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Rainier's Articles


'Mario Party 7' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The entire Mario gang is back for the seventh installment of the incredibly popular Mario Party franchise. Players everywhere will set their controllers to fun as they run, jump, swim and fly through more than 80 new mini-games. But this party's about to get a lot bigger...because EIGHT people will now be able to battle each other at one time. The microphone peripheral from Mario Party 6 also makes a grand return – and with the new Mic Grand Prix mode, there will be plenty of voice-over madness for everyone. The addition of two new playable characters, Dry Bones and

'Wildlife Park 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Panzer Elite Action' (PS2/XBox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Panzer Elite Action is a fast-paced WW2 action game that lets the player Feel the power of 30 tons of steel armor around them and gives them the ability to command increasingly powerful tanks in a series of intense and dramatic battles. The cinematic and immersive action will allow the player to experience the adrenalin rush of an intense conflict commanding 30 solid tons of steel in the heat of battle

Panzer Elite Action follows the story of three tank commanders and their crew. The German commander, flushed with the success of the Blitzkrieg in Poland and France, moves on to

'Power Stone Collection' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

The Power Stone Collection for the PSP is a compilation including enhanced versions of Power Stone and Power Stone 2 , which were originally released for the Sega Dreamcast and arcades. These fast and furious 3D brawlers put a new spin on "last man standing" as characters take each other on in frenzied match ups amidst fully interactive environments. Utilising a simple control scheme, players can execute standard moves such as punches and kicks but the deeper power struggle comes in the form of "power stones." Fighters vie to collect these gems in order to tip the scales

'Mario Kart DS' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Time to race...no wires attached. The acclaimed Mario Kart series has gone wireless, letting players race and battle with up to eight karts at once, regardless of whether everyone has a game card. An all-star cast that includes Mario, Luigi, Peach, Yoshi, Donkey Kong, Wario, Bowser and Toad will round out a truly all-star lineup of more than 30 courses drawn from every Mario Kart game. That's right – players will tour courses from Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit and Mario Kart: Double Dash!! , not to mention brand-new tracks and arenas. With all the

'Street Fighter Alpha Anthology' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Street Fighter Alpha Anthology for the PlayStation 2 features direct conversions of Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 2 Gold and Street Fighter Alpha 3 which have never before been available together in one package. As an added bonus, the “pint-sized” Super Gem Fighter Mini Mix (also released on consoles as Pocket Fighter), is included which brings the total to five action packed games on one disc. To date, the Street Fighter franchise has sold more than 27 million units worldwide.

'Mario Baseball' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Continuing the tradition started by such games as Mario Power Tennis and Mario Golf: Toadstool Tour, Mario Baseball brings a new brand of fun to the world of baseball. The game combines an intuitive hitting system with easy-to-learn fielding and pitching controls – making it an arcade-like experience that will appeal to baseball novices and hard-core fans alike. Players can try their hands at Challenge Mode, where they must wander the land clearing baseball-related trials. Or they can sit down for a game in the Toy Field, where they hit balls at circles in the outfield to earn coins and

'Electroplankton' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

In Electroplankton, art and music collide to create a wildly fresh interactive audio experience. In this freeform title featuring the striking visual style of Japanese artist Toshio Iwai, players poke, rub and draw on the touch screen to stimulate odd aquatic creatures and create their own music. Each of the 10 different types of Electroplankton features a completely different sound style, ranging from haunting melodies to head-nodding beats to funky Mario theme remixes. One Electroplankton even acts as a sampler, allowing players to record up to four sounds and layer them over drum loops. Players create new sounds and experiences

'Donkey Kong Country 3' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Ultimate Ghosts 'n Goblins' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Created by members of the original Ghost 'n Goblins team, the long-awaited fourth installment to the favored franchise sees the triumphant return of valiant knight, Sir Arthur, as he must save the princess from the clutches of evil. Specifically recreated from the ground up, witness the evolution of the series with the inclusion of exciting upgrades and new gameplay features, all the while retaining its legendary qualities. Ultimate Ghosts 'n Goblins is scheduled for release throughout PAL territories and North America in Q3 2006.