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Q&A With 'XIII' Producer 'Julien Bares'

by Thomas on May 26, 2002 @ 9:04 p.m. PDT | Filed under Interviews

XIII is a conspiracy ridden FPS title featuring cel-shaded graphics and unique flashback visuals. XIII is a completely interactive graphic novel that creates a visually stunning effect unique to the action genre. XIII will appear on the PlayStation2 computer entertainment system, Nintendo GameCube, the Xbox video game system from Microsoft and PC CD-ROM and is scheduled to ship to retail shelves in Q1 2003. Read more below for the Q/A!

Colin McRae Rally 2.0 (GBA) - Q&A

by Thomas on May 26, 2002 @ 8:58 p.m. PDT | Filed under Interviews

With realistic physics, cars that react as they would in the real world slightly losing control after landings and sliding because of momentum as you turn. Colin McRae Rally 2.0 for the Game Boy Advance is a virtual tour-de-force of rally racing action. Players must learn to master the balance between throttle and brakes while utilizing sliding techniques to cover ground as fast as possible. Read more below to check out Q&A to Project Manager Martyn Lane at Spellbound of Colin McRae Rally 2.0 GBA.

BG&E (PS2) - NEW E3 Screens and Q/A

by Thomas on May 26, 2002 @ 8:08 p.m. PDT | Filed under Interviews

Ubi Soft Entertainment, one of the world’s largest video game publishers, recently announced BG&E [working title], the latest creation by Michel Ancel, designer of the critically acclaimed Rayman series. BG&E is scheduled to ship to retail shelves in 2003 with availability on all next generation consoles and PC. Check out new screens, features/story and a Q/A below!

Eck Vs. Sever (PS2/GBA) - Facts / Screens / Q&A

by Rainier on May 22, 2002 @ 11:45 a.m. PDT | Filed under Interviews

Ecks vs. Sever PlayStation 2 is being developed by Seattle-based Zombie Studios. The movie, due in theatres this November, stars Antonio Banderas and Lucy Liu. Building on the release of last fall’s critically acclaimed Ecks vs. Sever for Game Boy Advance®, Ecks vs. Sever PlayStation 2 is anticipated to be available this November shortly after the release of the movie. We got some screens for the PS2 and Gameboy Advance version, as well as a short Q&A with Zombie Studios President John Williamson. Njoy!

Riding Spirits (PS2) - Q&A / Facts / Screens

by Rainier on May 22, 2002 @ 11:24 a.m. PDT | Filed under Interviews

Riding Spirits is an exhilarating, fast paced motorcycle racing game currently being developed by Japanese publisher and development studio Spike. An experienced multi-platform developer, Spike are best known for the beat 'em up hit, Fire Pro Wrestling, which BAM! launched on the Game Boy® Advance last summer. Riding Spirits is scheduled to ship to stores in June this year. We have a developer Q&A and a boat load of screens for you!

'Star Wars: Knights of the Old Republic' - Q/A & Screens

by Rainier on May 15, 2002 @ 11:52 a.m. PDT | Filed under Interviews

Lucasarts opened the Star Wars: Knights of the Old Republic website. Their role playing game (RPG), Star Wars Knights of the Old Republic, will debut on the Xbox this fall and release on PC early 2003. Developed by BioWare Corp., the dramatic game features an original story set some 4,000 years prior to the timeframe of the Star Wars films in an era dominated by an epic conflict between the Jedi and the evil Sith. The site has a small Q&A and some screens, which we mirror'd here .. check them out ...

Zidane Football Generation 2002 - Facts and Q/A

by Thomas on May 9, 2002 @ 9:30 a.m. PDT | Filed under Interviews

Zinedine Zidane, winner of the Golden Ball in 1998, champion of Italy, European champion, and World champion launches his first ever PC CD-Rom. The French and Real Madrid captain is one of those rare talents who is able to reinvent football almost every time he kicks the ball. Apart from his obvious charisma, his dribbling, his so often decisive razor-sharp passes and his well-placed free kicks are the foundations of his style and legend.

1503 A.D. Interviews

by Thomas on May 8, 2002 @ 6:35 p.m. PDT | Filed under Interviews

Today we tossed up an interview with Ulli Koller, who is working on 1503 A.D. as a Graphic Artist, and one with Wilfried Reiter, Programmer and Co-founder of Max Design that you can check out below... "SUNFLOWERS' and Max Design's new progressive strategy game will have two different titles: "ANNO 1503" and "1503 A.D.". These are only different product names for the same game! The title "ANNO 1503" will be used on a world-wide basis, with the exception of the U.S.. In this country, the product will be called "1503 A.D."

Exclusive 'Die Hard : Nakatomi Plaza' Developer Q&A

by Rainier on April 20, 2002 @ 12:23 p.m. PDT | Filed under Interviews

Yesterday we posted 30 or so screens pulled from the 'Die Hard : Nakatomi Plaza' game we are currently testing ... today we serve up an interview with "Bryan Ekman", the Art Director on the Die Hard project. Bryan seems to drop hints that we may actually expect more Die Hard games ... and plenty more ..

New Q&A With Terry Dowling - Writer of Schizm

by Rainier on April 1, 2002 @ 7:36 p.m. PST | Filed under Interviews

Today we have a small interview with Terry Dowling, the man behind Project3 and Mindscape's Schizm: Mysterious Journey. Slates for release somewhere this summer. If you never heard of the game let me put it briefly. ’Schizm: Mysterious Journey’ is a non-violent single-player innovation in the adventure game genre, with fascinating non-linear game play and stunning 3D graphics. Written by the highly acclaimed science fiction writer Terry Dowling and developed in Poland by LK Avalon, ‘Schizm: Mysterious Journey’ will literally keep you playing for hours on end, in this massive double DVD-Rom or 5 CD-Rom release.

Interview With Rock Manager's Erik Johansson

by Rainier on March 7, 2002 @ 8:01 a.m. PST | Filed under Interviews

On March 15th Mindscape will release it's first big PC CD game of the year, the quirky and irreverent management sim, Rock Manager. Former CTW reporter and rock musician, Stephen Daultrey, caught up with the game's scrip-writer and director, Erik Johansson of the Stockholm-based developer, Monsterland, to get the lowdown on the game that's not afraid to dish the dirt on the cut-throat world of the rock'n'roll music world. The following interview was to originally be published in the last edition of Computer Trade Weekly magazine on 1st March 2002, however, the final issue never made it to press. We did not want you people to miss out on this .. so here it is!

Knights Of The Cross - Developer Interview

by Rainier on Feb. 18, 2002 @ 8:48 p.m. PST | Filed under Interviews

A few weeks ago we had the chance to preview Cenega's upcoming Turnbased Strategy Game "Knights Of The Cross" and we were quite impressed with the preliminary result that we decided to interview one of the developers. A full review is expected soon. Stay tuned!

'Another War' Developer Interview

by Rainier on Feb. 15, 2002 @ 9:00 p.m. PST | Filed under Interviews

Today we scored an interview with one of the Polish developers working on "Another War', a very promising isometric WWII RPG game. A preview of the game is in the works so be on the look out for that. A developer with a message always makes for an interesting read!

Interview with 'Imperium Galactica III: Genesis' Developer - Screens

by Patrick on Jan. 10, 2002 @ 8:14 p.m. PST | Filed under Interviews

We managed to track down one of Philos Entertainment's developers working on the upcoming Space Sim/Strategy game "Imperium Galactica III: Genesis" A few impressive looking screens were also given up after we threatened to brake his pinky toe .. sucker!

RayMan M - Project Managers Interview...

by Rainier on Nov. 5, 2001 @ 2:57 p.m. PST | Filed under Interviews

Since we have been reporting about RayMan M quite a few times lately we at the WP staff decided to put on our cloak cape, infiltrate in the Ubi Soft Development studio and sneak up on RayMan M Project Managers Riccardo Lenzi & Arnaud Carrette... Still in cloak they had no idea who we were ... and bared all ... (thats why we did not include any photo's .. it was a horrifying sight).. Njoy!

Divine Divinity Interview, screens and soundtrack

by Thomas on Oct. 26, 2001 @ 12:10 p.m. PDT | Filed under Interviews

This week we bring you a new sound track from the game Divine Divinity called 'War and Peace' composed by the infamous Kirill Pavorsky. If you like mullets, you will like Kirill as he is seen here still trapped in the 80's. We managed to drag him out of his busy schedule and ask a few questions.

The Shadow of Zorro Interview & Screens

by Thomas on Oct. 3, 2001 @ 1:49 p.m. PDT | Filed under Interviews

Who are these masked developers? Well find out more below. We posted up an interview with FRÉDÉRIC RESSAIRE, project manager of in Utero.

Interview with Rage's Steve Pritchard (XB)

by Rainier on Sept. 18, 2001 @ 9:47 p.m. PDT | Filed under Interviews

Due to the upcoming Crash titles for XBX and PS2 we decided to bump into Rage's Steve Pritchard (Designer/Producer) and ask him what the fuzz is all about ...

Questions For Evil Twin

by Thomas on Sept. 3, 2001 @ 6:57 p.m. PDT | Filed under Interviews

Ubi Soft interview the developers so we don't have to.

Opening Notes: Thanks for agreeing to this interview. I've tried to keep the questions as open-ended as possible. Readers respond best to chatty answers, strong opinions and coherent arguments so feel free to tell us what you really think. Don't worry about syntax, grammar, spelling or any of that nonsense. We'll clean it up later. It's more important that you just talk openly…

Vulcan Software discloses whats coming up

by Rainier on Aug. 28, 2001 @ 6:53 p.m. PDT | Filed under Interviews

Jonathan Whitehead at Cliffhanger Games interviews one of the Vulcan Software head honcho's regarding their upcoming portal which is to debut soon.