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Mad Catz Announces Partnership With Microsoft
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Mad Catz Interactive, Inc. the world's leading third party video game accessory manufacturer, today announced a partnership with Microsoft to develop and manufacture the exclusive microphone and microphone adapter for Microsoft's Xbox(TM) Music Mixer, due for release November 1, 2003. A live demonstration of this product will be at the Mad Catz booth, located in the South Hall, booth #1524, at the Electronic Entertainment Expo May 14-16 at the Los Angeles Convention Center.
Xbox fans can turn their living rooms into karaoke clubs as they practice their vocal skills with the Mad Catz microphone and microphone adapter. The microphone
Sony Press Event NewsBits
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
- Grand Theft Auto 4 has been confirmed and Sony announced that the title will debut exclusively on the Playstation II.
- Final Fantasy XI will be published by Sony in all territories at some point in 2004. The reason for Square Enix not publishing the title is unknown at this point in time.
- The Sony press conference is taking place right now, and Sony has announced that Metal Gear Solid 3: Snake Eater, will be a Playstation 2 exclusive.
- Sony has released new details pertaining to Gran Turismo 4. The game will feature new and improved graphics, better sound, more realistic physics and... online
Shin Megami Tensei Nocturne (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Shin Megami Tensei: Nocturne is actually the third game in the series which first appeared on the Super Famicom and were most recently remade on the PlayStation and Game Boy Advance.
While Shin Megami Tensei: Nocturne continues with its modern day apocalyptic setting, demonic overtones and mature themes, the PlayStation 2 version brings it into the next-generation of gaming with mind-blowing graphics and refinement of the game play system.
Set in
Yu-Gi-Oh! Reshef of Destruction (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Experience FINAL FANTASY Online! (PC/PS2)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Square Enix U.S.A., Inc. ("Square Enix U.S.A."), the publisher of Square Enix(TM) products in North America, announced today the North American debut of FINAL FANTASY®XI for the PlayStation®2 computer entertainment system and the personal computer (PC) at the Electronic Entertainment Expo (E3), held May 14-16 at the Los Angeles Convention Center. FINAL FANTASY XI, will be available for demonstration at several booths including Square Enix U.S.A. (South Hall, booth #624), Sony Computer Entertainment America (West Hall, booth #2416), ATI Technologies Inc. (South Hall, booth #646), Logitech® (South Hall, booth #1300) and NVIDIA® Corporation (South Hall, booth #1636).
(Logo: http://www.newscom.com/cgi-bin/prnh/20030403/SQUARELOGO )
Empires: Dawn of the Modern World - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Metal Gear Solid 3: Snake Eater (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Steel Battalion: Line Of Contact' (Xbox Live) Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Steel Battalion: Line of Contact gives players the opportunity to once again use the most elaborate controller interface ever created to partake in futuristic military warfare. Ultra realistic visual effects and mech battles in the first or third person perspective create the ultimate mechanized military combat experience.
Sony Announces Their New Handheld 'PSP'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Enhancing its strong platform strategies, Sony Computer Entertainment Inc (SCEI) announced today plans to expand its in-home entertainment to outside the home with a new, all-in-one portable entertainment platform, "PSPTM."
Scheduled for release in the fourth quarter of 2004, the company's goal is to extend the reach of PlayStation to a broader audience, allowing consumers to enjoy gaming and other entertainment content anytime, anywhere. Specific details on release plans and pricing will be disclosed at a later date.
The introduction of "PSP" highlights the company's long-awaited foray into the portable entertainment market. With unmatched advantages of the Sony Group, such as global






















































