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Rainier's Articles


PC Preview - 'Field Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter/Real-Time Strategy
Publisher: Freeze Interactive
Developer: Digital Reality
Release Date: November 2006

Field Ops is one of the first titles to successfully merge both FPS and RTS into a single coherent genre. This is not the first game to attempt this – Battlezone and Battlezone 2 in the late '90s had similar approaches – but this is one of the best attempts at combining the best aspects of both genres without compromising either. This is neither an FPS with RTS elements nor a RTS with a splash of FPS – it works equally well as

PS2/Xbox/X360 Preview - 'Superman Returns: The Videogame'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Electronic Arts
Developer: EA Tiburon
Release Date: Q4 2006

The first thing I thought of when I saw Superman Returns, frankly, is that certain people are going to have an absolute ball with it.

The second thing I thought of, regrettably, was Superman's video game record. With the arguable exception of the arcade quarter-muncher, no game based on the Superman license has ever aspired to or reached anything better than utter mediocrity.

Like Spider-Man before it, Superman Returns is a free-roaming action game set in 80 square miles of city. As Superman, you've got

Hot Wheels Stunt Track Challenge (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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The Incredibles (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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PC Preview - 'Ground Control 2: Operation Exodus'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Developer : Massive Entertainment
Publisher : Vivendi
Release Date : June 22, 2004

A new title from perennial heavyweight Sierra is always looked upon by me with some trepidation. Over they years they have given me not only some of the most memorable gaming experiences I have had, they have also been the perpetrators of some major disappointments. And when they release a new RTS title that really doesn’t bring anything new to the table, well, I think you can see where I am going…

When Blizzard released the original Warcraft: Orcs vs. Humans, the gaming

The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies (GBA/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Game Boy Advance

PlayStation 2

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PS2/Xbox/Wii/PS3/X360/PC Preview - 'Marvel: Ultimate Alliance'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/RPG
Publisher: Activision
Developer: Raven Software
Release Date: Q4 2006

Hey, remember all the fun you had playing the X-Men Legends games? Activision, which employs few if any fools, does, and they wish to hook you up again. This time, they’re expanding that style of gameplay to the greater Marvel Universe, and to pretty much every console you can think of.

Marvel: Ultimate Alliance is the story of what happens when Dr. Doom reunites the Masters of Evil, and proceeds to attempt to mess up the wider Marvel Universe. In the face of such a threat, Nick

LEGO Knights' Kingdom (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Death to Spies' - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

PC Preview - 'Tabula Rasa'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: MMO
Publisher: NCSoft
Developer: Destination Games
Release Date: Q4 2006

The surprise for me at last year's E3 was the original design of Tabula Rasa got thrown out with the bath water. It rather needed it, as it was suffering from too many cooks in the kitchen. It tried to be too original, had an art design that seemed influenced by too many mushrooms, and just didn't look fun. Last year, we learned that they'd decided to make the game more of a sci-fi shooter.

This year, they showed more refined gameplay and concepts. It's still a