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Rainier's Articles
'Flower' (PS3) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

The pioneers that brought you the award-winning PlayStation Network title flOw are back with another concept that challenges traditional gaming conventions. Flower expands the team’s tradition of delivering simple gameplay, accessible controls and a medium to explore emotional chords uncommon in video games. In Flower, the surrounding environment, most often pushed to the background in games, is pulled to the forefront and becomes the primary "character." The player fades from an external and stressful world in the opening of this fresh and genuine game only for PS3, and journeys through beautifully vivid landscapes, changing the his surroundings and
'Heavy Rain' (PS3) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
Heavy Rain is a dark, immersive and emotionally-engaging experience; one that expands upon the innovative ideas of 2005’s acclaimed Fahrenheit to create a noir-thriller where decisions are charged with importance and actions can have drastic and unforseen consequences. Breaking with traditional game conventions where
'MotorStorm: Pacific Rift' (PS3) - 14 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

The most brutal offroad racing festival is back, with players once again descending on the wild and alternative MotorStorm Festival. However, this time the location has changed dramatically, with players attempting to tackle the diversity and unpredictability of a remote Pacific island environment. Developed by Evolution Studios exclusively for PS3, MotorStorm Pacific Rift revisits the intense racing action introduced in last year’s MotorStorm, this time allowing players to navigate a radically different tropical environment chock full of lush jungle, towering peaks, and crystal-clear water.
Once again participants in the MotorStorm Festival will throw traditional offroad driving and caution to
Sniper Elite (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
'Phoenix Wright: Ace Attorney Justice For All' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Phoenix Wright: Ace Attorney Justice for All' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th
'NBA 09: The Inside' (PS3) - 42 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
'Pain: Amusement Park' (PS3) - 9 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

The Pain expansion pack is more Painful than ever! This time, we are leaving Downtown and headed to the Amusement Park! New to Pain is online multiplayer mode play and 5 crazy modes to enjoy. The Amusement Park still has the same creative, skill-driven comedic experience that presents players with the unique opportunity to control and capture the irreverent style of humor found in slapstick movies and online video clips. But now you are in a whole new Pain-filled environment!
The Amusement Park keeps the same core, unique PAIN mechanic which allows the player to load characters into an
'PixelJunk Eden' (PS3) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
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Welcome to the garden of PixelJunk Eden, a refreshingly different platform game wrapped in a vibrant world exclusively on PS3. In PixelJunk Eden, the latest downloadable entry to the PixelJunk series from developer Q-Games, living and luminous plant-life grows in real-time to form a lively stage. In this constantly evolving environment, players control a small creature called a "Grimp" (from "grip" and "jump") to explore a dynamic setting alive with color and sound. By smashing into enemies, the player releases batches of pollen that can help the lush alien plants change and grow. As they develop, players can
