'Soulcalibur Legends' [Wii] - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th
Get the Soulcalibur Legends [Wii] Trailer off WP (15mb)
Developed specifically for the innovative console, Soulcalibur Legends fully immerses players in a third person action adventure and takes a unique approach to the series by truly utilizing the Wii Remote and Nunchuk. An unparalleled experience awaits gamers when Soulcalibur Legends is released this winter.
In Soulcalibur Legends, follow the 16th century exploits of Siegfried and Soulcalibur characters, new and old as they find themselves on a quest for ultimate power in order to save an empire from destruction. Using the Wii Remote and Nunchuk as their weapons of choice, players perform


I’m excited about Silent Hill: Origins for a whole host of reasons. I’m a rather embarrassingly large Silent Hill fanboy, for one thing. More importantly, if Konami manages to follow halfway through on their claims at E3, we’ll finally see a 3D game on the PSP that isn’t saddled with an awkward-ass control setup that requires yet lacks a second thumbstick.
It's not often that you see an MMORPG being played on three monitors. It's rarer still that you see it being played on three monitors for very good reason, as NetDevil's upcoming MMO, JumpGate Evolution, proved during E3. The developers were in more than a mild sense of panic as I stepped into their booth for my appointment. Their demo machines had been connected to the game's live server during the current friends and family beta test, but I can attest that E3's wireless is only remotely stable in
If there is one game that we have to thank for first-person shooters, it is Wolfenstein 3D. Despite being by any modern standards an extremely archaic game, it is the first FPS of any note, and it introduced a lot of the staples of the genre in some form or another, from secret rooms to the never-ending fun of fighting supernatural Nazi creations. While the franchise never quite reached the same popularity as Doom, the original Wolfenstein 3D is still a fondly remembered game.














Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.




And lo, the seas did run red with blood, and the wolf did lie with the ewe, and the oceans did freeze. The seventh seal was undone, and an army of howling spirits was released upon the world entire, to destroy and undo all that man has built.

One of the interesting things about the MMORPG genre is that it is, technically, a niche market. Not everyone wants to play one of them, and those who do, don't tend to play much of anything else. As World of Warcraft has recently proven, though, it is an extremely big niche, with room for hundreds of variations on the theme.




