X360/PC Preview - 'Universe at War: Earth Assault'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: RTS
Publisher: SEGA
Developer: Petroglyph
Release Date: October 2007
There are certain beats you can comfortably expect a space RTS to hit. There will be a number of factions that handle more or less like the StarCraft factions. Some noble humans fighting to save their planet or race are going to be the heroes. There will be some friendly aliens, and some truly nasty ones to serve as the bad guys. If you win in the story mode, you probably save the galaxy ... at least until the sequel. Most of your gameplay involves obsessing
















There was once no greater a dire sentence to offer a games writer than "cover a Naruto game." They were almost universally decent, workmanlike fighters, with some of the portable titles skewing into the truly dire range. They lacked depth, and beyond listing out which characters were playable and which weren't, there was really not much to be said about them (let alone the 500-1,000 words most employers expect). It would be fine if you could turn in a character list, collect your paycheck,





























