Tales of Symphonia (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
How much are you willing to sacrifice for the chance to save your world? In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from amongst the people and the land will be reborn. Enter a world of beautiful cel-shaded graphics and high-quality Anime cut scenes by renowned artist Kosuke Fujishima. Command real-time battles in a unique 3D battle system that gives










It must be an odd time to be a hardcore Nintendo fanboy. After a decade of playing second fiddle to the likes of Sony (and more recently, Microsoft), Nintendo is flying high on the success of the Wii and Nintendo DS. But in crafting these blockbusters, the company is, in some ways, turning its back on the old guard of Nintendo fans.















There was once no greater a dire sentence to offer a games writer than "cover a Naruto game." They were almost universally decent, workmanlike fighters, with some of the portable titles skewing into the truly dire range. They lacked depth, and beyond listing out which characters were playable and which weren't, there was really not much to be said about them (let alone the 500-1,000 words most employers expect). It would be fine if you could turn in a character list, collect your paycheck,










