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Rainier's Articles


'Super Swing Golf PANGYA' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

No longer will gamers be bound to play golf with their thumbs, no longer will gamers have to flush years of golf lessons down the toilet, no longer will gamers be forced to sit and be a passive observer while the onscreen character has all the fun! A revolution is at hand! Pick up the controller and swing away! The Nintendo Wii controller provides a new level of gaming interaction-sensing motion, depth, positioning and targeting dictated by the movement of the controller to act as the golf club. A back-swing sets the amount of power of the swing and the

'Dead or Alive: Xtreme 2' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get wet with Team Ninja’s newest graphical masterpiece, the Xbox 360™ exclusive, Dead or Alive: Xtreme 2! All your favorite DOA girls are back and ready to battle it out in the tropical waters of Zack’s Island. Race high performance personal watercrafts, compete in assorted and alluring activities, sunbathe on white sand beaches, and go all-in at Zack’s Casino. Choose your own adventure on Zack’s Island and play at your own leisure in this non-linear, incredibly beautiful, sequel of life in paradise.

Zack’s Island now presents the DOA girls with even more adventure and activities on both land and water. Race

'Overclocked' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Overclocked is being developed by the House of Tales team, makers of the successful adventure game The Moment of Silence. The German team is creating a psychological thriller which uses many technical innovations and a surprising narrative approach to form an eerily real gaming experience.

Overclocked is set for release in April 2007.

'Warhammer: Mark of Chaos' - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Faithful to the Warhammer license, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army.

An epic battle rages following a brutal Chaos invasion, where four fully playable armies (Empire, Chaos, Skaven, and High Elves) as well as additional controllable races (Orcs, Dwarfs, Vampires, and Goblins) clash on a massive battlefield.

'Custom Robo Arena' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Custom Robo: The sport of tomorrow. In the not-too-distant future, competitors battle customized robot warriors in holographic battle arenas. Victory is determined not only by fighting skill but also by how well Robo Commanders design their robot gladiators, so players need both brawn and brains to survive.

  • Players explore a sci-fi landscape as they fight toward the Custom Robo championship, powering up their Robos as they go. With tons of unique parts, there are literally millions of possible Custom Robo combinations, giving players complete control over how they fight their battles.
  • Players can challenge their friends to one-on-one Robo battles

'Mage Knight: Apocalypse' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Set in the richly detailed Mage Knight universe, players take on the role of one of five guardians, warriors sworn by oath to seek out the heart of evil plaguing the land and stop it no matter what the cost. Guided by the magical and mysterious race known as the Solonavi, the guardians embark on an epic journey to rescue their world from the hands of an army of pure evil determined to bring about the Apocalypse. As the forces of Chaos rise, a creature of unimaginable strength and destructive power is born to lead the enemy: the Apocalypse Dragon,

'Mobile Ops: The One Year War' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In the future, Rebel space colonies launch a brutal war for independence with a series of orbital strikes against the Earth. War is reinvented as advanced ECM renders long range sensors and communications virtually useless. In this chaos, a frightening new weapon, the mobile suit, is born. Agile, heavily armed and armored and optimized for short range combat with melee attacks and a wide array of weapons, the Mobile Suit is the ultimate instrument in this new age of warfare. Rediscover the thrill of mechanized warfare as you are thrown into battle as a soldier on the front lines of

'Pac-Man World Rally' (PSP/NGC/PS/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In Pac-Man World Rally, players can race through a variety of environments from Pac-Man World as Pac-Man, Pac Jr. and other beloved characters from past Namco classics. In one of the fastest and most exciting kart racing games ever, players will race for the win or fight it out in colorful Battle Arenas with special weapons, power ups and variety Pac-Man powers.

Gamecube

'IGPX' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In the year 2049, the most popular sport in the world combines high speed motor racing with 3 vs. 3 team battles. The Immortal Grand Prix pits teams of 3 players in IG Machines against each other at breakneck speeds of over 350 miles per hour, all while battling over 60 mile tracks that constantly change.

Players take control of Team Satomi to race and battle to become the best IGPX team in the world. With customizable IG Machines, team-based combination attacks, and a changing course that can be utilized to their advantage, players will experience a new type of racing

'A.I.M. 2' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the A.I.M. 2 trailer off WP (41mb)

A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended.

Changes in the control system have led to new opportunities for the inhabitants of the Polygon planet. Mechminds, advanced robots, opened new sectors and have started exploring them. With the course of time Mechminds and their culture have altered greatly with some old clans fading away as new