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'MySims Kingdom' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

MySims Kingdom sets you on a story-telling journey of discovery and exploration to help King Roland and his subjects revitalize the Kingdom. Throughout this epic quest you will hear new stories from old and new friends alike, discover fascinating new lands and build to the limit of your imagination. Your MySims Kingdom experience for the Wii begins in The Capital, the land at the center of your story-telling. After you have met King Roland you can venture off into the vast lands beyond. Newly-added building options will help you accomplish your tasks. And in true MySims fashion, everything
'Hasbro Family Game Night' (Wii/PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008
From the EA Casual Entertainment Label, Hasbro Family Game Night creates a whole new way for families and friends to play together.
Join your host Mr. Potato Head as you play the classic Hasbro games you know and love as well as exciting new versions created for the Wii & PS2. Hasbro Family Game Night features family favorites such as Connect Four, Battleship, Yahtzee, Boggle, Sorry! and the all new, Sorry! Sliders.
Classic Games!
- Play the classic games that you know and love
- Games included are: Connect Four, Battleship, Yahtzee, Boggle, Sorry! and
'Dead Space' (PS3/X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008
Get the Dead Space [ALL] Trailer off WP (84mb)
Set in the far future, Earth's appetite for natural resources has become a major motivator for deep space exploration. Immense, privately-owned and operated mining ships called "planetcrackers" orbit planets and use sophisticated equipment to carve out entire city-sized chunks of rock, reducing them to component elements and raw ore. When communications go dead onboard the USG Ishimura, a famous planetcracker, systems engineer Isaac Clarke is sent in to fix the problem. Once onboard the vessel, Isaac discovers that the crew has unearthed an ancient and malevolent alien presence far beneath the
'Crysis Warhead' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008
In Crysis Warhead, players will don the Nanosuit of Sergeant Sykes, also known as 'Psycho', one of the most memorable characters from Crysis.
More brash and aggressive than his Delta Force squadmate Nomad, players will experience Psycho's parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined.
Luckily, Psycho's Nanosuit is just as capable and he's equipped with an even bigger arsenal of fully customizable weapons and new vehicles, giving players access to the tools they need to
PC Preview - 'Star Wars: Empire at War'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA
It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,
'Command & Conquer: Red Alert 3' (ALL) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008
In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire
PS2 Preview - 'Soul Calibur III'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA
"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.
By way of introduction, I'll say that my handle
Xbox Live Arcade Preview - 'Galaga Legions'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Shoot-'Em-Up
Publisher: Namco Bandai Games
Developer: Namco Bandai Games
Release Date: TBA 2008
Galaga Legions was developed by the same team that made Pac-Man Championship Edition, and much like the dot-chomping fellow, this new Xbox Live Arcade iteration is a successful update to the original Galaga formula. Although the premise is still the same - you pilot a spaceship and are tasked with shooting down waves of insect-like aliens - Galaga Legions incorporates a number of additions that help modernize the title.
First of all, you can move your ship in all directions with the left thumbstick,
NDS Preview - 'Castlevania: Order of Ecclesia'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/RPG
Publisher: Konami
Developer: Konami
Release Date: Fall 2008
I've loved Castlevania since the moment I took Simon Belmont on his awkwardly difficult adventure through the castle to punch Dracula in the face, and while not every title in the franchise has been good, the 2-D titles remain some of the best offerings on their respective systems. The announcement of a new Castlevania for the DS brought joy and happiness to my heart. While I was a bit disappointed with the last DS title, Portrait of Ruin, it was still a great game, albeit a tad

















