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'Tamagotchi Corner Shop 2' (NDS) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Come back to the Corner Shop and make your Tamagotchi customers happy! Join Mametchi, Kuchipatchi, and Memetchi to run 12 different types of shops and collect “Gotchi Points” to take care of your Tamagotchi partner.

As you earn more Gotchi Points, you can open new shops like the Bowling Alley and Sushi Bar, or revisit favorites like the Flower Shop and Concert Hall! So play with your Tamagotchi partner or a nearby friend wirelessly, and experience a shopping wonderland today!

Features:

  • Tons of Tamagotchi: Over 100 Tamagotchi appear

'StarGate Worlds' - Artwork & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Stargate Worlds provides players with a form of ranged combat unique to MMORPG that will take full advantage of modern and science fiction weaponry, cover, and terrain. Players will be able to form squads with their friends or use bots for players who want to go solo. Squad leaders will control maneuvers and objectives through an innovative combat control interface. Players may choose to create characters that are members of either the SGC (the Good Guys) or the System Lords (the Bad Guys). Characters are equipped with varied and mixed skills, with the choice to form such classes as Research,

'Mass Effect' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Mass Effect [X360] Trailer off WP (30mb)

“Mass Effect” is an epic science-fiction action and role-playing game (RPG) experience created by BioWare, the commercially and critically acclaimed RPG developer of “Jade Empire™” and “Star Wars: Knights of the Old Republic.” “Mass Effect” will deliver an immersive, story-driven gameplay experience presented in a cinematic style with high production values, extraordinary levels of visual fidelity, incredible exploration and realistic digital actors. Published by Microsoft Game Studios, “Mass Effect” is an exclusive title for the Xbox 360 video game system.

Players assume the role of an elite human Spectre agent, Commander Shepard,

'Project Gotham Racing 4' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Project Gotham Racing 4 [X360] Trailer off WP (30mb)

“Project Gotham Racing 4” is the highly anticipated next installment of the blockbuster “Project Gotham Racing” (PGR) franchise, developed by Bizarre Creations exclusively for the Xbox 360 video game and entertainment system. With a dramatic new weather system, revamped career mode, revised Kudos system, new tracks and locations as well as the world’s most iconic vehicles, “PGR 4” takes racing to a new level of thrill and excitement.

For the first time in “PGR” history, drivers will have the option of racing a variety of motorcycles from top manufacturers, such

'Marathon: Durandal' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Marathon is the game that presaged the “Halo” revolution. Bungie Studios’ very first FPS series, Marathon achieved cult status for its many genre innovations, deep roots in Bungie culture, and its hints of the Halo greatness to come. Chosen for their passionate following and knowledge of the original game, Freeverse was chosen to bring “Marathon: Durandal” exclusively to the Xbox 360.

Exclusively for Xbox LIVE Arcade, “Marathon: Durandal” is a compelling first-person shooter (FPS) cult classic that continues the tradition of great gameplay while remaining faithful to the spirit of Bungie lore as the predecessor to the Halo franchise.

'Ace Combat: Skies of Deception' (PSP) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The Ace Combat level of excellence comes to the Sony PSP portable system in an all-new game designed specifically to take advantage of the handheld’s capabilities. Enter into an entirely new highflying action-packed world that will challenge your abilities in new ways as you take on the role of an ace pilot defending the country of Aurelia. The player’s adventure begins after the neighboring country of Leasath, who filled with secretive motives veiled behind long internal conflict, has invaded. It’s time to liberate your country for freedom for all!

This first PSP installment of the popular Ace Combat franchise features a

'Too Human' [X360] - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Too Human [X360] Trailer off WP (170mb)

Step into the world of “Too Human,” the third-person epic action game from renowned Canadian developer Silicon Knights. As the cybernetic god Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. In “Too Human,” an ancient machine presence has forced the god’s hand. Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life.

In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged

'Viva Piñata' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Viva Pinata: Party Animals [X360] Trailer off WP (30mb)

In “Viva Piñata: Party Animals,” players control the fame, fortune and destiny of their favorite characters: Fergy Fudgehog, Paulie Pretztail, Franklin Fizzlybear and Hudson Horstachio, as they compete in a variety of zany battles and races.

Only now, the breezy fields of Piñata Island deliver a whole new set of challenges. With Viva Piñata: Party Animals, players will take part in the most popular reality TV show on the island and compete in over 40 outrageous multiplayer party games. Starring an ensemble cast, including Hudson Horstachio, Paulie Preztail, Franklin Fizzlybear

'Culdcept Saga' (X360) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The merging of board game and trading card game brings a unique and engrossing gameplay experience to the Xbox 360 in Culdcept Saga.

Join the journey of two friends who battle together to fight enemies and bring peace back to their country. Your objective is to collect skills, the currency of choice in the Culdcept world, conquering land as you defeat other players. The collection of cards in your book is your weapon. How you use them depends on your objective – your game, it’s your choice.

'PT Boats: Knights of the Sea' - 48 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Zoo Tycoon 2: Extinct Animals' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

“Zoo Tycoon 2: Extinct Animals,”* the biggest expansion pack to date for the hugely popular, award-winning “Zoo Tycoon 2,” lets gamers bring animals that once roamed the Earth back to life. With new challenges and more than 30 new animals, players can create environments the creatures once lived in and learn about times that date back to the Ice Age.

Features:

  • Impressive never-before-seen animals. “Zoo Tycoon 2: Extinct Animals” features more than 30 new animals, ranging from the adorable dodo bird to the

'Blood Magic' - 32 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

PS3/X360 Preview - 'Burnout Paradise'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Racing
Publisher: Electronic Arts
Developer: Criterion Games
Release Date: January 2008

Excluding the offshoot and recap titles (Dominator and Legends, respectively), the core Burnout series has always maintained an unrivaled level of intensity and innovation within the racing genre. Each title has represented a significant improvement over its immediate predecessor, culminating in 2005's brilliant Burnout Revenge. But if you thought the additions of takedowns and Road Rage were important, wait 'til you see the overhaul in the works for Burnout Paradise, the first iteration developed from the ground up for next-generation consoles.

"We really wanted to take

'Assassin's Creed' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Assassin’s Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin’s Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.

The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.

You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment

'Adrenalin 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Blue Dragon' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Famed game producer Hironobu Sakaguchi of Mistwalker game studio and developer Artoon present the highly anticipated Xbox 360-exclusive “Blue Dragon.” Featuring the character design of Akira Toriyama, who designed “Dragon Ball Z,” and music by Nobuo Uematsu, the composer for “Final Fantasy,” “Blue Dragon” is an epic role-playing game (RPG) centered on a young boy named Shu and several of his friends. These unlikely heroes possess miraculous strength and magical power to control phantom shadows that mirror the actions of their masters.

Shu and company must use their shadows as weapons as they battle the evil forces and an antiquated human

PC Preview - 'Sid Meier's Railroads!'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Simulation/Real-Time Strategy
Publisher: 2K Games
Developer: Firaxis Games
Release Date: October 2006

It's Like Going to Robber Baron Camp

It will soon be time once again to join the ranks of illustrious industrialists as you build a network of rails and trains to feed economies, fatten your own purse and otherwise spread the wonders of progress via locomotive. Tycoon genre fans know Sid Meier as the sim-strategy kingpin behind the original Railroad Tycoon from way back in 1990 and subsequent big-name titles like the Civilization series. Now the master has turned his attention back to the realm

PC Preview - 'Sparta: Ancient Wars'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: Playlogic
Developer: World Forge
Release Date: October 2006

At one of my final stops at E3, I was able to spend some time at the Playlogic booth checking out World Forge's new historical RTS, Sparta: Ancient Wars. This game, as the title indicates, is set in the ancient world where Sparta was the biggest, baddest military power around. What sets this title apart from the rest of the pack is the focus on realism. In the modern era of RTS offerings, it would seem that conventional military combat is actually an unconventional way

PS3 Preview - 'Everyday Shooter'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Shooter
Publisher: SCEA
Developer: Queasy Games
Release Date: Late Summer 2007

The term "everyday" is often applied to something that lacks style or innovation, but Everyday Shooter, available later this summer via the PlayStation Network, is not so... well, everyday. Everyday Shooter is indeed a shooter that will draw instant comparisons to Geometry Wars: Retro Evolved, but it was not made with competition as the core design element. Instead, creator Jonathan Mak of Queasy Games believes it should simply be enjoyed, much like a record.

"It's like a music album," said Mak, "except instead of it being

PC Preview - 'Warhammer Online: Age of Reckoning'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: MMORPG
Publisher: Mythic Entertainment
Developer: Mythic Entertainment
Release Date: Q1 2007

When Dark Age of Camelot launched back in 2001, I felt it was EverQuest, only without the parts that I didn't like. By the same token, Warhammer Online: Age of Reckoning might be World of WarCraft: PVP Done Better.

Comparing WAR to WoW is inevitable — there are too many similarities to be dismissed. Both feature Orcs with cartoonish armor, both use similar fonts, and heck, even the names are similar. According to Games Workshop — the owners of the Warhammer name — Blizzard ripped them