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Rainier's Articles


'Guild Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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'Crazy Soccer Mundial' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

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PS2 Preview - 'Soul Calibur III'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA

"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.

By way of introduction, I'll say that my handle

PC Preview - 'Star Wars: Empire at War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA

It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,

'SpongeBob and Friends: Unite!' (GBA/NDS/NGC/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

'Tak: The Great Juju Challenge' (GBA/NGC/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

GBA

NGC/PS2

'Auto Assault' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Auto Assault trailer off WP (24/27mb)

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Ninja Turtles (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI UNLEASHES KICK-BUTT ACTION WITH TEENAGE MUTANT NINJA TURTLESTM
BOASTING A SLEEK NEW LOOK, THE AMAZING REPTILES HIT THE STREETS AND SEWERS IN NEW 3D ACTION GAME IN OCTOBER 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM) today revealed the highly-anticipated Teenage Mutant Ninja Turtles (TMNT) games, which will be released in October 2003 on the Sony PlayStation® 2, XboxTM video game system from Microsoft, Nintendo Game Cube®, Game Boy® Advance and PC CD-ROM. Chock full of arcade-style kick-butt action, the next-generation console debut of Leonardo, Donatello, Michelangelo and Raphael will feature all of the fun and

'Still Life' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'BorderZone' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

BorderZone, PC: BorderZone is an action role-playing game that challenges players to assume the role of Olaf, one of the few remaining humans on the planet Terra. Forced to leave the safety of their outpost, gamers venture on quests and into battle, controlling up to five characters simultaneously while amassing weapons, survival skills and magic. Players create Olaf from several disciplines, including thief, magician or soldier. Characters are further developed in the game through group affiliations, moral classes and professions. Developed by Saturn-plus.