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Rainier's Articles


'Super Mario Strikers' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Nintendo's foray into sports titles continues with Super Mario Strikers, a new soccer game that's unlike anything ever to hit the pitch. Whether players are freezing their opponents with an ice-cold shell, unleashing a spiny shell on their hapless opponents or making entire teams flee in terror with a roving Chain Chomp, they're sure to see something new around every corner kick. Super Mario Strikers features all the favorite characters from the Nintendo universe, as well as four-person multiplayer action that will have players and their friends cheering all night long. Get ready for the world cup of gaming.

'The Three Questionmarks' (NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

E3 Convention Center Sneak Peek Pictures

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Xbox/PC Preview - 'TimeShift'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre : Action
Publisher: Atari
Developer: Saber Interactive
Release Date: Fall 2005

If there’s one thing I took away from Time Shift, it’s slow-motion clouds of gore.

As the name might suggest, Time Shift is concerned with issues of time-travel, and grants the player the ability to stop, slow down, or totally rewind time around his onscreen self.

This allows you, among other things, to blow a man into a messy red spray, complete with flying chunks of human meat, then stop time so you can admire the effect. It’s really very Jackson Pollock, in its way.

When that wears thin, you

'Ace Combat 6: Fires of Liberation' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Worldwide online domination is only the beginning in Ace Combat 6: Fires of Liberation as the next-gen processing power of the Xbox 360 allows players to witness high definition, photo-realistic landscapes scream past their cockpits as they issue commands with split-second precision to land, sea and air vehicles for an all out triple-attack on the enemy in the “The Allied Support System”. In this new feature, players will be able to fight alongside fighter planes, gun ships, attack helicopters, tanks, naval fleets, heavy bombers, and electronic warfare vessels in the ultimate Ace Combat showdown.

Ace Combat 6: Fires of Liberation takes

Halo 3' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

The Covenant control Earth. The Flood is unleashed. With the fate of the galaxy hanging in the balance, Master Chief is the only one that can save the human race. The entire epic story arc has led up to this moment. Master Chief, the last of his kind, is a warrior born for combat, bred for war… and humanity’s only hope.

After stowing away on a Forerunner spacecraft, Master Chief, a genetically altered, cybernetically enhanced Spartan supersoldier, must race back to Earth to stop the Covenant once and for all and save mankind. With his artificial intelligence companion Cortana

'Dance Dance Revolution: Mario Mix' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Boogie down with Mario in his own dance party!

  • Players shake their things to more than 25 dance-flavored songs, from classic Nintendo themes to familiar favorites. With five difficulty levels, dancers of all abilities will be able to get into the groove.
  • Have fun getting in shape! The special "Workout" feature tracks the calories burned while playing.

'Project Gotham Racing 4' (X360) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Right from the starting line, Bizarre’s vision for “PGR 4” was to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. There are several new features that embody this emotional experience, the most significant being the new career mode. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. Just imagine hearing the roar of the crowd as you cross the finish line with your own style and flair.

One of the most appealing new gameplay elements is the dynamic

'Kingdom Under Fire: Circle of Doom' (X360) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Kingdom Under Fire: Circle of Doom is an Action RPG game based on the universe of Kingdom Under Fire series. Where as the previous Kingdom Under Fire series were Action RTS titles that recreated realistic fantasy battlefields of massive scale, Circle of Doom focuses on the development of one character with easy-to-learn game system and control mechanics.

The words “Action” and “RPG” may sound familiar to many gamers, but Circle of Doom is filled with never-before-imagined innovation and fresh ideas. Players will explore randomly generated vast dungeons and face off monsters swarming the screen in thousands and attacking from

'Rez' (XBLA) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Originally released by SEGA in Japan in 2001 for the Dreamcast and PlayStation2 computer entertainment system, followed by a North American release only for the PlayStation 2 and European release on both platforms in early 2002, Rez was developed by SEGA's United Game Artists ("UGA") division. Tetsuya Mizuguchi, former president of UGA and current chief creative officer of Q Entertainment, conceptualized and produced the fast-action shooter, which is known to be one of the most unique, offbeat and eccentric games ever released.

"We are excited to announce that Rez will be given a new life, this time in digital form," said