'Ghostbusters: The Videogame' (ALL) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Spring Event 2008

When Manhattan is once again overrun by ghosts and other supernatural creatures, players will take on the role of a new recruit joining the famous Ghostbusters team.
Like the films before it, Dan Aykroyd and Harold Ramis will return to script and event-driven storyline for the video game that will lead the player through the trials and tribulations of the world's leading paranormal ghost busting team. Ghostbusters The Video Game will create a totally unique experience and gameplay environment that authentically recreates the time period of the film, expanding the lore and supernatural events that seemingly plague New York



When you look at the first-person shooter genre as a whole, they can largely be broken up into gameplay that is either based on strict linearity (heavy use of hallways, such as Half-Life or Doom 3) or the somewhat less linear collection of larger, more open areas (e.g., Ghost Recon series, Half-Life 2). The original Operation Flashpoint came out on the PC a few years ago and was critically successful for two reasons. Firstly, the title absolutely oozed atmosphere, from the well-written yet totally
Come On, What Was Wrong with [eM] -eNCHANT arM-?



Brothers in Arms is one of the great things to come out of the military game boom, and certainly one of the franchises that keeps driving massive demand for World War II shooters. This spring, the latest entry in the franchise, Hell's Highway, hits the XBox 360, PS3, and PC in full 720p high-resolution. This is the kind of game that will move 360s, make you think twice about the PS3, and send you shopping for a new top-of-the-line graphics card. Ubisoft displayed the