Archives by Day

July 2026
SuMTuWThFSa
1234
567891011
12131415161718
19202122232425
262728293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Rez' (XBLA) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Originally released by SEGA in Japan in 2001 for the Dreamcast and PlayStation2 computer entertainment system, followed by a North American release only for the PlayStation 2 and European release on both platforms in early 2002, Rez was developed by SEGA's United Game Artists ("UGA") division. Tetsuya Mizuguchi, former president of UGA and current chief creative officer of Q Entertainment, conceptualized and produced the fast-action shooter, which is known to be one of the most unique, offbeat and eccentric games ever released.

"We are excited to announce that Rez will be given a new life, this time in digital form," said

'Beautiful Katamari' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Experience the new high-definition, next generation sights and sounds of Beautiful Katamari as the Prince takes on a new high-rolling adventure, with his famous cousins in tow, to save the Katamari universe once again after the King of All Cosmos has a very un-royal and unfortunate accident. As usual, the King of All Cosmos demands the service of his son, the Prince, to roll anything and everything up into massive clumps and set things right, bringing harmony once again to the Katamari Cosmos.

Take the Prince for a spin in astounding 720p next-gen graphics, that stay true to the

'Bladestorm: The Hundred Years War' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Utilizing a new game engine attainable only through the power of next-generation hardware, the game’s armies will collide on the battlefield at an unprecedented scale. Countless numbers of men consumed with ferocious intensity will converge on screen, where tactics and cunning will combine with valor and might to determine who is left standing at the end of the day.

Bladestorm: The Hundred Year's War puts gamers in the role of a rogue commander and gives them direct control of mercenary units in fierce clashes with English and French forces.
The game’s unique style of action thrusts players into dynamic and ever-changing

'The Last Remnant' (PS3/X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unreal Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling landscapes of The Last Remnant.

Long

'Bleach: Dark Souls' (NDS) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008

Developed by famed Japanese developer Treasure and localized for North America, Bleach: Dark Souls will feature a multitude of enhancements to last year’s critically acclaimed Bleach: The Blade of Fate. These enhancements include multiplayer games with expanded personalization features, brand new special Bankai moves, 30 new Spirit Cards, power-enhancing crystals, as well as seven new gameplay modes. The Bleach: Dark Souls storyline takes place in between seasons one and two of the animated series and was created exclusively for the game.

The Bleach: Dark Souls game for Nintendo DS will mark the expansion of a dynamic cast of over 40 playable

'Infinite Undiscovery' (X360) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Infinite Undiscovery is the newest fantasy RPG developed by tri-Ace Inc. (Star Ocean, Valkyrie Profile) for next-generation hardware. Players will be drawn into a real-time world woven of countless threads where their choices will spin untold discoveries. This title, combining the talents of both Square Enix and tri-Ace, will be an unforgettable experience.

Features :

  • The actions taken by the player with each discovery will have a real-time impact on the world.
  • Players will be confronted with a variety of dramatic “situational battles” such as executing a daring

'Beyond Good & Evil 2' [ALL] - Teaser Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - UbiDays 2008

...

'Metal Gear Solid Portable Ops Plus' (PSP) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Related articles, Click here!

'MGS 4: Guns of the Patriots' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Get the Metal Gear Solid 4: Guns of the Patriots [PS3] Trailer off WP (21mb)

The Metal Gear Solid series has enjoyed a reputation for its unique ‘Boss’ creatures, and MGS4 takes this one step further with fully-rounded enemies with their own motives and manias.

The characters – Laughing Octopus, Raging Raven, Crying Wolf, and Screaming Mantis – are empowered with special, supernatural abilities and have individual back stories that outline how they have become the beings they are. All were initially good people who, for various reasons linked to events in the Metal Gear Solid series and events they have

'Samba De Amigo' (Wii) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008

The samba-inspired rhythm music game made popular in the arcades is shaking its way onto the Wii!

Keeping the beat with over 40 songs on a Samba-inspired sound track, players shake the Wii Remote and Nunchuk like maracas and compete with friends to see who has the best moves. Throughout the dynamic songs there will be opportunities to strike a pose for extra points. Friends and family will be thoroughly entertained cheering each other on as they anxiously await their next turn.