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Rainier's Articles


'A.I.M. 2' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the A.I.M. 2 trailer off WP (41mb)

A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended.

Changes in the control system have led to new opportunities for the inhabitants of the Polygon planet. Mechminds, advanced robots, opened new sectors and have started exploring them. With the course of time Mechminds and their culture have altered greatly with some old clans fading away as new

'Dragon Ball Z Budokai: Tenkaichi 2' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Dragon Ball Z®: Budokai Tenkaichi 2 takes the acrobatic and intense 3D flying and fighting dynamic made popular in last year’s blockbuster and takes it to a whole new level with exciting new features. Dragon Ball Z: Budokai Tenkaichi 2 combines lightning-fast fighting, light RPG and action gameplay elements to give players the power to engage in titanic battles with a staggering roster of over 100 DBZ heroes and villains. Players can recreate some of the storied confrontations from the TV show, or they can create all-new showdowns of their own with characters that never actually fought in

'Dungeons & Dragons: Tactics' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Dungeons & Dragons: Tactics brings the excitement of D&D to the PSP system for the first time! Faithfully utilizing the Dungeons & Dragons 3.5 rule-set, Dungeons & Dragons®: Tactics allows players to take a party of six adventurers into a wide variety of dangerous environments to experience deep and exciting turn-based action.

All of the core races and classes will be available to the player, including two Psionic classes, the Psion and the Psychic Warrior. Players will be able to customize their characters and store as many as their memory stick can handle.

Dungeons & Dragons: Tactics offers an original

'Hot PXL' (PSP) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hot PXL trailer off WP (18mb)

HOT PXL is a myriad of mini-games (think Nintendo’s Wario Ware) aimed at a more mature, cultured crowd. The rapid fire game play requires players to draw on their reflexes and 2D gaming prowess to get through hundreds of inspired scenarios ? whether it’s blasting through an old-school Zaxxon-inspired game, busting tricks on a skateboard or a BMX, stage-diving at a pixellated concert or simply trying to cross the street. By playing through the main Story Mode, players unlock alternate versions of the mini games which add infinite replayability in

'Rig 'n Roll' - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Stranger' - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Stranger Trailer off WP (35mb)

The sources of magic fields are clusters of crystals, which at the same time are resources, an object of permanent fight. The magic fields possess many of the features of other, more familiar fields, for instance electromagnetic. Their power depends on the number of crystals in the sources; they lose their power with the distance from the cluster of crystals. They even have different frequency, which is visualized with colors. If several colored fields intersect, they produce a region of another color according to the common rules of color mixing. But

'Neverwinter Nights 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across

'Red Steel' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get Red Steel off WP (5mb)

Red Steel is an exclusive Wii launch title that takes full advantage of the console’s innovative controller and puts players directly into the action-packed first-person experience with the weapon in their hand – literally.

An engaging storyline unfolds as you learn that your fiancée has been kidnapped and her father – a Japanese mafia kingpin – murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld.

By learning the ancient art of Japanese fighting with your

'Arthur and the Minimoys' (GBA/NDS/PSP/PS2/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Arthur and the Minimoys trailer off WP (69mb)

Directly inspired by the upcoming animated film of the same name, Arthur and the Minimoys is currently in development for PlayStation®2, PSP™ (PlayStation®Portable) system, Nintendo DS®, Game Boy Advance, and the Windows platform, and is planned for a simultaneous release with the film in January 2007. The game allows players to relive the fantastic adventures of young Arthur and his two pals, Selenia and Bétamèche, in their mission to save the Minimoys’ world from destruction. The game will incorporate filmmaker Luc Besson’s entire Minimoy universe and its tiny

'Sudden Strike III: Arms for Victor' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Sudden Strike III: Arms for Victory Trailer off WP (25mb)

There will be four campaigns; two of them are on the Pacific islands, and two of them in Europe. The player will be able to play for the American or Japanese armies in the Pacific, and for the Allies or Germans in Europe. This will be the first RTS engine to render accurate vast marine and land battlefields (maps contain more than 150 "virtual" square kilometers).