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Rainier's Articles


Ninja Turtles (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI UNLEASHES KICK-BUTT ACTION WITH TEENAGE MUTANT NINJA TURTLESTM
BOASTING A SLEEK NEW LOOK, THE AMAZING REPTILES HIT THE STREETS AND SEWERS IN NEW 3D ACTION GAME IN OCTOBER 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM) today revealed the highly-anticipated Teenage Mutant Ninja Turtles (TMNT) games, which will be released in October 2003 on the Sony PlayStation® 2, XboxTM video game system from Microsoft, Nintendo Game Cube®, Game Boy® Advance and PC CD-ROM. Chock full of arcade-style kick-butt action, the next-generation console debut of Leonardo, Donatello, Michelangelo and Raphael will feature all of the fun and

Apocalyptica (PC) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI PREPARES TO UNLEASH APOCALYPTICATM
Intense New Action Combat Game Set to Debut on PC CD-ROM in Fall 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that ApocalypticaTM will be available in North America for PC CD-ROM in September 2003. Intense 3rd-person shooting action comes to life in this post-apocalyptic tale of good versus evil.

Produced by Konami's new European development studio and created by UK-based Extreme FX, Apocalyptica will have players putting their faith to the test as they confront malevolent bosses and divine forces of evil. The game's powerful proprietary engine has been specifically

Sammy Studios Unveils 'The Seven Samurai'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

Sammy Studios, Inc. today unveiled Seven Samurai 20XX, the video game inspired by Akira Kurosawa’s classic film The Seven Samurai. The debut of the title, a collaborative effort involving world-renowned artists, took place at a press conference at the Electronic Entertainment Expo (E3) in Los Angeles. The event was attended by luminaries involved in the creation of the game, among them Hisao Kurosawa, son of the late director of the classic film, and Moebius, the legendary French comic artist who designed character concepts for the title. Ryuichi Sakamoto, the Academy Award® winning composer who created the game’s opening and ending

The Matrix Online - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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The Suffering (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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NARC (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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SOCOM: US Navy SEALs (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th


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Sinbad: Legend of the Seven Seas (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th


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The Italian Job (PS2/XB/NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

PS2

NGC

Xbox

Day of Defeat (PC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

DAY OF DEFEATTM
FACT SHEET

PRODUCT DESCRIPTION:

Day of DefeatTM is a World War II-themed multi-player first-person action game powered by the award-winning Half-Life® engine. The team-based game pits players in Axis vs. Allies battles in Western Europe at the height of the war in 1944. Gamers join either the Axis or Allied forces as a unique player class - which includes everything from scouts to sharpshooters, as they are tasked, as a unit, to complete historically accurate missions and goals unique to each battlefield.

KEY FEATURES:

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