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'Halo 2' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
The epic saga continues with "Halo 2," the much anticipated sequel to the highly successful and critically acclaimed game "Halo: Combat Evolved." In this sequel, the battle comes to Earth, and Master Chief, a genetically enhanced super soldier, is the only thing standing between the relentless alien Covenant and the destruction of all humankind.
Pushing the Xbox hardware to its very limits, "Halo 2" will expand on everything that made the original game great, plus add a wealth of technological and gameplay advances. Significantly improved graphics, enhanced AI, destructible and interactive environments, and an advanced real-time lighting engine are just a
'Atlantis Evolution' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Get the Atlantis Evolution Trailer off Worthplaying (35mb)
Atlantis Evolution
Developed By Atlantis Interactive Entertainment
Release Date: Summer 2004
This highly-anticipated adventure game is the first episode of a new Atlantis series that features a range of engaging and challenging puzzles to solve, across five fascinating destinations, each with its own culture and mysteries.
The story is set in 1904, where our hero, Curtis Hewitt, is on his way back to New York. A young adventurer and photographer, Curtis gets himself caught in a vortex that sends him to the heart of the lost city of Atlantis…A stranger in a land of hi-tech
'Aura: Fate of the Ages' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Get the Aura: Fate of the Ages Trailer off WP (41/22mb)
Aura: Fate of the Ages
Developed by: Streko-Graphics
Release Date: Summer 2004
With an incredible storyline and magnificent graphics, Aura: Fate of the Ages embodies all of what an adventure game should be. AuraGame.com, acts as your portal to the beautiful art, sounds and story surrounding what is sure to be an instant adventure classic.
An ancient legend promises great strength, power and immortality to the one who combines the sacred artifacts of the ages with four magical rings. Players embark on a journey across four worlds in search of these hidden
'A.I.M. Artificial Intelligence Machine' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
A.I.M., Artificial Intelligence Machine, PC: A.I.M. is an action role-playing game unfolding in a sci-fi universe inhabited by androids. In a world where humans are but a vague memory, players assume role of an AI android traveling on a special floating vehicle with antigravity engines. Gliders are multipurpose combat vehicles, and the huge military zone was created to test them. The game combines combat action, trade, exploration, undertaking of various quests and missions, glider upgrades, armament purchase. The player enters a huge world made up of different zones, each with its own social and trade relations. Moving from zone to
'Donkey Konga 2: Hit Song Parade' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Fire Emblem: The Sacred Stones' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Space Rangers 2' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Space Rangers 2: Dominators, PC: Space Rangers 2 is a mix of intense space RPG laced with 3D RTS action planetside. 200 years after the first chapter of Space Rangers, a new, even more dangerous threat arises in the galaxy. A key planet in producing war androids has become self-aware with their own intellect and force of will, bent on conquering the galaxy one planet at a time. Freedom of choice is a distinguishing feature of the first part of Space Rangers saga and only develops further as players explore the massive world. The game is not limited by borders
'Dynasty Warriors Advance' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Cuban Missile Crisis' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Cuban Missile Crisis, PC: Cuban Missile Crisis is a Real-Time Strategy game combined with a turn-based global tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between USA and USSR in 1962. After the crisis broke out, two superpowers unleashed their nuclear arsenal on the world, leveling Cuba and turning it, along with the majority of the world’s metropolitan expanses into scorched radioactive deserts. The ones that managed to survive the disaster realized that the most precious resources are clean earth and water. The remaining world citizens find themselves in a war fighting for their very survival.