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Rainier's Articles


Shrek 2: The Game at E3 Expo 2003

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

E3 Expo attendees will embark on a wild new adventure with Shrek® and his buddies when Activision, Inc. and TDK Mediactive, Inc. unveil Shrek 2(TM): The Game (working title) at Activision's booth #1224 in the South Hall on May 14 - 16.

Inspired by the upcoming film and expanding its storyline, Shrek 2: The Game (working title) features Shrek's signature humor and comedic interactions. Players experience key moments from the film and encounter a variety of new characters, environments and sub-plots as they switch between Shrek, Donkey or one of their six friends. The game is being co-published worldwide by Activision,

Phantasy Star Online III (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Phantasy Star Online III

“Phantasy Star Online Episode III: C.A.R.D. Revolution” expands the Phantasy Star Online (PSO) universe, offering a new style of strategic combat. Combining the excitement of card collection and deck settings with team-based battle tactics, PSO Episode III allows users to chat in the lobby about status upgrades and tactics, and then journey to the planet surface to engage in strategic combat using a turn-based Card system. The game continues the story arc of the previous PSO games, as players once again become Hunters and explore the mysteries of the planet Ragol. Featuring both online and offline play,

Cartoons Come to Nintendo's Game Boy Advance

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

New Application Enables Nintendo Game Boy Advance and Game Boy

Advance SP To Play Color and Sound Cartoon Episodes

4Kids Entertainment announced today the debut of GBA-TV, an exciting new application for the estimated installed base of 12 million Game Boy® Advance systems.

GBA-TV cartridges containing cartoon episodes play on Game Boy Advance and Game Boy Advance SP systems in the same manner as video game cartridges. Special proprietary technology developed by the 4Kids Entertainment subsidiary, 4Kids Technology, Inc., enables kids to watch the cartoons contained in the GBA-TV cartridges on their Game Boy Advance. The technology enables the Game Boy Advance to

'Sonic Adventure DX' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Sonic The Hedgehog returns to the Nintendo GameCube in a special “Director’s Cut” edition of one of his most popular blockbusters! The original “Sonic Adventure” returns with enhanced graphics and more than five hours of new gameplay, including an all-new Mission Mode featuring more than 50 missions and hidden surprises for gamers to discover.

New Axis & Allies Experience Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Atari, Inc. and TimeGate Studios, Inc. announced today a partnership to develop a new PC installment of Axis & Allies, the popular World War II game franchise. Axis & Allies: RTS (working title) is inspired by the game of war, strategy and economics found in the best-selling Axis & Allies board game, but features unique elements that allow players to change the course of history in new ways. Axis & Allies: RTS is being developed for the PC by TimeGate Studios, creators of the award-winning Kohan series, and is scheduled for release in fall 2004 for the PC.

In Axis &

'Summer Heat Beach Volleyball' Exclusively For PlayStation2

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Serving up a dose of sun, fun and sand right into gamers' living rooms, Acclaim Sports, a division of Acclaim Entertainment, Inc. (Nasdaq: AKLM - News), today unveiled Summer Heat Beach Volleyball(TM) for the PlayStation®2 computer entertainment system. The only beach volleyball game available for the PlayStation®2, Summer Heat Beach Volleyball takes players on a journey to the world's hottest summer spots to face off in fast-paced 2-on-2 arcade action.

"We're very excited to offer PlayStation®2 owners their own exclusive beach volleyball game," said David Knies, Director of Acclaim Sports. "With addictive gameplay and easy-to-use controls, Summer Heat Beach

'Legends Of Wrestling III' To Next-Generation Systems

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Flying off the top rope and into the hands of every wrestling fan, Acclaim Sports, a division of Acclaim Entertainment, Inc. today announced its return to the squared circle with the spring 2004 release of Legends of Wrestling(TM) III for the next-generation systems. Currently under development with Acclaim Studios Austin, the latest installment in the series is being rebuilt from the ground up with enhanced graphics, new features, new matches, more than 70 Legends and an all-new intuitive player control scheme.

"The original concept behind the Legends of Wrestling(TM) brand continues to appeal to wrestling fans and gamers alike,

Otogi (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Otogi

Set in ancient Japan and steeped in real-life folklore and mysticism, “Otogi – Myth of Demons” is the story of Raiko, an undead warrior who must stop a ferocious demonic army that has been unleashed upon the Earth. As a long-forgotten doomsday myth materializes, Raiko must quickly master more than 30 weapons and 12 varieties of magic to dispatch endless hoards of demon warriors, massive boss characters and everything else that gets in his way.
Blending frenetic fast-paced 3D action with deep RPG elements that allow gamers to upgrade weapons, magic and character attributes, in addition to managing an inventory

Nintendo Pre-E3 Event - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Kirby Air Ride

F-Zero GX

NHL 2004 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NHL 2004

“NHL 2K4” is more than just the game of hockey. It is true grit, true skills, true intensity and your ability to bring those elements to each and every match-up you face. It is taking on anyone, anytime, anywhere. It is feeling the impact of a precision hit and splitting the D with a skilled skater. It is the battle for the puck and the glory of burying it in the back of the net. It is achieving milestones and setting the standard for others to follow. It is everything you’d want in a hockey game and nothing you’d