PSP Preview - 'SOCOM: U.S. Navy SEALs Fireteam Bravo 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: SCEA
Developer: Zipper Interactive
Release Date: November 2006
If you're a SOCOM fan, then you've probably played the original SOCOM Fireteam Bravo for the PSP. Because of the title's success, the team at Zipper Interactive has decided to bring out a new release with tons of fixed features and additions, such as increased visual quality.
My favorite features are the crosstalk option, which has been completely revised, and the increased interaction between this game and the new SOCOM: Combined Assault for the PS2. This means that while you play Fireteam Bravo 2 and perform missions,





When you look at the first-person shooter genre as a whole, they can largely be broken up into gameplay that is either based on strict linearity (heavy use of hallways, such as Half-Life or Doom 3) or the somewhat less linear collection of larger, more open areas (e.g., Ghost Recon series, Half-Life 2). The original Operation Flashpoint came out on the PC a few years ago and was critically successful for two reasons. Firstly, the title absolutely oozed atmosphere, from the well-written yet totally
Come On, What Was Wrong with [eM] -eNCHANT arM-?













Brothers in Arms is one of the great things to come out of the military game boom, and certainly one of the franchises that keeps driving massive demand for World War II shooters. This spring, the latest entry in the franchise, Hell's Highway, hits the XBox 360, PS3, and PC in full 720p high-resolution. This is the kind of game that will move 360s, make you think twice about the PS3, and send you shopping for a new top-of-the-line graphics card. Ubisoft displayed the