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'Wiki' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Wiki is a casual 3D MMORPG based on intense levels of cooperative interaction. The relationships and actions of each individual player directly influence the entire Wiki world and all of its elements. Wiki incorporates an adaptive system enabling the decisions players make in quests and missions to contribute to the individual personalities of characters, including what they wear and their facial expressions. Wiki promises to deliver a lively, creative and interactive online game play experience in a whimsical and charming environment.
'Call of Juarez' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Call of Juarez is an epic western adventure FPS about vengeance, survival and sins of the father that are often visited on the son.
South Texas, 1882. Billy Candle has just turned nineteen and he’s determined to find the legendary lost treasure but he stands accused of murder. Hot on his trail is Reverend Ray McCall, an infamous gunfighter who believes that the Lord has chosen him to be Billy’s judge, jury and executioner.
Relive the days of the Wild West, high noon duels, bank robberies and the gold rush. Face professional assassins and legendary gunslingers. Take part in spectacular shootouts and
'Heart of Empire: Rome' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Origin of the Species' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Singles 2: Triple Trouble' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Aquanox: The Angels Tears' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'S.T.A.L.K.E.R. Shadow of Chernobyl' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'X3: Reunion' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Earth 2160' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Starship Troopers (All) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Pirates of the Caribbean: The Legend of Jack Sparrow' (PS2/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Based on Walt Disney Pictures’ blockbuster film, “Pirates of the Caribbean: The Curse of the Black Pearl”, Pirates of the Caribbean: The Legend of Jack Sparrow™ will feature a blend of fast-paced action and adventure that captures the entertaining characters, settings, and spirit of the film.
Piracy, smuggling, buried treasure (not to mention kidnapping, sword fighting, looting, pilfering and other acts of villainy)...what's not to love about Captain Jack Sparrow? With his cocky swagger and offbeat personality, Jack Sparrow is the ultimate video game character; and players will be able to experience his adventures first hand in this exciting action game.
Gamers
Teenage Mutant Ninja Turtles 2 (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
FlatOut (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Rush for Berlin' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Ghost Master (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Battle for Atlantis' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
We do not try to turn the traditional RTS game-play upside down. We extend it and give it a new meaning. A player doesn’t need to get used to completely new rules. He builds a base, produces units, and fights against enemy armies. But we created a 100% new game world that brings fresh colors to the classical game-play. Subjection of all parts of the game’s world to the real physical laws: water, buildings, units, resources, landscape, everything behaves like it should in life. Fair terra-morphing. Shifting combat operations between sea bottom and surface. Destructive forces of nature. All these














































































































































































































































