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Rainier's Articles


'Journey to the Center of the Moon' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.

'Cold War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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Jackie Chan Adventures (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Jackie Chan Adventures is based on the hit kid's action cartoon of the same name, which features Jackie as an ancient artifact expert and special agent for the government's secret "Section 13". Jade, his 11-year-old tomboy niece quickly becomes his apprentice and partner as they scour the globe looking for sacred talismans and protecting the planet from ancient Chinese demons.

Jackie Chan Adventures for PlayStation®2 follows the story of the cartoon series very closely, as Jackie's Uncle sends him to recover 12 ancient talismans. Each talisman unlocks new powers for Jackie, allowing him to access new areas within the game world.

Jackie

Ghosthunter (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Rookie Detroit cop Lazarus Jones is thrust into the role of Ghosthunter after a routine patrol at a derelict high school goes awry. Lazarus and partner Anna Steele stumble upon the supernatural research center of Professor Peter Richmond where they unintentionally liberate a legion of poltergeists. A deadly spirit abducts Anna, while another ghost fuses with Lazarus, giving him the ability to see into the realm of the dead. Armed with second sight and a cache of weapons and gadgets, the idealistic cop is forced to take on the entire spirit realm in hopes of finding his valued partner -

'Stalingrad' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Stalingrad, PC: Stalingrad is a real-time strategy that places gamers in the middle of one of the most dramatic periods of World War II, covering major events from June 1942 till January 1943. Experienced over two campaigns, players will be able to take charge of the advancing German forces as they march on Stalingrad, or assume the role of a Soviet commander whose aim is to liberate the city and decimate the 6th Army of Wehrmacht. Unlike many other WWII RTS games Stalingrad renders every event, taking into account all historical nuances to deliver an extremely high level of historical

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

'Parkan II' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Parkan II, PC: Parkan II is a 3D space simulator combined with first person action planet side. In the game players will get an opportunity to explore a vast universe, visit different planets, their satellites, huge space stations and immense space destroyers. Be it in the cockpit of the spaceship, inside a tank or just with a laser rifle in hand, gamers will have to fight against multiple enemies in outer space, on planets' surface and inside military bases. Open ended game play provides players the ability to choose their own destiny, to become a merchant or a colonizer, a