Archives by Day

June 2026
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Space Invaders Extreme' (XBLA) Announced - Facts, Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

The most successful arcade shooting game and a game that influenced and revolutionized the video game industry lands on Xbox LIVE Arcade!

Space Invaders Extreme captures all of the action and excitement of the classic and takes it to the next level on Xbox LIVE Arcade – new design features maximize performance and play on the console. For the first time, experience Space Invaders in fully immersive sound and vivid high-definition on the next-gen system, with visuals that will excite your senses!

'Parfait Station' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Parfait Station is a unique action and shooting oriented massively multiplayer online role-playing game (MMORPG) developed by the Parfait Studio of global online entertainment company, WEBZEN Inc. Parfait Station supports a party and guild system, giving players the option to either engage in battles with other groups, or enjoy intense action in player vs. player mode. Strong action-based battles require skilled evading and counter attacks; victories are determined by team play, control and strategy.

'Eternal Sonata' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Eternal Sonata [PS3] Trailer off WP (19mb)

Featuring exclusive playable characters and quests, Eternal Sonata allows players to join Frederic Chopin during the final hours of his life as he travels to a realm of dreams in this award-winning adventure. Fans can catch a glimpse of this new version with the downloadable demo that is now available on the PlayStation®Network.

Famed 19th century composer Frederic Chopin hovers between life and death as he takes players on a journey in an enchanted dreamland. Bold heroes, terrifying monsters and breathtaking environments are encountered during the voyage through this vivid

Freaky Flyers (PS2) Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Related articles, Click here!

'Shellshock 2: Blood Trails' (X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

ShellShock 2: Blood Trails is a violent, first-person, survival horror game set against the backdrop of the Vietnam War. Gameplay centers on the use of psychological horror and fear, relying on the power of suggestion, mood, tension and foreshadowing - implying the notion of danger, potential danger, imminent danger, and horrifying acts that have or are implied to have occurred or will come to pass. On course for war torn Vietnam, a plane carrying a top-secret cargo known only as Whiteknight is lost over the uncharted jungles of Cambodia. The special ops squad sent in to retrieve it

'Ultimate Ghosts 'n Goblins' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Created by members of the original Ghost 'n Goblins team, the long-awaited fourth installment to the favored franchise sees the triumphant return of valiant knight, Sir Arthur, as he must save the princess from the clutches of evil. Specifically recreated from the ground up, witness the evolution of the series with the inclusion of exciting upgrades and new gameplay features, all the while retaining its legendary qualities. Ultimate Ghosts 'n Goblins is scheduled for release throughout PAL territories and North America in Q3 2006.

'Star Fox DS' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Star Fox returns to its roots with a blistering space shooter on the Nintendo DS.

  • Lylat needs help. Players hop into their Arwing fighter and fight through a unique branching storyline of missions, all rendered in gorgeous 3-D.
  • Star Fox DS brings a whole new strategic element to the series with a commander’s view of the mission.

'Sudoku Gridmaster' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Walk into any airport or train station and you’re likely to see someone with a sudoku book. The number-based puzzle game has taken the nation by storm, and now a dedicated sudoku title is coming to the Nintendo DS. Once you’ve played Sudoku Gridmaster, you’ll never go back to pen and paper again.

  • Sudoku Gridmaster uses intuitive touch-screen controls that make solving the puzzles faster and easier than ever. Players simply touch the square they want to fill in, then touch the answer on the number pad. They also can choose to forgo the number pad and write answers

'Baten Kaitos Origins' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Baten Kaitos Origins is a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean, a Nintendo GameCube exclusive released in late 2004. The plot revolves around a group of characters who are struggling to discover the source of frightening changes (both natural and political) that are occurring in their world. During their journey, they will learn many details that help flesh out the first game, including how the despotic Empire government came to be.

  • Players explore a massive world filled with memorable characters and bizarre creatures. From the high-tech high-rises of the empire to a rustic farming hamlets,

'Stranger' - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Stranger Trailer off WP (35mb)

The sources of magic fields are clusters of crystals, which at the same time are resources, an object of permanent fight. The magic fields possess many of the features of other, more familiar fields, for instance electromagnetic. Their power depends on the number of crystals in the sources; they lose their power with the distance from the cluster of crystals. They even have different frequency, which is visualized with colors. If several colored fields intersect, they produce a region of another color according to the common rules of color mixing. But