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Rainier's Articles


'Naruto: Path of the Ninja 2' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Everyone's favorite orange-clad ninja returns to the role-playing genre with Path of the Ninja 2, featuring an all-new original storyline, a huge roster of playable characters, an improved combat system and for the first time, exciting Wi-Fi battles. Based on VIZ Media's hit animated TV series, Naruto: Path of the Ninja 2 is scheduled to hit stores in September 2008.

"There are huge numbers of Naruto fans across North America, and we wanted to give them more choices than ever before," said Laura Yoshioka, director of consumer software at TOMY Corporation. "This new adventure will allow fans to play

'Chrono Trigger' (NDS) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

When a newly developed teleportation device malfunctions at the Millennial Fair, young Crono must travel through time to rescue his misfortunate companion from an intricate web of past and present perils.

'Guitar Hero: World Tour' (ALL) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Guitar Hero World Tour will transform music gaming by marrying Guitar Hero’s exhilarating guitar gameplay, with a cooperative band experience that combines the most advanced wireless instruments with revolutionary new online and offline gameplay modes. The game will feature a slick newly redesigned guitar, a genuine electronic drum kit and a microphone, as well as an innovative Music Studio music creator that lets players compose, record, edit and share their own rock and roll anthems, along with online Band Career and 8-player “Battle of the Bands.”

Delivering the largest on-disc set list in a music-rhythm game to-date, Guitar Hero World Tour

'Spider-Man: Web of Shadows' (ALL) - Facts & Features

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

A deadly symbiote invasion brings total devastation to the streets of New York City in the next Spider-Man: Web of Shadows, where players have ultimate control over the city’s salvation and Spider-Man’s destiny. Set in an apocalyptic New York City, Spider-Man: Web of Shadows gives players an unprecedented level of gameplay choices, including, for the first time, control over the game’s direction and outcome. The all new combat system allows for truly three dimensional battles that start in the streets, continue up sides of buildings and finish on rooftops. Gamers can instantly switch between the agile red suit and formidable

'Call of Duty: World at War' (ALL) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen. Treyarch will be taking Call of Duty players deep into the South Pacific and European theaters, a gritty fight that will pit players against enemies that know no surrender and show no mercy.

Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing

'Lawn Games' (Wii) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Lawn Games is a casual sports game for up to four players for the Nintendo Wii. Developed by Austin-based Mock Science, Lawn Games offers eight time-proven favorite games with a common pick-up-and-play outdoor theme: Croquet, Volley Ball, Badminton, Tether Ball, Bocce Ball, Lawn Darts, Horse Shoes, and Lawn Dice.

Eight distinct, stylized backyard and garden environments from around the world offer an entertaining and familiar backdrop for customizable cartoon alter egos – swap hairdos, heads, bodies, hands, feet and accessories – to compete for unlockable yard decorations, furniture, additional characters and customization options, as well as bragging rights.

A from-the-ground up design

'Avalon Code' (NDS) - 13 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

From the creative minds behind Rune Factory and Harvest Moon and the development studio responsible for the Final Fantasy III and Final Fantasy IV DS remakes, Avalon Code is an action RPG boasting incredible graphics, a deep and engrossing story and innovative game play mechanics.

Using the main

'Rune Factory: Frontier' (Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

From the creators of Harvest Moon and Rune Factory for the DS comes the first installment of Rune Factory for a home console. Developed exclusively for Wii, Rune Factory: Frontier features stunning graphics and takes full advantage of the Wii's unique controls to fully immerse players in the Rune Factory universe. Rune Factory: Frontier incorporates an open-ended structure which allows players to choose the type of game they wish to experience. Whether it's growing crops, expanding the town, fighting (or befriending) monsters or even falling in love, the experience is unique to each player.

Worthplaying Wishes Everybody A 'Happy New Year'!

by Rainier on Dec. 31, 2005 @ 6:03 p.m. PST | Filed under News

The entire Worthplaying team wishes everybody a Happy New Year! We hope everybody had a safe transition from old into new and may 2006 be even better than last year. We here at Worthplaying have tons of exciting new stuff lined up to better serve you all. Behind the scenes, we are working very hard to expand the website in various ways which will start showing in the months ahead, starting with an all-new layout/design. Until then, party on & stay safe!

'Loco Mania' - 9 New Screens

by Rainier on Dec. 31, 2005 @ 3:11 a.m. PST | Filed under News

Loco Mania is a simulation of a train dispatcher - a very important person who has control over a large railway network with many trains in it. The player controls switches and train directions with the intent to get the trains through the system as fast as possible.