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'Mario Tennis Advance' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Chrome 2' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Welcome to the Virtual Recruitment “2B Agreement” program of Matsuka & Loeb Corporation.
You are dead.
Per the rules and regulations of the Free-Market Consciousness Recovery Act, a titanium core containing your consciousness and memory has been reclaimed and can be implanted into a new body.
Consistent with Article 31 of the Act, Matsuka & Loeb offers both the implanting and purchase of said body for the amount of $3,170,000.00
The credit will be remunerated in the form of 5 years of service in M & & L Corporation.
Chrome 2 moves the player into a world of corporation wars, world of new technologies. On
'Donkey Konga 2: Hit Song Parade' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Fire Emblem: The Sacred Stones' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Dynasty Warriors Advance' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Castlevania: Dawn of Sorrow' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Nintendogs' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
PC Preview - 'Unreal Tournament 2007'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: Midway
Developer: Epic
Release Date: 2006
Unreal Tournament, everyone's favorite futuristic blood sport, is once again making its way to the PC in the form of Unreal Tournament 2007. UT2k7 is essentially the same style of game as the series has been known for but contains enough new content to differentiate itself from its predecessors. UT2k7 uses the new Unreal 3 engine to allow for incredible detail on the enviroments and the player models themselves, and the Karma physics engine has been dropped in favor of the newer Novadex physics engine, which looks a bit more
Xbox Preview - 'King of Fighters: Maximum Impact - Maniax'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: SNK
Developer: Noise Factory
Release Date: June 7, 2005
SNK's popular 2D fighter series, King of Fighters, finally made the leap from quaint sprites to full polygonal glory in the form of King of Fighters: Maximum Impact for the PS2. Now, Xbox owners can see what they missed and enjoy a few new features, not the least of which is full Xbox Live support. Heck, SNK even added the word "Maniax" to the title, which makes the full name King of Fighters: Maximum Impact – Maniax. WorthPlaying spent some time with a preview














































