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Rainier's Articles


'Fish Fillets 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

You are in control of two fish and you must use them to rearrange the objects in a given level in such a way that the fish can exit unharmed. One of the fish is bigger and can move even heavy steel objects while the other one is smaller and can enter the holes and corridors that are too narrow for its bigger partner. Simple as it may seem, this principle offers a variety matched only by its complexity.

'Anno 1701' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Anno 1701 trailer off WP (70mb)

Create your own fascinating world of ANNO 1701! Become a discoverer – and experience the adventure of a lifetime. Weigh anchor, sail the seven seas, explore new continents and foreign cultures. Demonstrate your strategic skills, business acumen and diplomatic finesse. Revel in the jubilant cheers of your people – but don't disappoint them!

ANNO 1701 is the most elaborate, high-budget game production ever to come out of German-speaking Europe. It is the perfect sequel to the games SUNFLOWERS has already sold millions of times over – the most successful game series of all

'Excite Truck' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In the grand racing tradition of Excitebike, get ready for a big-air experience like no other as players rocket their trucks across dynamically changing terrain.

  • Remember tilting your arms while playing Excitebike to try to make your character land a huge jump? Well, that experience is finally a reality with Excite Truck, a wild, off-road race only possible on Nintendo’s Wii console.
  • Players hold the Wii Remote like an NES controller to control the truck. The 2 button is the accelerator, the 1 button is the brake, the +

'Alliance: Future Combat' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

'Disaster: Day of Crisis' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Survive nature's most devastating catastrophes in Disaster: Day of Crisis, a panic inducing survival game for Wii. In a devastatingly short period of time, an unprecedented wave of natural disasters has pummeled the United States. On top of this inexplicable series of disasters, a rogue special forces unit has taken advantage of the chaos and seized a nuclear weapon. Only Ray, a former member of an elite rescue task force, has decided to take a stand.

  • Cutting-edge physics and gripping visuals re-create the sheer terror of major catastrophes.
  • Players race a car down

'DK Bongo Blast' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • Donkey Kong and his pals have gotten their mitts on some high-powered Barrel Jets – incredible engines that boost when struck by a pilot. By beating on the DK Bongos controller, players can make their character swoop up, bank side to side and launch attacks on rivals. (The game also can be played using a Nintendo GameCube controller.)
  • Players challenge the Kremlings or up to three pals on five worlds, each boasting 3-D aerial maps filled with countless obstacles and powerful items. With four people beating the bongos as they battle for the skies, this game is more party

'Rengoku 2' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

The sequel to the best-selling Rengoku: The Tower of Purgatory, Rengoku 2 expands upon the series' trademark fast-paced action and incredible replay value with more than 300 unique weapons, diverse level design and additional multiplayer functionality in a dark and futuristic setting.

Rengoku 2 tells a story parallel to the events of Tower of Purgatory, as players assume the role of A.D.A.M., a battle android trapped in a mysterious tower filled with fearsome enemies. This tower has eight floors, with the first seven levels corresponding to one of the original Seven Deadly Sins, and A.D.A.M. must purge it of

'Silent Hill Origins' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

The renowned Silent Hill survival horror series makes its handheld gaming debut with a brand new adventure that reveals many of the series' most hallowed secrets. Assuming the role of a lone truck driver trapped in Silent Hill while making a routine delivery, players must escape the city's horrific inhabitants and confront the strange hallucinations that have haunted him since childhood. Taking full advantage of the PSP system's graphics, sound, and portability, Silent Hill Origins sets a new standard in handheld gaming terror.

'Baten Kaitos Origins' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Baten Kaitos Origins is a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean, a Nintendo GameCube exclusive released in late 2004. The plot revolves around a group of characters who are struggling to discover the source of frightening changes (both natural and political) that are occurring in their world. During their journey, they will learn many details that help flesh out the first game, including how the despotic Empire government came to be.

  • Players explore a massive world filled with memorable characters and bizarre creatures. From the high-tech high-rises of the empire to a rustic farming hamlets,

'Sudoku Gridmaster' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Walk into any airport or train station and you’re likely to see someone with a sudoku book. The number-based puzzle game has taken the nation by storm, and now a dedicated sudoku title is coming to the Nintendo DS. Once you’ve played Sudoku Gridmaster, you’ll never go back to pen and paper again.

  • Sudoku Gridmaster uses intuitive touch-screen controls that make solving the puzzles faster and easier than ever. Players simply touch the square they want to fill in, then touch the answer on the number pad. They also can choose to forgo the number pad and write answers