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Rainier's Articles


'NHL 2K9' (ALL) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

2K Sports has signed three-time NHL All-Star and captain of the Columbus Blue Jackets, Rick Nash, as the cover athlete and spokesman for NHL 2K9. Visual Concepts has taken over the development and are building a brand new experience from the ground up to create an additively fun sport simulation of the NHL.

Zoo Vet (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Zoo Vet introduces players to life at the zoo and gives them the ability to care for a diverse group of animals while interacting with entertaining characters. Being a zoo vet is an adventurous and exciting job, as the players will soon find out as they watch a baby flamingo take her first steps and stick their heads in a hippo’s mouth! Players travel around the zoo performing check-ups

'NBA 2K9' (ALL) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

2K Sports announced that 11-time NBA All-Star and 2008 Defensive Player of the Year Kevin Garnett of the Boston Celtics will be featured as the cover athlete and spokesman for this year's version. NBA 2K9, developed by Visual Concepts, is not yet rated by the ESRB and will be available this fall for Xbox 360, PS3, and PS2.

'Pro Evolution Soccer 2009' (ALL) - 16 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, which is known by millions of fans for its superior gameplay and incredible realism. For PES 2009, Konami is already planning a raft of extensive new additions that will further bridge the gap between PES and the real thing. The new game has undergone a stunning graphical update to ensure its players look and move even more like their real-life counterparts. Similarly, all-new options allow users to tailor the game to their own tastes, while new moves, innovative new control elements and key online elements

PS2 Preview - 'King Of Fighters: Maximum Impact'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action/Fighting
Publisher: SNK
Developer: SNK
Release Date: September 14, 2004

Let’s clear one small thing up here, all right? This isn’t really SNK’s first foray into the realm of 3D. Before this, they had the Samurai Shodown games on NeoGeo CD, 64 and Warrior’s Rage, neither of which are worth the considerable effort they take to find; and Fatal Fury: Wild Ambition, an excellent game on extremely rare hardware, which is unfortunately better known for a terrifically botched PSOne port.

So this, King of Fighters: Maximum Impact, is really SNK’s fourth foray into 3D, and the

'Final Fantasy XII: Revenant Wings' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Following the story of the beloved classic that captivated more than 5 million players around the world, Final Fantasy XII: Revenant Wings continues the tale that won numerous accolades from the industry’s top publications. Developed exclusively for the Nintendo DS, Final Fantasy XII: Revenant Wings is an all-new experience that uses the unique features of the Nintendo DS to their fullest. Utilizing full Touch Screen functionality, Final Fantasy XII: Revenant Wings allows players to control massive armies, unleash special attacks and activate Gambits, all with the use of the stylus. The world of Ivalice comes alive through the respected musical

PS2/Xbox Preview - 'Nightmare Before Christmas: Oogie's Revenge'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/Adventure
Publisher: Buena Vista
Developer: Capcom
Release Date: October 11, 2005

If you've played God of War or Devil May Cry, you will already have a basic grasp of how to play Buena Vista's action/adventure title Tim Burton's Nightmare Before Christmas: Oogie's Revenge.

In Oogie's Revenge, gamers play as Jack Skellington, who must fight his way through 25 levels of vicious enemies in order to prevent his sworn enemy Oogie Boogie from kidnapping all of the holiday mascots and proclaiming himself king.

Even though it is facing strong competitors, Oogie's Revenge is looking pretty good, and the fighting and the

19. 'Dreamfall: The Longest Journey 2' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Adventure
Publisher: Funcom
Developer: Funcom
Release Date: Q2 2006

Joe Keiser: Dreamfall was one of my most anticipated games of last year, but now that it's been pushed into 2006, it has even less competition – it's my most anticipated game of the next 12 months, without question. The first game proved that the adventure genre still had plenty of life, in the hand of great creators. Ragnar Tornquist is that creator – Dreamfall looks to be gorgeous, deeply and intricately storied, and plans to make just enough concessions to the action-oriented to make it a game absolutely

NGC/PS2/Xbox Preview - 'Incredible Hulk: Ultimate Destruction'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: August 23, 2005

If you've ever read an Incredible Hulk comic, you'll recall that almost every story has some point where Hulk has been, I don't know, shot by approximately 500 helicopters at once or something. Hulk will be all hunkered down, hands covering his face, experiencing some sort of animal rage… and then he'll just snap and go nuts on his attackers, like he suddenly remembered that he's functionally invincible. With a mighty "HULK SMASH!" he'll tear into every breakable thing in the vicinity. A few pages (or

'Fish Fillets 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

You are in control of two fish and you must use them to rearrange the objects in a given level in such a way that the fish can exit unharmed. One of the fish is bigger and can move even heavy steel objects while the other one is smaller and can enter the holes and corridors that are too narrow for its bigger partner. Simple as it may seem, this principle offers a variety matched only by its complexity.