'Castlevania Judgment' (Wii) - 11 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Castlevania Judgment is a roving fighting game utilising heroes and villains from the Castlevania universe. The fighting game has been designed specifically for the Wii, and uses the Wii Remote and Nunchuk controllers to offer a stunning level of control over the central heroes. Taking centre stage within a series of 3D locations inspired by previous Castlevania games, the controllers are used to slash, stab and employ a series of attacks against the assorted minions of Dracula.







Golden Axe: Beast Rider is an odd beast because it both does and does not feel like a Golden Axe game. Initially, it's difficult to spot the elements that are related to Golden Axe but noticeably easier to spot the omissions. A single playable character and no multiplayer component could make some Golden Axe faithful scream in rage, but while some of the series' iconic gameplay has changed, much of the world setting has remained the same. Familiar monsters, both friendly and hostile, populate the













I came back from an EA event last year raving about Left 4 Dead. Using the Source engine, it creates the kind of zombie apocalypse that a lot of gamers, including myself, have been looking for. You're set down in the middle of a massive horde of fast-moving, angry zombies and left on your own.
Bionic Commando: Rearmed is an enhanced remake of the Capcom classic from 1988. Former employees who worked on the original game are serving as consultants for this remake, so the level design remains largely faithful to the source material, from the numbered world map to the level layouts.






