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Rainier's Articles
'Mythic Wars' - 26 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006
'Death Jr' (PSP) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Extreme 4x4' - Trailer Available NOW
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'Coded Arms' (PSP) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Crime Life: Gang Wars' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Call of Juarez' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Call of Juarez is an epic western adventure FPS about vengeance, survival and sins of the father that are often visited on the son.
South Texas, 1882. Billy Candle has just turned nineteen and he’s determined to find the legendary lost treasure but he stands accused of murder. Hot on his trail is Reverend Ray McCall, an infamous gunfighter who believes that the Lord has chosen him to be Billy’s judge, jury and executioner.
Relive the days of the Wild West, high noon duels, bank robberies and the gold rush. Face professional assassins and legendary gunslingers. Take part in spectacular shootouts and
'Futurama' (PS2/XB) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
PS2
Xbox
FEATURES:
Four playable characters: Fry, Bender, Leela and Dr Zoidberg each with special moves to master
21 fantastic levels, both from the show and original environments
3 boss levels
Uniquely freakish enemies unique to Futurama
Puzzles and secrets galore
Variety of combat methods including shoot 'em up, beat 'em up and "Bender" 'em up!
The game begins when Professor Farnsworth sells Planet Express to the evil businesswoman Mom. She
'Powerdrome' (PS2/XB) Announced - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world.
The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome










































































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