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Rainier's Articles


'Zoo Tycoon 2: Extinct Animals' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

“Zoo Tycoon 2: Extinct Animals,”* the biggest expansion pack to date for the hugely popular, award-winning “Zoo Tycoon 2,” lets gamers bring animals that once roamed the Earth back to life. With new challenges and more than 30 new animals, players can create environments the creatures once lived in and learn about times that date back to the Ice Age.

Features:

  • Impressive never-before-seen animals. “Zoo Tycoon 2: Extinct Animals” features more than 30 new animals, ranging from the adorable dodo bird to the

'Rig’n’Roll' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Rig’n’Roll, PC: Rig’n’Roll places players in the shoes of a young man in the year 2024 as he pursues his dreams of road domination and capture the Californian cargo transportation market. Sequel to the famous Hard Truck series, Rig’n’Roll is reworked within a realistic framework, allowing players to race high-powered Semis along thousands miles of real Californian roads. Rig’n’Roll delivers players the ultimate truck driving experience with authentic models of trucks and their interiors, completely new physics and astonishing 3D graphics among numerous features. Players will outrun their opponents to deliver cargo on time or take part in truck races

PS3/X360 Preview - 'Burnout Paradise'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Racing
Publisher: Electronic Arts
Developer: Criterion Games
Release Date: January 2008

Excluding the offshoot and recap titles (Dominator and Legends, respectively), the core Burnout series has always maintained an unrivaled level of intensity and innovation within the racing genre. Each title has represented a significant improvement over its immediate predecessor, culminating in 2005's brilliant Burnout Revenge. But if you thought the additions of takedowns and Road Rage were important, wait 'til you see the overhaul in the works for Burnout Paradise, the first iteration developed from the ground up for next-generation consoles.

"We really wanted to take

'Assassin's Creed' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Assassin’s Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin’s Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.

The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.

You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment

ShellShock: Nam '67 (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

'Blue Dragon' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Famed game producer Hironobu Sakaguchi of Mistwalker game studio and developer Artoon present the highly anticipated Xbox 360-exclusive “Blue Dragon.” Featuring the character design of Akira Toriyama, who designed “Dragon Ball Z,” and music by Nobuo Uematsu, the composer for “Final Fantasy,” “Blue Dragon” is an epic role-playing game (RPG) centered on a young boy named Shu and several of his friends. These unlikely heroes possess miraculous strength and magical power to control phantom shadows that mirror the actions of their masters.

Shu and company must use their shadows as weapons as they battle the evil forces and an antiquated human

'Sphere' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Sphere, PC: Sphere is a Massive Multiplayer Online Role Playing Game (MMORPG) that immerses players in the world of medieval Europe where they have complete freedom to shape their own destiny. Absorbed into the universe created by a rouge monk, players find themselves forced to adapt to a new, hostile world. Sphere's huge continents are crammed with NPCs, monsters and other players inhabiting every square foot of the world. Within the universe of Sphere, cities protect players and are used as main trade and political centers, with markets offering goods, weapons, potions, miscellaneous items and alchemy components. There are dozens

'StarRush' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

StarRush, PC: StarRush is a spaceship simulator set in the action of a distant galaxy, which suffers from gold-rush fever. One of the game’s distinctive features is an original concept of continious gameworld. Players can actually land on the planets by going through the atmosphere and even battle in the skies as well as in outer space. The game world of StarRush is inhabited by enemies and friends, pirates hiding in asteroid fields and merchants traveling from one planet to another. StarRush is a story-driven action spaceship simulator that immerses gamers in an incredible atmosphere of gold-rush of the distant-future,

PS3 Preview - 'Everyday Shooter'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Shooter
Publisher: SCEA
Developer: Queasy Games
Release Date: Late Summer 2007

The term "everyday" is often applied to something that lacks style or innovation, but Everyday Shooter, available later this summer via the PlayStation Network, is not so... well, everyday. Everyday Shooter is indeed a shooter that will draw instant comparisons to Geometry Wars: Retro Evolved, but it was not made with competition as the core design element. Instead, creator Jonathan Mak of Queasy Games believes it should simply be enjoyed, much like a record.

"It's like a music album," said Mak, "except instead of it being

'Star Wolves' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Star Wolves, PC: Star Wolves is a 3D space RPG with deep strategy elements, thrusting players into a world of freelance space hunters in the XXI-XXII Century A.D. during a time of political crisis. Corruption prospers planet-side and only space can give a man his freedom, but human space pirates, rouge AI computers and Empire patrol ships roam space in search of easy prey. Players can control a party of up to six bounty hunters, each possessing different skills, abilities and personality. Team tactics give players vast opportunities in battles when shear fire power isn't enough. Tactical ruses, planning and