Archives by Day

October 2026
SuMTuWThFSa
123
45678910
11121314151617
18192021222324
25262728293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


Jackie Chan Adventures (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Jackie Chan Adventures is based on the hit kid's action cartoon of the same name, which features Jackie as an ancient artifact expert and special agent for the government's secret "Section 13". Jade, his 11-year-old tomboy niece quickly becomes his apprentice and partner as they scour the globe looking for sacred talismans and protecting the planet from ancient Chinese demons.

Jackie Chan Adventures for PlayStation®2 follows the story of the cartoon series very closely, as Jackie's Uncle sends him to recover 12 ancient talismans. Each talisman unlocks new powers for Jackie, allowing him to access new areas within the game world.

Jackie

Ghosthunter (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Rookie Detroit cop Lazarus Jones is thrust into the role of Ghosthunter after a routine patrol at a derelict high school goes awry. Lazarus and partner Anna Steele stumble upon the supernatural research center of Professor Peter Richmond where they unintentionally liberate a legion of poltergeists. A deadly spirit abducts Anna, while another ghost fuses with Lazarus, giving him the ability to see into the realm of the dead. Armed with second sight and a cache of weapons and gadgets, the idealistic cop is forced to take on the entire spirit realm in hopes of finding his valued partner -

Wii Preview - 'Monster Lab'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Role-Playing
Publisher: Eidos Interactive
Developer: Backbone
Release Date: Q4 2008

Who doesn't love mad scientists? From their crazy hair to their bizarre fixations on anything from raising the dead to launching someone into space to watch terrible movies, they're the crazy nutbags that everyone loves. That's why it's so surprising that so few games actually put you into the role of a mad scientist. It seems like the perfect thing for video games: tons of innovation and the lack of morals or common sense to question if said innovation might, say, doom mankind. Thankfully, Eidos is

'Street Fighter IV' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advancements in next generation technology to create a truly extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.

Everything that made the legendary Street Fighter II a hit in the arcades, living rooms and dormitories across the globe has been brought back in Street Fighter IV. Players will be able to play their favorite classic characters, such as Ryu, Ken, Chun-Li

PS3/X360/PC Preview - 'Dead Space'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Survival Horror
Publisher: Electronic Arts
Developer: Electronic Arts
Release Date: October 20, 2008

Survival horror's a genre in transition. It began as a sort of half-assed, 3-D subcategory of adventure games, and while the involved technology changed, many of the tropes didn't. From 1996 to 2006, you were still using tank-style controls to steer some luckless chump through a terrible situation.

Resident Evil 4, while not really horror by any stretch of the imagination, reinvented the genre while also giving action games a good swift kick in the ass. Dead Space is the first post-RE4 survival

NDS Preview - 'Away: Shuffle Dungeon'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing Game
Publisher: Majesco
Developer: Mistwalker
Release Date: October 2008

Last year at GDC, Hironobu Sakaguchi was at Microsoft's hotel talking up Lost Odyssey. He was seriously jet-lagged and, in response to another reporter's question, mentioned that Mistwalker Games' next project was going to be a DS game. He was promptly hushed by a PR agent.

Away: Shuffle Dungeon is apparently that project, with character design by Sakaguchi and music composed by Final Fantasy legend Nobuo Uematsu. Unsurprisingly, it's an RPG; specifically, it's an action-RPG starring a brash young hero named Sword. (The name is meant to

'Stalingrad' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Stalingrad, PC: Stalingrad is a real-time strategy that places gamers in the middle of one of the most dramatic periods of World War II, covering major events from June 1942 till January 1943. Experienced over two campaigns, players will be able to take charge of the advancing German forces as they march on Stalingrad, or assume the role of a Soviet commander whose aim is to liberate the city and decimate the 6th Army of Wehrmacht. Unlike many other WWII RTS games Stalingrad renders every event, taking into account all historical nuances to deliver an extremely high level of historical

'Parkan II' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Parkan II, PC: Parkan II is a 3D space simulator combined with first person action planet side. In the game players will get an opportunity to explore a vast universe, visit different planets, their satellites, huge space stations and immense space destroyers. Be it in the cockpit of the spaceship, inside a tank or just with a laser rifle in hand, gamers will have to fight against multiple enemies in outer space, on planets' surface and inside military bases. Open ended game play provides players the ability to choose their own destiny, to become a merchant or a colonizer, a

Wii Preview - 'Castlevania Judgment'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Fighting
Publisher: Konami
Developer: Eighting
Release Date: Fall 2008

Three-dimensional Castlevania games have always been a bit lackluster than their 2-D counterparts. While Symphonia of the Night or Dawn of Sorrow are considered among the best games on their respective systems, Lament of Innocence and Castlevania: 64 are generally held to be mediocre at best and borderline unplayable at worst. There's just something about the trip into 3-D that makes Castlevania lose its magic. Perhaps this strange curse is what made Konami decide to make the first Wii Castlevania title into something completely different. Castlevania: Judgment

'N+' (NDS/PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Adding to the successful formula that made N a hit online, N+ will offer equal parts platformer and action gameplay with incredibly fluid animation, fast action, amazing acrobatics and instant playability. N+ embodies the same brisk pick-up-and-play style that has endeared gamers worldwide and improves on the adored flash game with downloadable content, multiplayer components and a built-in level editor.

PSP