience ever created. id Software and Activision will feature a new trailer of the PC version at the Electronic Entertainment Expo, beginning Wednesday, May 14, in Activision's booth #1224 in the South Hall.
'Journey to the Center of the Moon' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.
'Cold War' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Strategy First E3 Lineup & Some E3 Quick Facts
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Hitting the trenches
Get sucked into the action and strategy of World War II like never before with World War II Frontline Command and War Times.
World War II Frontline Command
This action strategy title takes you into the heat of a WWII war zone with paratroopers dropping into the axis-entrenched territory to disrupt the forces ahead of the main D-Day invasion. World War II Frontline Command’s 3D engine allows for advanced game play techniques incorporating true 3D Line Of Sight systems, seasonal lighting and environmental effects, landscape scarring and multiple stage deformation for all units and buildings, and intelligent and











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