Archives by Day

January 2026
SuMTuWThFSa
123
45678910
11121314151617
18192021222324
25262728293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





PC Preview - 'Star Wars: Empire at War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA

It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,

PS2 Preview - 'Soul Calibur III'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA

"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.

By way of introduction, I'll say that my handle

'Armored Core 4' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

From Software's Armored Core 4 will allow players can create their own original mech by switching components such as the head, arms, and legs of the mech's body, with a few hundred components to choose from, including changing its color to give it an exclusive looks. By accepting and successfully completing missions, the player can purchase even more powerful parts to make his mech stronger.

"FromSoftware is a very talented team that specialize in developing mech-based combat games," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "Building on the success of Chromehounds, we believe that Armored Core

'Missing' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Missing

Developed By: Lexis Numérique
Release Date: Summer 2004

Journalist, Jack Lorski, and his companion disappear while investigating a string of gruesome murders. Soon after their disappearance, Jack’s agency receives a disturbing CD-ROM containing footage he captured during his investigation. More than just a CD, this disc is in-fact the beginning of a terrifying game with a maniacal killer known only as “The Phoenix.”

Missing offers an innovative blend of Windows® gameplay and the internet to immerse players in this elaborate game of cat and mouse. Players will receive actual email from virtual characters and The Phoenix himself offering important clues. Players will

'Halo 2' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

The epic saga continues with "Halo 2," the much anticipated sequel to the highly successful and critically acclaimed game "Halo: Combat Evolved." In this sequel, the battle comes to Earth, and Master Chief, a genetically enhanced super soldier, is the only thing standing between the relentless alien Covenant and the destruction of all humankind.

Pushing the Xbox hardware to its very limits, "Halo 2" will expand on everything that made the original game great, plus add a wealth of technological and gameplay advances. Significantly improved graphics, enhanced AI, destructible and interactive environments, and an advanced real-time lighting engine are just a

'Atlantis Evolution' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Atlantis Evolution Trailer off Worthplaying (35mb)

Atlantis Evolution

Developed By Atlantis Interactive Entertainment
Release Date: Summer 2004

This highly-anticipated adventure game is the first episode of a new Atlantis series that features a range of engaging and challenging puzzles to solve, across five fascinating destinations, each with its own culture and mysteries.

The story is set in 1904, where our hero, Curtis Hewitt, is on his way back to New York. A young adventurer and photographer, Curtis gets himself caught in a vortex that sends him to the heart of the lost city of Atlantis…A stranger in a land of hi-tech

1C Company - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

'Aura: Fate of the Ages' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Aura: Fate of the Ages Trailer off WP (41/22mb)

Aura: Fate of the Ages

Developed by: Streko-Graphics
Release Date: Summer 2004

With an incredible storyline and magnificent graphics, Aura: Fate of the Ages embodies all of what an adventure game should be. AuraGame.com, acts as your portal to the beautiful art, sounds and story surrounding what is sure to be an instant adventure classic.

An ancient legend promises great strength, power and immortality to the one who combines the sacred artifacts of the ages with four magical rings. Players embark on a journey across four worlds in search of these hidden

Majesco - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

PC

Xbox

'A.I.M. Artificial Intelligence Machine' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

A.I.M., Artificial Intelligence Machine, PC: A.I.M. is an action role-playing game unfolding in a sci-fi universe inhabited by androids. In a world where humans are but a vague memory, players assume role of an AI android traveling on a special floating vehicle with antigravity engines. Gliders are multipurpose combat vehicles, and the huge military zone was created to test them. The game combines combat action, trade, exploration, undertaking of various quests and missions, glider upgrades, armament purchase. The player enters a huge world made up of different zones, each with its own social and trade relations. Moving from zone to

'Space Rangers 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Space Rangers 2: Dominators, PC: Space Rangers 2 is a mix of intense space RPG laced with 3D RTS action planetside. 200 years after the first chapter of Space Rangers, a new, even more dangerous threat arises in the galaxy. A key planet in producing war androids has become self-aware with their own intellect and force of will, bent on conquering the galaxy one planet at a time. Freedom of choice is a distinguishing feature of the first part of Space Rangers saga and only develops further as players explore the massive world. The game is not limited by borders

'Cuban Missile Crisis' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Cuban Missile Crisis, PC: Cuban Missile Crisis is a Real-Time Strategy game combined with a turn-based global tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between USA and USSR in 1962. After the crisis broke out, two superpowers unleashed their nuclear arsenal on the world, leveling Cuba and turning it, along with the majority of the world’s metropolitan expanses into scorched radioactive deserts. The ones that managed to survive the disaster realized that the most precious resources are clean earth and water. The remaining world citizens find themselves in a war fighting for their very survival.

PS2/Wii/PS3/X360 Preview - 'Cars Race-O-Rama'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

In THQ's Cars Race-O-Rama, players will join Lightning McQueen and Chick Hicks in Radiator Springs as they prepare their academy of student racers to compete in the Race-O-Rama Exhibition.

'XIII Century: Sword & Honor' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

XIII Century: Sword & Honor, PC: XIII Century: Sword & Honor is a 3D RTS that combines Risk-style global strategy gameplay with real-time tactical action. It immerses players into a world of noble knights and ruthless nomads of the Middle Ages. As a leader of one of the European nations in the XIII Century, gamers are tasked to test their steel against the neighboring countries and carve their names into history. Among the playable factions are the French, the English, the Germans, the Russians, the Spaniards and others. Gamers have to defend the crown against invading nations during the game’s

Jackie Chan Adventures (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Jackie Chan Adventures is based on the hit kid's action cartoon of the same name, which features Jackie as an ancient artifact expert and special agent for the government's secret "Section 13". Jade, his 11-year-old tomboy niece quickly becomes his apprentice and partner as they scour the globe looking for sacred talismans and protecting the planet from ancient Chinese demons.

Jackie Chan Adventures for PlayStation®2 follows the story of the cartoon series very closely, as Jackie's Uncle sends him to recover 12 ancient talismans. Each talisman unlocks new powers for Jackie, allowing him to access new areas within the game world.

Jackie

Ghosthunter (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Rookie Detroit cop Lazarus Jones is thrust into the role of Ghosthunter after a routine patrol at a derelict high school goes awry. Lazarus and partner Anna Steele stumble upon the supernatural research center of Professor Peter Richmond where they unintentionally liberate a legion of poltergeists. A deadly spirit abducts Anna, while another ghost fuses with Lazarus, giving him the ability to see into the realm of the dead. Armed with second sight and a cache of weapons and gadgets, the idealistic cop is forced to take on the entire spirit realm in hopes of finding his valued partner -

PS3/X360/PC Preview - 'Dragon Age: Origins'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Role-Playing
Publisher: BioWare
Developer: BioWare
Release Date: October 20, 2009

RPG fans have already experienced Bioware's storytelling expertise in titles such as Baldur's Gate and Knights of the Old Republic. When Bioware announced the development of Dragon Age, it helped the prolific RPG developer break out from the shackles of having to work within someone else's IP. Mass Effect's runaway success has already proven that the developer can easily stretch its legs beyond its former work, and with Dragon Age: Origins, it's ready to do the same within a world of dark fantasy.

At E3, a playable

'Stalingrad' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Stalingrad, PC: Stalingrad is a real-time strategy that places gamers in the middle of one of the most dramatic periods of World War II, covering major events from June 1942 till January 1943. Experienced over two campaigns, players will be able to take charge of the advancing German forces as they march on Stalingrad, or assume the role of a Soviet commander whose aim is to liberate the city and decimate the 6th Army of Wehrmacht. Unlike many other WWII RTS games Stalingrad renders every event, taking into account all historical nuances to deliver an extremely high level of historical

Baten Kaitos (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

The story of Baten Kaitos takes place at a time when lands exist in the sky. It is an era in which the once-vast oceans have become mere legend among men. This is the world in which Kalas and Xelha meet: A world in crisis, where a conspiracy for power may lead to its destruction. Players will control a spirit that guides and advises Kalas throughout his journey and

Xbox 360 Preview - 'Forza Motorsport 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Racing
Publisher: Microsoft Game Studios
Developer: Turn 10
Release: October 29, 2009

I didn't know what to expect at the Forza Motorsport 3 demo at E3, and not only because I haven't played the previous two iterations, but because we weren't actually told beforehand that the hush-hush appointment would be the Forza 3 demo. After checking out the game and chatting with one of the lead designers, though, Forza 3 certainly looks to be an impressive piece of work.

The developer immediately set forth the very interesting argument that there is no such thing as "arcade" versus "simulation"